Player Matchup

Baron Samedi
Baron Samedi
Chang1739
Baron Samedi
Level 52
God Stats
15W - 21L
1,341 SR
Queue Stats
167W - 214L
1,386 Elo+
Party 1
Sun Wukong
Sun Wukong
coherentbabbling
Sun Wukong
Level 147
God Stats
3W - 2L
1,625 SR
Queue Stats
130W - 116L
1,470 Elo+
Solo
Izanami
Izanami
karlo_capeesh
Izanami
Level 61
God Stats
7W - 5L
1,693 SR
Queue Stats
167W - 209L
1,456 Elo+
Party 1
Team Averages
Level 87
1,553 SR
1,437 Elo+

VS

Team Averages
Level 129
1,586 SR
1,452 Elo+
Hou Yi
Hou Yi
DobroSlim
Hou Yi
Level 127
God Stats
0W - 1L
1,799 SR
Queue Stats
4W - 7L
1,457 Elo+
Party 2
Horus
Horus
Fixxxer5035
Horus
Level 129
God Stats
5W - 6L
1,441 SR
Queue Stats
57W - 72L
1,336 Elo+
Party 2
Vulcan
Vulcan
GuardWestray91
Vulcan
Level 130
God Stats
1W - 2L
1,517 SR
Queue Stats
24W - 18L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chang1739
Baron Samedi
13
3 / 0 / 6
7,983
798
8,336
6,955
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
coherentbabbling
Sun Wukong
12
3 / 0 / 6
7,505
751
8,868
12,363
8,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
12
3 / 0 / 4
7,628
763
6,385
3,288
1,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DobroSlim
Hou Yi
10
0 / 4 / 0
5,996
600
6,242
8,967
3,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 1 / 0
6,502
650
2,489
9,809
7,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 4 / 0
6,427
643
7,959
7,762
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chang1739
Baron Samedi
3
0
6
6
L
Hou Yi
DobroSlim
Hou Yi
0
4
0
0
L
0
1
0
0
L
0
4
0
0
W
Sun Wukong
coherentbabbling
Sun Wukong
3
0
6
6
W
Izanami
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,589
Damage
16,690
22,606
Taken
26,538
13,153
Mitigated
14,936
10,293
Healing
6,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chang1739
Baron Samedi
8,336
884
899
3,346
6,955
3,490
660
3,209
3,648
32,554
0
L
Hou Yi
DobroSlim
Hou Yi
6,242
3,689
0
726
8,967
3,714
0
2,447
6,301
29
22,197
L
2,489
735
2,273
3,695
9,809
7,796
0
2,364
7,221
0
7,247
L
7,959
2,909
0
279
7,762
3,426
0
2,883
4,674
29,427
0
W
Sun Wukong
coherentbabbling
Sun Wukong
8,868
1,662
0
5,515
12,363
8,222
125
3,067
9,120
0
25,625
W
Izanami
6,385
4,439
0
533
3,288
1,441
2,170
1,622
1,530
0
25,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,116
Gold Earned
18,925
141
Minions Killed
108
0
Camps Cleared
0
579,391
Distance Traveled
533,442
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,983
798
68
7
0
184,661
1
L
Hou Yi
5,996
600
30
3
0
167,485
1
L
Horus
6,502
650
12
1
0
191,711
0
L
Vulcan
6,427
643
66
7
0
174,246
3
W
Sun Wukong
7,505
751
30
3
0
220,605
1
W
Izanami
7,628
763
43
4
0
174,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role