Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
CammyPenguin
Fenrir
Level 127
God Stats
1W - 1L
1,734 SR
Queue Stats
18W - 24L
1,442 Elo+
Party 2
Janus
Janus
Xzexze
Janus
Level 153
God Stats
3W - 4L
1,615 SR
Queue Stats
311W - 310L
1,428 Elo+
Party 2
Hercules
Hercules
jnbvnvb54644
Hercules
Level 128
God Stats
3W - 4L
1,509 SR
Queue Stats
188W - 196L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xBullsEyex
Ah Muzen Cab
Level 117
God Stats
0W - 2L
1,166 SR
Queue Stats
20W - 22L
1,523 Elo+
Solo
Team Averages
Level 137
1,505 SR
1,473 Elo+

VS

Team Averages
Level 90
1,703 SR
1,504 Elo+
Chiron
Chiron
MathySp3
Chiron
Level 126
God Stats
1W - 0L
1,908 SR
Queue Stats
42W - 42L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
Peyt
Ao Kuang
Level 109
God Stats
2W - 2L
1,429 SR
Queue Stats
56W - 61L
1,500 Elo+
Solo
Raijin
Raijin
Toxic_Tiago
Raijin
Level 82
God Stats
1W - 0L
1,632 SR
Queue Stats
71W - 53L
1,500 Elo+
Party 1
Ganesha
Ganesha
TrazerCana
Ganesha
Level 66
God Stats
1W - 0L
1,717 SR
Queue Stats
20W - 22L
1,461 Elo+
Party 1
Charybdis
Charybdis
ruipedro0505
Charybdis
Level 68
God Stats
1W - 0L
1,829 SR
Queue Stats
63W - 36L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
3 / 3 / 9
10,765
633
19,305
15,600
7,314
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
16
2 / 6 / 3
9,796
576
8,098
18,492
16,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Xzexze
Janus
19
6 / 4 / 5
12,014
707
20,519
11,962
5,587
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
jnbvnvb54644
Hercules
16
1 / 5 / 9
9,906
583
12,354
28,521
22,236
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
xBullsEyex
Ah Muzen Cab
17
3 / 6 / 9
10,830
637
9,756
15,629
6,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MathySp3
Chiron
20
6 / 2 / 13
12,159
715
19,996
15,849
8,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ao Kuang
Peyt
Ao Kuang
20
14 / 3 / 6
13,331
784
17,856
17,662
11,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
17
1 / 7 / 13
11,021
648
14,874
15,465
7,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
TrazerCana
Ganesha
18
0 / 2 / 15
11,585
681
12,600
17,398
21,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
ruipedro0505
Charybdis
19
3 / 2 / 10
11,467
675
16,010
13,387
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
81
15
Kills
24
24
Deaths
16
35
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
3
9
2.5
L
Fenrir
2
6
3
0.58
W
Chiron
MathySp3
Chiron
6
2
13
6.25
W
Ao Kuang
Peyt
Ao Kuang
14
3
6
5.67
W
Raijin
1
7
13
1.07
W
Ganesha
TrazerCana
Ganesha
0
2
15
3.75
L
Janus
Xzexze
Janus
6
4
5
2.13
L
Hercules
jnbvnvb54644
Hercules
1
5
9
1.1
W
Charybdis
ruipedro0505
Charybdis
3
2
10
4
L
Ah Muzen Cab
xBullsEyex
Ah Muzen Cab
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,032
Damage
81,336
90,204
Taken
79,761
58,058
Mitigated
54,679
24,018
Healing
38,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
19,305
8,451
1,607
2,783
15,600
7,314
206
8,833
6,767
0
43,188
L
Fenrir
8,098
1,390
750
1,261
18,492
16,483
0
8,481
10,011
0
12,028
W
Chiron
MathySp3
Chiron
19,996
7,384
4,148
4,966
15,849
8,275
2,947
4,274
11,575
0
46,538
W
Ao Kuang
Peyt
Ao Kuang
17,856
5,011
4,322
8,008
17,662
11,210
3,192
3,484
14,178
29,966
0
W
Raijin
14,874
730
2,400
3,078
15,465
7,163
512
3,506
11,959
29,201
0
W
Ganesha
TrazerCana
Ganesha
12,600
601
1,295
3,796
17,398
21,563
509
6,014
11,384
19,969
0
L
Janus
Xzexze
Janus
20,519
343
1,116
1,204
11,962
5,587
104
6,301
5,661
55,395
0
L
Hercules
jnbvnvb54644
Hercules
12,354
1,680
1,467
9,521
28,521
22,236
0
14,303
14,218
0
17,412
W
Charybdis
ruipedro0505
Charybdis
16,010
4,801
2,136
4,294
13,387
6,468
1,212
3,241
10,146
0
40,736
L
Ah Muzen Cab
xBullsEyex
Ah Muzen Cab
9,756
3,970
871
3,438
15,629
6,438
263
7,412
8,217
0
21,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,311
Gold Earned
59,563
183
Minions Killed
224
0
Camps Cleared
0
1,461,585
Distance Traveled
1,558,855
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,765
633
54
3
0
279,177
0
L
Fenrir
9,796
576
10
1
0
280,880
0
W
Chiron
12,159
715
66
4
0
324,825
1
W
Ao Kuang
13,331
784
30
2
0
348,444
0
W
Raijin
11,021
648
53
3
0
301,953
1
W
Ganesha
11,585
681
1
0
0
316,782
0
L
Janus
12,014
707
82
5
0
310,199
4
L
Hercules
9,906
583
6
0
0
303,453
5
W
Charybdis
11,467
675
74
4
0
266,851
1
L
Ah Muzen Cab
10,830
637
31
2
0
287,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role