Player Matchup

Mulan
Mulan
 
Mulan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Alexcuau
Skadi
Level 73
God Stats
6W - 5L
1,498 SR
Queue Stats
124W - 153L
1,241 Elo+
Solo
Cthulhu
Cthulhu
Richcrab89
Cthulhu
Level 35
God Stats
3W - 3L
1,470 SR
Queue Stats
61W - 83L
1,307 Elo+
Solo
Ne Zha
Ne Zha
SnappishBow5022
Ne Zha
Level 68
God Stats
73W - 63L
1,497 SR
Queue Stats
147W - 164L
1,341 Elo+
Solo
Baron Samedi
Baron Samedi
YOD Gho0st
Baron Samedi
Level 68
God Stats
7W - 12L
1,272 SR
Queue Stats
229W - 250L
1,393 Elo+
Solo
Team Averages
Level 72
1,447 SR
1,356 Elo+

VS

Team Averages
Level 75
1,388 SR
1,325 Elo+
Maui
Maui
AutumnLexf
Maui
Level 85
God Stats
0W - 2L
1,043 SR
Queue Stats
29W - 30L
1,398 Elo+
Solo
Danzaburou
Danzaburou
CleanFawn461591
Danzaburou
Level 108
God Stats
0W - 2L
1,610 SR
Queue Stats
29W - 26L
1,321 Elo+
Solo
Awilix
Awilix
Optic Chost
Awilix
Level 58
God Stats
3W - 3L
1,558 SR
Queue Stats
46W - 78L
1,291 Elo+
Solo
Vulcan
Vulcan
ThiccPankake
Vulcan
Level 68
God Stats
1W - 4L
1,277 SR
Queue Stats
180W - 206L
1,309 Elo+
Solo
Gilgamesh
Gilgamesh
klbeatsants
Gilgamesh
Level 57
God Stats
9W - 9L
1,452 SR
Queue Stats
118W - 148L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
1 / 5 / 2
10,869
473
9,579
18,946
14,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
Alexcuau
Skadi
17
3 / 2 / 6
10,757
468
17,855
18,425
7,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Richcrab89
Cthulhu
15
1 / 3 / 8
10,119
440
14,098
24,998
30,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 1 / 4
11,811
514
11,405
21,544
11,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
YOD Gho0st
Baron Samedi
18
6 / 2 / 5
11,639
506
20,287
15,412
9,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
10,599
461
6,816
21,183
28,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
CleanFawn461591
Danzaburou
18
3 / 1 / 2
11,272
490
20,015
24,475
12,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Awilix
14
1 / 5 / 1
9,145
398
10,853
20,399
8,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
16
1 / 5 / 1
9,799
426
12,374
16,329
7,924
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
klbeatsants
Gilgamesh
18
5 / 2 / 1
11,568
503
15,910
21,531
25,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
16
Kills
12
13
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
5
2
0.4
W
Skadi
Alexcuau
Skadi
3
2
6
3
L
2
3
3
1.17
L
Danzaburou
CleanFawn461591
Danzaburou
3
1
2
4
L
Awilix
1
5
1
0.3
W
Cthulhu
Richcrab89
Cthulhu
1
3
8
1.67
W
5
1
4
7
L
Vulcan
1
5
1
0.3
W
Baron Samedi
YOD Gho0st
Baron Samedi
6
2
5
4.25
L
Gilgamesh
klbeatsants
Gilgamesh
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,224
Damage
65,968
99,325
Taken
103,917
73,333
Mitigated
82,145
36,754
Healing
33,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,579
2,003
0
6,702
18,946
14,215
1,566
576
18,370
0
86,567
W
Skadi
Alexcuau
Skadi
17,855
9,152
0
7,916
18,425
7,592
1,454
3,675
14,750
0
99,340
L
6,816
1,400
212
4,366
21,183
28,038
0
8,510
12,673
29,691
3,918
L
Danzaburou
CleanFawn461591
Danzaburou
20,015
11,581
0
15,321
24,475
12,078
1,288
8,974
15,501
0
120,895
L
Awilix
10,853
3,483
0
2,125
20,399
8,864
0
6,136
14,263
0
83,075
W
Cthulhu
Richcrab89
Cthulhu
14,098
657
1,110
5,946
24,998
30,671
237
5,932
19,066
45,953
0
W
11,405
1,625
176
5,219
21,544
11,079
460
3,003
18,541
0
117,150
L
Vulcan
12,374
3,267
0
5,025
16,329
7,924
750
6,007
10,322
89,137
0
W
Baron Samedi
YOD Gho0st
Baron Samedi
20,287
957
3,791
5,894
15,412
9,776
832
5,498
9,914
94,490
0
L
Gilgamesh
klbeatsants
Gilgamesh
15,910
5,128
0
6,333
21,531
25,241
0
4,758
16,773
0
75,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,195
Gold Earned
52,383
649
Minions Killed
570
0
Camps Cleared
0
2,037,053
Distance Traveled
2,072,625
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,869
473
139
6
0
357,454
2
W
Skadi
10,757
468
146
6
0
369,770
2
L
Maui
10,599
461
33
1
0
408,888
3
L
Danzaburou
11,272
490
180
8
0
375,420
1
L
Awilix
9,145
398
106
5
0
481,195
7
W
Cthulhu
10,119
440
58
3
0
435,319
1
W
Ne Zha
11,811
514
158
7
0
479,313
1
L
Vulcan
9,799
426
127
6
0
378,561
4
W
Baron Samedi
11,639
506
148
6
0
395,197
5
L
Gilgamesh
11,568
503
124
5
0
428,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role