Player Matchup

Achilles
Achilles
AngelKurumu
Achilles
Level 159
God Stats
2W - 5L
1,207 SR
Queue Stats
329W - 354L
1,443 Elo+
Party 1
Mulan
Mulan
DualGunner329
Mulan
Level 120
God Stats
3W - 4L
1,450 SR
Queue Stats
21W - 29L
1,438 Elo+
Party 1
Jormungandr
Jormungandr
RoxelFlame813
Jormungandr
Level 158
God Stats
27W - 24L
1,539 SR
Queue Stats
366W - 424L
1,524 Elo+
Party 1
Ah Puch
Ah Puch
WolfBlueJay11111
Ah Puch
Level 156
God Stats
1W - 1L
1,552 SR
Queue Stats
231W - 239L
1,512 Elo+
Party 1
Neith
Neith
mcfinest2
Neith
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 41L
1,417 Elo+
Party 1
Team Averages
Level 135
1,450 SR
1,467 Elo+

VS

Team Averages
Level 68
1,549 SR
1,455 Elo+
Neith
Neith
Arturo bike2934
Neith
Level 45
God Stats
0W - 1L
1,549 SR
Queue Stats
35W - 36L
1,502 Elo+
Solo
Lancelot
Lancelot
EmersonDJezus
Lancelot
Level 138
God Stats
36W - 26L
1,561 SR
Queue Stats
136W - 145L
1,327 Elo+
Solo
Mulan
Mulan
MarcusGOW 09
Mulan
Level 62
God Stats
1W - 5L
1,533 SR
Queue Stats
197W - 216L
1,326 Elo+
Solo
Merlin
Merlin
Shoot-_-F1rst
Merlin
Level 63
God Stats
8W - 7L
1,600 SR
Queue Stats
162W - 171L
1,497 Elo+
Solo
Hades
Hades
VL RiiveerOo
Hades
Level 31
God Stats
6W - 3L
1,500 SR
Queue Stats
28W - 24L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AngelKurumu
Achilles
5
0 / 0 / 0
3,240
648
271
3,291
1,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 1 / 0
3,618
724
2,125
3,583
1,275
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
RoxelFlame813
Jormungandr
5
0 / 1 / 0
3,154
631
629
3,685
2,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 0 / 0
3,466
693
1,199
1,181
456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
mcfinest2
Neith
4
0 / 0 / 0
2,897
579
625
1,086
351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,489
698
1,603
1,581
549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
EmersonDJezus
Lancelot
1
0 / 0 / 0
939
188
0
0
0
5
1 / 1 / 0
3,427
685
2,169
3,915
1,527
Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,363
673
572
2,238
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 1
3,247
649
1,281
1,598
684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
AngelKurumu
Achilles
0
0
0
0
L
1
0
0
1
W
1
1
0
1
L
Lancelot
EmersonDJezus
Lancelot
0
0
0
0
L
1
1
0
1
W
Jormungandr
RoxelFlame813
Jormungandr
0
1
0
0
L
0
0
0
0
L
0
0
1
0.5
W
0
0
0
0
W
Neith
mcfinest2
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,849
Damage
5,625
12,826
Taken
9,332
5,415
Mitigated
3,429
2,933
Healing
3,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AngelKurumu
Achilles
271
54
0
265
3,291
1,088
0
35
3,256
0
14,165
L
1,603
691
0
558
1,581
549
0
322
1,259
0
19,720
W
2,125
220
0
635
3,583
1,275
0
0
3,583
0
15,383
L
Lancelot
EmersonDJezus
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
2,169
293
0
903
3,915
1,527
0
0
3,915
0
15,316
W
Jormungandr
RoxelFlame813
Jormungandr
629
228
72
855
3,685
2,245
0
813
2,872
10,187
0
L
572
0
0
705
2,238
669
0
1,015
1,039
15,424
0
L
1,281
410
53
1,137
1,598
684
0
307
1,291
8,328
1,058
W
1,199
113
0
704
1,181
456
243
572
609
15,886
0
W
Neith
mcfinest2
Neith
625
218
0
402
1,086
351
0
348
738
0
9,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,375
Gold Earned
14,465
139
Minions Killed
128
0
Camps Cleared
0
468,429
Distance Traveled
346,994
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,240
648
39
8
0
101,904
0
L
Neith
3,489
698
36
7
0
84,924
0
W
Mulan
3,618
724
35
7
0
94,367
1
L
Lancelot
939
188
0
0
0
0
0
L
Mulan
3,427
685
32
6
0
91,949
1
W
Jormungandr
3,154
631
20
4
0
97,437
1
L
Merlin
3,363
673
39
8
0
92,356
0
L
Hades
3,247
649
21
4
0
77,765
0
W
Ah Puch
3,466
693
26
5
0
89,108
0
W
Neith
2,897
579
19
4
0
85,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role