Player Matchup

Janus
Janus
ClihtCommander
Janus
Level 24
God Stats
4W - 0L
1,878 SR
Queue Stats
34W - 18L
1,617 Elo+
Party 1
Ratatoskr
Ratatoskr
DiccDanglinDuck
Ratatoskr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,600 Elo+
Party 1
Sobek
Sobek
Luxxai
Sobek
Level 82
God Stats
19W - 17L
1,517 SR
Queue Stats
401W - 379L
1,519 Elo+
Party 1
Medusa
Medusa
MitchsPeaches
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 10L
1,778 Elo+
Party 1
Amaterasu
Amaterasu
SaudiJaee
Amaterasu
Level 33
God Stats
6W - 4L
1,415 SR
Queue Stats
99W - 105L
1,502 Elo+
Party 1
Team Averages
Level 32
1,562 SR
1,603 Elo+

VS

Team Averages
Level 62
1,546 SR
1,420 Elo+
Olorun
Olorun
GRIM REAPER80
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
JarringLeech74
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
MoistWindow
Cthulhu
Level 11
God Stats
9W - 10L
1,343 SR
Queue Stats
10W - 13L
1,353 Elo+
Party 2
Neith
Neith
YourLittleLwdSis
Neith
Level 142
God Stats
3W - 10L
1,568 SR
Queue Stats
100W - 77L
1,481 Elo+
Party 2
Geb
Geb
Zexlad
Geb
Level 142
God Stats
0W - 1L
1,818 SR
Queue Stats
4W - 14L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 31
11,360
1,262
24,572
5,418
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
DiccDanglinDuck
Ratatoskr
17
8 / 0 / 20
10,549
1,172
17,308
11,906
11,095
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Luxxai
Sobek
17
1 / 0 / 35
10,598
1,178
5,308
6,758
8,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
19 / 0 / 18
11,965
1,329
34,379
12,187
7,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
SaudiJaee
Amaterasu
17
6 / 0 / 23
10,185
1,132
10,288
9,485
6,429
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

357

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 0
8,322
925
2,553
15,957
7,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 17 / 0
8,201
911
3,892
21,154
10,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MoistWindow
Cthulhu
14
0 / 6 / 0
8,800
978
8,885
20,710
28,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 1 / 0
8,497
944
12,957
10,021
4,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
Zexlad
Geb
13
0 / 9 / 0
8,617
957
8,399
29,143
30,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
0
43
Kills
0
0
Deaths
43
127
Assists
0
Player
Kills
Deaths
Assists
KDA
W
9
0
31
24.5
W
Ratatoskr
DiccDanglinDuck
Ratatoskr
8
0
20
18
L
0
10
0
0
L
0
17
0
0
W
Sobek
Luxxai
Sobek
1
0
35
18.5
W
19
0
18
28
L
Cthulhu
MoistWindow
Cthulhu
0
6
0
0
W
Amaterasu
SaudiJaee
Amaterasu
6
0
23
17.5
L
0
1
0
0
L
Geb
Zexlad
Geb
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,855
Damage
36,686
45,754
Taken
96,985
36,966
Mitigated
80,708
16,385
Healing
2,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,572
2,952
502
1,945
5,418
3,259
0
3,272
2,012
51,886
0
W
Ratatoskr
DiccDanglinDuck
Ratatoskr
17,308
5,447
0
1,309
11,906
11,095
0
4,866
6,690
0
21,092
L
2,553
2,322
0
706
15,957
7,427
0
5,551
10,155
9,832
0
L
3,892
1,203
240
194
21,154
10,144
0
6,039
14,694
11,010
0
W
Sobek
Luxxai
Sobek
5,308
295
797
1,715
6,758
8,686
0
4,172
2,491
13,005
0
W
34,379
24,025
0
4,029
12,187
7,497
0
6,015
5,905
0
44,195
L
Cthulhu
MoistWindow
Cthulhu
8,885
310
0
748
20,710
28,280
0
5,987
14,192
27,880
0
W
Amaterasu
SaudiJaee
Amaterasu
10,288
5,969
545
5,543
9,485
6,429
0
4,427
4,927
0
30,349
L
12,957
3,417
0
376
10,021
4,756
0
1,730
8,243
0
29,472
L
Geb
Zexlad
Geb
8,399
1,117
0
570
29,143
30,101
0
9,721
18,537
12,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,657
Gold Earned
42,437
185
Minions Killed
115
6
Camps Cleared
5
994,696
Distance Traveled
778,247
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,360
1,262
76
8
0
185,274
1
W
Ratatoskr
10,549
1,172
18
2
1
214,091
0
L
Olorun
8,322
925
8
1
2
125,687
0
L
Ra
8,201
911
16
2
1
126,989
0
W
Sobek
10,598
1,178
27
3
1
205,418
0
W
Medusa
11,965
1,329
23
3
3
190,113
0
L
Cthulhu
8,800
978
36
4
0
165,345
0
W
Amaterasu
10,185
1,132
41
5
1
199,800
2
L
Neith
8,497
944
49
5
2
171,443
1
L
Geb
8,617
957
6
1
0
188,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role