Player Matchup

Khepri
Khepri
 
Khepri
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
A_Creative_-Name
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,203 Elo+
Party 1
Athena
Athena
VoltaMatchPlay
Athena
Level 63
God Stats
1W - 2L
1,538 SR
Queue Stats
329W - 356L
1,472 Elo+
Solo
Ishtar
Ishtar
nico-rosestahl
Ishtar
Level 68
God Stats
0W - 1L
1,341 SR
Queue Stats
5W - 12L
1,387 Elo+
Party 1
Team Averages
Level 71
1,476 SR
1,413 Elo+

VS

Team Averages
Level 104
1,421 SR
1,385 Elo+
Amaterasu
Amaterasu
Bonasio666
Amaterasu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 77L
1,289 Elo+
Party 2
Nox
Nox
MaestroPiero
Nox
Level 138
God Stats
3W - 5L
1,319 SR
Queue Stats
351W - 423L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Phillllll
Ah Muzen Cab
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
211W - 203L
1,378 Elo+
Solo
Bacchus
Bacchus
TheMageHymeds
Bacchus
Level 28
God Stats
1W - 0L
1,344 SR
Queue Stats
31W - 68L
1,274 Elo+
Party 2
Thanatos
Thanatos
senpaiжнец
Thanatos
Level 127
God Stats
1W - 6L
1,442 SR
Queue Stats
203W - 188L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 4 / 6
7,791
779
3,111
13,686
15,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
 
Zhong Kui
14
2 / 5 / 3
7,724
772
7,802
11,001
8,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 3 / 5
7,895
790
4,661
13,335
13,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 4 / 7
7,224
722
4,610
14,266
16,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 3 / 5
8,134
813
14,718
10,053
5,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bonasio666
Amaterasu
13
0 / 4 / 12
7,715
772
3,336
11,250
6,457
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 1 / 15
9,160
916
11,692
6,676
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Phillllll
Ah Muzen Cab
17
6 / 1 / 12
9,404
940
18,787
9,733
5,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
13
1 / 4 / 13
7,872
787
6,721
10,771
13,838
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
16
10 / 1 / 8
9,909
991
11,880
8,065
4,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
79
10
Kills
19
19
Deaths
11
26
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
4
6
1
L
Zhong Kui
 
Zhong Kui
2
5
3
0.7
L
2
3
5
1.5
W
Amaterasu
Bonasio666
Amaterasu
0
4
12
1.5
W
2
1
15
9.5
W
Ah Muzen Cab
Phillllll
Ah Muzen Cab
6
1
12
12
W
Bacchus
1
4
13
1.88
L
1
4
7
1.13
L
4
3
5
2.17
W
Thanatos
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,902
Damage
52,416
62,341
Taken
46,495
59,210
Mitigated
34,988
14,118
Healing
27,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,111
212
2,245
3,091
13,686
15,022
29
4,469
9,009
8,188
0
L
Zhong Kui
 
Zhong Kui
7,802
1,214
482
1,366
11,001
8,834
450
2,441
8,396
25,246
0
L
4,661
199
429
2,616
13,335
13,627
0
3,405
9,812
7,448
0
W
Amaterasu
Bonasio666
Amaterasu
3,336
1,172
796
2,047
11,250
6,457
1,270
5,427
5,823
0
5,855
W
11,692
1,185
1,025
668
6,676
3,858
1,727
2,906
3,770
24,391
0
W
Ah Muzen Cab
Phillllll
Ah Muzen Cab
18,787
9,052
2,694
5,687
9,733
5,867
768
4,678
5,055
0
41,974
W
Bacchus
6,721
1,177
539
1,331
10,771
13,838
440
4,390
6,381
10,766
0
L
4,610
942
521
1,495
14,266
16,368
0
3,988
9,993
6,006
0
L
14,718
5,578
224
1,649
10,053
5,359
0
3,215
6,718
0
30,384
W
Thanatos
11,880
1,466
2,542
10,148
8,065
4,968
56
2,783
5,282
0
15,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,768
Gold Earned
44,060
102
Minions Killed
112
0
Camps Cleared
0
881,004
Distance Traveled
1,028,812
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,791
779
13
1
0
196,525
1
L
Zhong Kui
7,724
772
45
5
0
150,620
0
L
Ares
7,895
790
9
1
0
209,941
2
W
Amaterasu
7,715
772
11
1
0
201,161
0
W
Nox
9,160
916
38
4
0
200,592
4
W
Ah Muzen Cab
9,404
940
46
5
0
205,709
0
W
Bacchus
7,872
787
8
1
0
171,089
2
L
Athena
7,224
722
10
1
0
144,646
0
L
Ishtar
8,134
813
25
3
0
179,272
0
W
Thanatos
9,909
991
9
1
0
250,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role