Player Matchup

Athena
Athena
 
Athena
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Math1520
Tyr
Level 88
God Stats
14W - 26L
1,417 SR
Queue Stats
253W - 244L
1,452 Elo+
Party 2
Sol
Sol
Rendrixon
Sol
Level 160
God Stats
14W - 17L
1,515 SR
Queue Stats
541W - 530L
1,569 Elo+
Party 1
Ravana
Ravana
ZoDeBosS
Ravana
Level 107
God Stats
9W - 4L
1,751 SR
Queue Stats
262W - 271L
1,379 Elo+
Solo
Ishtar
Ishtar
mar248
Ishtar
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 241L
1,535 Elo+
Party 2
Team Averages
Level 122
1,536 SR
1,487 Elo+

VS

Team Averages
Level 100
1,777 SR
1,971 Elo+
Kuzenbo
Kuzenbo
MenorKing
Kuzenbo
Level 128
God Stats
53W - 11L
1,986 SR
Queue Stats
75W - 11L
1,904 Elo+
Party 3
Susano
Susano
NikolasFerreira
Susano
Level 25
God Stats
4W - 0L
1,729 SR
Queue Stats
35W - 3L
2,046 Elo+
Party 3
Set
Set
Nsnake
Set
Level 157
God Stats
1W - 2L
1,226 SR
Queue Stats
438W - 232L
1,876 Elo+
Party 3
Baron Samedi
Baron Samedi
Shënug
Baron Samedi
Level 157
God Stats
42W - 1L
1,981 SR
Queue Stats
123W - 9L
1,889 Elo+
Party 3
Ishtar
Ishtar
TouroBre
Ishtar
Level 31
God Stats
18W - 1L
1,965 SR
Queue Stats
247W - 14L
2,139 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 3 / 7
9,016
429
7,643
17,893
21,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 2 / 1
11,292
538
11,892
12,278
14,575
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 4 / 3
9,990
476
11,057
16,219
6,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
ZoDeBosS
Ravana
17
7 / 3 / 4
10,940
521
11,445
12,157
7,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
mar248
Ishtar
15
1 / 6 / 1
9,414
448
6,497
16,444
5,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MenorKing
Kuzenbo
14
0 / 2 / 6
9,507
453
5,231
16,961
21,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
10 / 2 / 3
12,109
577
15,548
17,172
8,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Set
Nsnake
Set
19
2 / 0 / 4
12,021
572
6,725
18,656
19,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Shënug
Baron Samedi
16
2 / 9 / 7
10,192
485
17,727
19,329
12,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
TouroBre
Ishtar
19
4 / 2 / 6
12,017
572
11,675
16,638
8,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
15
Kills
18
18
Deaths
15
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
3
7
1.5
L
2
2
1
1.25
W
Kuzenbo
MenorKing
Kuzenbo
0
2
6
1.5
W
10
2
3
5.75
W
Set
Nsnake
Set
2
0
4
4
L
4
4
3
1.38
W
Baron Samedi
Shënug
Baron Samedi
2
9
7
0.61
W
Ishtar
TouroBre
Ishtar
4
2
6
3.5
L
Ravana
ZoDeBosS
Ravana
7
3
4
3
L
Ishtar
mar248
Ishtar
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,534
Damage
56,906
74,991
Taken
88,756
55,937
Mitigated
70,390
19,556
Healing
29,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,643
1,980
196
2,674
17,893
21,848
0
7,438
10,455
30,644
2,261
L
11,892
1,328
0
3,432
12,278
14,575
528
2,557
8,871
0
94,424
W
Kuzenbo
MenorKing
Kuzenbo
5,231
2,006
0
4,856
16,961
21,915
266
6,992
8,862
24,666
0
W
15,548
5,580
0
2,418
17,172
8,530
0
3,590
13,582
0
97,764
W
Set
Nsnake
Set
6,725
3,479
0
6,509
18,656
19,575
930
1,771
16,885
0
105,819
L
11,057
3,847
0
6,815
16,219
6,473
255
7,679
8,470
86,897
0
W
Baron Samedi
Shënug
Baron Samedi
17,727
1,934
1,544
7,129
19,329
12,297
304
7,570
11,759
64,763
0
W
Ishtar
TouroBre
Ishtar
11,675
7,704
0
7,057
16,638
8,073
2,954
2,203
14,435
0
123,753
L
Ravana
ZoDeBosS
Ravana
11,445
2,649
0
1,118
12,157
7,508
0
4,901
7,194
0
92,946
L
Ishtar
mar248
Ishtar
6,497
3,385
0
5,321
16,444
5,533
0
831
15,613
0
81,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,652
Gold Earned
55,846
632
Minions Killed
643
0
Camps Cleared
0
1,912,293
Distance Traveled
2,006,331
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,016
429
45
2
0
358,779
6
L
Tyr
11,292
538
174
8
0
398,755
6
W
Kuzenbo
9,507
453
29
1
0
417,590
4
W
Susano
12,109
577
121
6
0
467,474
2
W
Set
12,021
572
197
9
0
401,716
7
L
Sol
9,990
476
136
6
0
384,792
8
W
Baron Samedi
10,192
485
103
5
0
374,482
9
W
Ishtar
12,017
572
193
9
0
345,069
2
L
Ravana
10,940
521
141
7
0
431,030
6
L
Ishtar
9,414
448
136
6
0
338,937
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role