Player Matchup

Medusa
Medusa
Adxplay99
Medusa
Level 43
God Stats
6W - 9L
1,253 SR
Queue Stats
8W - 23L
1,077 Elo+
Party 2
Fafnir
Fafnir
BIG_ERNIE_11
Fafnir
Level 21
God Stats
7W - 6L
1,387 SR
Queue Stats
17W - 32L
1,236 Elo+
Party 3
Thanatos
Thanatos
JM_D_VK
Thanatos
Level 62
God Stats
5W - 4L
1,358 SR
Queue Stats
20W - 48L
1,159 Elo+
Party 2
Discordia
Discordia
Sky_JavierPro11
Discordia
Level 27
God Stats
2W - 2L
1,585 SR
Queue Stats
19W - 51L
1,144 Elo+
Party 2
Olorun
Olorun
xDSLxD4rkDr4gon
Olorun
Level 59
God Stats
3W - 0L
1,650 SR
Queue Stats
26W - 53L
1,254 Elo+
Party 3
Team Averages
Level 42
1,446 SR
1,174 Elo+

VS

Team Averages
Level 34
1,199 SR
1,140 Elo+
Cerberus
Cerberus
GrubeChef374786
Cerberus
Level 16
God Stats
3W - 8L
1,083 SR
Queue Stats
8W - 32L
950 Elo+
Party 1
Persephone
Persephone
MGx KillerWolf
Persephone
Level 60
God Stats
2W - 4L
1,265 SR
Queue Stats
190W - 210L
1,345 Elo+
Solo
Izanami
Izanami
Oh MTN
Izanami
Level 17
God Stats
11W - 23L
1,253 SR
Queue Stats
14W - 31L
1,150 Elo+
Party 1
Zeus
Zeus
Opa Rudiger
Zeus
Level 62
God Stats
1W - 6L
1,157 SR
Queue Stats
144W - 201L
1,191 Elo+
Party 1
Mercury
Mercury
Zerlxy v
Mercury
Level 14
God Stats
0W - 2L
1,237 SR
Queue Stats
2W - 15L
1,064 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adxplay99
Medusa
16
3 / 0 / 10
10,092
481
14,965
7,822
3,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
16
2 / 1 / 14
11,467
546
5,509
17,623
26,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
JM_D_VK
Thanatos
18
14 / 2 / 7
12,509
596
15,606
24,126
12,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Sky_JavierPro11
Discordia
18
7 / 3 / 10
12,243
583
12,732
11,545
8,361
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 1 / 4
13,901
662
27,951
21,017
12,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 4 / 1
8,038
383
3,534
24,890
25,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
MGx KillerWolf
Persephone
14
2 / 11 / 1
10,571
503
13,657
18,035
6,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Oh MTN
Izanami
13
0 / 7 / 1
8,226
392
9,551
16,349
6,804
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 11 / 3
9,431
449
14,691
19,856
6,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Zerlxy v
Mercury
13
3 / 9 / 2
8,587
409
7,101
21,185
8,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
15
41
Kills
7
7
Deaths
42
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Adxplay99
Medusa
3
0
10
8
W
Fafnir
2
1
14
9
L
Cerberus
0
4
1
0.13
W
Thanatos
JM_D_VK
Thanatos
14
2
7
8.75
L
Persephone
MGx KillerWolf
Persephone
2
11
1
0.23
L
Izanami
Oh MTN
Izanami
0
7
1
0.07
L
2
11
3
0.32
W
Discordia
Sky_JavierPro11
Discordia
7
3
10
4
L
Mercury
Zerlxy v
Mercury
3
9
2
0.44
W
15
1
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,763
Damage
48,534
82,133
Taken
100,315
62,916
Mitigated
54,092
46,959
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Adxplay99
Medusa
14,965
6,844
0
2,376
7,822
3,200
5,060
1,637
6,185
0
76,299
W
Fafnir
5,509
1,390
0
1,838
17,623
26,890
670
4,652
12,971
16,374
0
L
Cerberus
3,534
236
2,734
5,149
24,890
25,696
34
10,906
13,984
17,257
0
W
Thanatos
JM_D_VK
Thanatos
15,606
6,884
0
23,073
24,126
12,190
1,967
7,209
16,917
0
93,118
L
Persephone
MGx KillerWolf
Persephone
13,657
1,454
0
2,439
18,035
6,768
472
10,917
7,107
63,971
0
L
Izanami
Oh MTN
Izanami
9,551
6,106
123
313
16,349
6,804
114
5,909
10,440
0
81,433
L
14,691
2,118
58
854
19,856
6,633
792
8,219
11,637
58,133
0
W
Discordia
Sky_JavierPro11
Discordia
12,732
1,514
169
1,543
11,545
8,361
2,075
6,201
5,344
75,207
0
L
Mercury
Zerlxy v
Mercury
7,101
4,790
0
0
21,185
8,191
0
8,329
12,856
0
44,831
W
27,951
21,802
1,686
16,274
21,017
12,275
6,922
12,183
8,834
112,943
13,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,212
Gold Earned
44,853
535
Minions Killed
401
0
Camps Cleared
0
1,845,771
Distance Traveled
1,678,051
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,092
481
98
5
0
379,213
0
W
Fafnir
11,467
546
31
1
0
335,053
1
L
Cerberus
8,038
383
31
1
0
343,727
0
W
Thanatos
12,509
596
117
6
0
412,609
2
L
Persephone
10,571
503
109
5
0
338,517
0
L
Izanami
8,226
392
120
6
0
311,483
0
L
Zeus
9,431
449
86
4
0
323,598
0
W
Discordia
12,243
583
115
5
0
362,197
2
L
Mercury
8,587
409
55
3
0
360,726
1
W
Olorun
13,901
662
174
8
0
356,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role