Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
SUCODESAPO
Mulan
Level 78
God Stats
8W - 7L
1,449 SR
Queue Stats
157W - 168L
1,451 Elo+
Party 1
Rama
Rama
Salas00
Rama
Level 128
God Stats
4W - 4L
1,493 SR
Queue Stats
211W - 193L
1,634 Elo+
Solo
Janus
Janus
SamuelLucas
Janus
Level 50
God Stats
9W - 5L
1,650 SR
Queue Stats
73W - 70L
1,511 Elo+
Party 1
Athena
Athena
zxSHADOWsx
Athena
Level 143
God Stats
28W - 26L
1,532 SR
Queue Stats
814W - 661L
1,499 Elo+
Solo
Team Averages
Level 100
1,525 SR
1,519 Elo+

VS

Team Averages
Level 89
1,444 SR
1,430 Elo+
Hera
Hera
 
Hera
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BLACKRIVOTRIL
Loki
Level 102
God Stats
5W - 6L
1,496 SR
Queue Stats
195W - 255L
1,377 Elo+
Party 2
Ymir
Ymir
Bnxn
Ymir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,525 Elo+
Solo
Izanami
Izanami
halfredindogra
Izanami
Level 46
God Stats
13W - 13L
1,465 SR
Queue Stats
57W - 58L
1,373 Elo+
Solo
Bellona
Bellona
jackwalkers
Bellona
Level 68
God Stats
10W - 20L
1,257 SR
Queue Stats
109W - 143L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
0 / 2 / 1
7,789
519
2,759
11,678
5,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
15
2 / 0 / 0
8,830
589
3,761
8,445
4,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
Salas00
Rama
16
3 / 0 / 4
9,529
635
7,401
6,582
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 0 / 2
8,617
574
5,283
4,445
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
zxSHADOWsx
Athena
12
4 / 0 / 4
8,254
550
7,997
11,183
10,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
0 / 1 / 1
7,560
504
6,563
7,577
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 5 / 1
5,636
376
2,862
9,150
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Bnxn
Ymir
10
1 / 1 / 0
6,859
457
3,141
9,745
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 0
6,139
409
1,169
7,315
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
jackwalkers
Bellona
13
0 / 1 / 1
7,525
502
3,824
8,198
6,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
1
2
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
2
1
0.25
L
Hera
 
Hera
0
1
1
0.5
L
0
5
1
0.1
L
Ymir
Bnxn
Ymir
1
1
0
1
W
Mulan
2
0
0
2
W
Rama
Salas00
Rama
3
0
4
5
W
2
0
2
3
L
0
3
0
0
L
Bellona
jackwalkers
Bellona
0
1
1
0.5
W
Athena
zxSHADOWsx
Athena
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,201
Damage
17,559
42,333
Taken
41,985
24,970
Mitigated
21,965
14,026
Healing
13,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,759
1,059
0
694
11,678
5,290
0
4,119
7,559
0
62,746
L
Hera
 
Hera
6,563
2,216
76
2,838
7,577
3,123
315
3,453
3,945
90,116
0
L
2,862
634
0
1,815
9,150
2,674
0
2,677
6,428
0
22,081
L
Ymir
Bnxn
Ymir
3,141
843
0
3,094
9,745
7,135
0
4,827
4,751
18,626
0
W
Mulan
3,761
467
0
4,246
8,445
4,112
416
0
8,445
0
59,420
W
Rama
Salas00
Rama
7,401
6,148
0
4,692
6,582
2,964
3,092
340
6,242
0
103,485
W
5,283
176
0
1,250
4,445
1,883
429
1,338
3,107
75,840
0
L
1,169
728
0
2,287
7,315
2,061
0
741
6,574
0
38,920
L
Bellona
jackwalkers
Bellona
3,824
1,256
0
3,719
8,198
6,972
0
510
7,688
0
50,836
W
Athena
zxSHADOWsx
Athena
7,997
2,202
0
3,144
11,183
10,721
0
4,321
6,862
27,873
4,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,019
Gold Earned
33,719
554
Minions Killed
398
0
Camps Cleared
0
1,474,020
Distance Traveled
1,422,571
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,789
519
99
7
0
329,794
5
L
Hera
7,560
504
153
10
0
284,451
6
L
Loki
5,636
376
41
3
0
286,058
0
L
Ymir
6,859
457
22
1
0
322,412
4
W
Mulan
8,830
589
123
8
0
258,913
7
W
Rama
9,529
635
153
10
0
267,784
4
W
Janus
8,617
574
138
9
0
285,735
1
L
Izanami
6,139
409
71
5
0
246,087
0
L
Bellona
7,525
502
111
7
0
283,563
4
W
Athena
8,254
550
41
3
0
331,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role