Player Matchup

Neith
Neith
Ludfjig
Neith
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,209 Elo+
Party 2
Cabrakan
Cabrakan
Xorix
Cabrakan
Level 105
God Stats
1W - 1L
1,741 SR
Queue Stats
4W - 10L
1,404 Elo+
Party 2
Freya
Freya
dumbsoutherner
Freya
Level 119
God Stats
2W - 2L
1,631 SR
Queue Stats
29W - 40L
1,432 Elo+
Party 2
Team Averages
Level 103
1,624 SR
1,349 Elo+

VS

Team Averages
Level 96
1,774 SR
1,743 Elo+
Nike
Nike
SoulsFrosters
Nike
Level 108
God Stats
3W - 0L
1,720 SR
Queue Stats
167W - 81L
1,717 Elo+
Party 1
Bakasura
Bakasura
Théomistocle
Bakasura
Level 25
God Stats
9W - 4L
1,753 SR
Queue Stats
156W - 51L
1,748 Elo+
Party 1
Neith
Neith
ravenback34
Neith
Level 154
God Stats
4W - 0L
1,849 SR
Queue Stats
223W - 107L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ludfjig
Neith
13
0 / 4 / 0
8,241
634
8,856
14,065
6,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Xorix
Cabrakan
12
0 / 2 / 0
7,475
575
5,886
16,931
21,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 0
7,386
568
5,748
11,211
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
9,876
760
11,174
14,544
12,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
Théomistocle
Bakasura
15
2 / 0 / 7
10,539
811
4,689
13,781
15,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
5 / 0 / 5
10,561
812
20,748
8,706
4,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
11
11
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
Ludfjig
Neith
0
4
0
0
W
4
0
4
6
W
Bakasura
Théomistocle
Bakasura
2
0
7
5.5
L
Cabrakan
Xorix
Cabrakan
0
2
0
0
L
0
5
0
0
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,490
Damage
36,611
42,207
Taken
37,031
31,689
Mitigated
31,631
4,480
Healing
10,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ludfjig
Neith
8,856
4,566
0
1,610
14,065
6,083
0
0
13,615
0
38,478
W
11,174
1,051
0
1,717
14,544
12,221
0
4,139
10,163
0
33,855
W
Bakasura
Théomistocle
Bakasura
4,689
2,988
2,706
3,572
13,781
15,060
84
3,770
8,503
0
31,716
L
Cabrakan
Xorix
Cabrakan
5,886
654
0
1,496
16,931
21,001
0
0
15,375
18,759
0
L
5,748
2,031
0
1,374
11,211
4,605
0
0
10,807
23,209
0
W
20,748
8,853
0
2,310
8,706
4,350
3,241
3,174
5,317
0
72,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,102
Gold Earned
30,976
131
Minions Killed
223
0
Camps Cleared
0
704,601
Distance Traveled
808,882
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,241
634
74
6
0
221,286
4
W
Nike
9,876
760
45
3
0
274,507
1
W
Bakasura
10,539
811
67
5
0
294,030
2
L
Cabrakan
7,475
575
18
1
0
247,266
2
L
Freya
7,386
568
39
3
0
236,049
1
W
Neith
10,561
812
111
9
0
240,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role