Player Matchup

Cupid
Cupid
 
Cupid
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
CrispNugs
Bellona
Level 36
God Stats
0W - 4L
1,178 SR
Queue Stats
21W - 25L
1,456 Elo+
Party 2
Da Ji
Da Ji
Kooov
Da Ji
Level 116
God Stats
3W - 3L
1,348 SR
Queue Stats
156W - 153L
1,526 Elo+
Party 2
Maui
Maui
ToesTea
Maui
Level 108
God Stats
2W - 6L
1,434 SR
Queue Stats
139W - 135L
1,490 Elo+
Party 2
Team Averages
Level 91
1,392 SR
1,494 Elo+

VS

Team Averages
Level 66
1,732 SR
1,623 Elo+
Thanatos
Thanatos
IOnlyPlayThan
Thanatos
Level 15
God Stats
3W - 2L
1,911 SR
Queue Stats
13W - 9L
1,642 Elo+
Party 1
Heimdallr
Heimdallr
PapaHachi
Heimdallr
Level 28
God Stats
21W - 6L
1,732 SR
Queue Stats
130W - 57L
1,686 Elo+
Party 3
Geb
Geb
Phlight
Geb
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,502 Elo+
Solo
Yu Huang
Yu Huang
SackWright
Yu Huang
Level 157
God Stats
3W - 0L
1,859 SR
Queue Stats
101W - 90L
1,594 Elo+
Party 1
Tiamat
Tiamat
SmiteyJones
Tiamat
Level 85
God Stats
13W - 3L
1,656 SR
Queue Stats
57W - 22L
1,689 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
0 / 1 / 1
6,258
481
4,542
9,650
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
 
Baron Samedi
10
0 / 4 / 0
5,865
451
2,735
7,950
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
CrispNugs
Bellona
12
2 / 1 / 0
7,430
572
4,212
7,748
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Kooov
Da Ji
10
1 / 2 / 1
6,098
469
4,147
9,476
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
ToesTea
Maui
9
1 / 4 / 0
6,000
462
4,317
13,533
6,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IOnlyPlayThan
Thanatos
14
7 / 0 / 3
8,065
620
6,257
9,149
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
PapaHachi
Heimdallr
12
2 / 0 / 3
7,041
542
10,619
9,120
3,953
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
9
1 / 2 / 4
6,052
466
3,890
8,088
4,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yu Huang
SackWright
Yu Huang
13
2 / 0 / 4
7,509
578
7,433
5,408
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiamat
12
0 / 2 / 0
6,899
531
3,818
7,328
4,762
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
12
12
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
1
1
0.5
L
Baron Samedi
 
Baron Samedi
0
4
0
0
L
Bellona
CrispNugs
Bellona
2
1
0
2
W
Thanatos
IOnlyPlayThan
Thanatos
7
0
3
8.5
L
Da Ji
Kooov
Da Ji
1
2
1
0.75
W
Heimdallr
PapaHachi
Heimdallr
2
0
3
3.5
W
Geb
1
2
4
1.5
W
Yu Huang
SackWright
Yu Huang
2
0
4
4
W
Tiamat
0
2
0
0
L
Maui
ToesTea
Maui
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,953
Damage
32,017
48,357
Taken
39,093
23,258
Mitigated
20,199
18,587
Healing
24,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,542
1,879
668
4,518
9,650
3,312
0
1,135
8,515
0
48,844
L
Baron Samedi
 
Baron Samedi
2,735
243
195
2,222
7,950
3,675
0
3,613
4,337
44,112
0
L
Bellona
CrispNugs
Bellona
4,212
1,912
0
3,292
7,748
5,873
888
4,439
3,309
0
51,991
W
Thanatos
IOnlyPlayThan
Thanatos
6,257
1,063
0
12,043
9,149
4,472
0
1,182
7,967
0
58,617
L
Da Ji
Kooov
Da Ji
4,147
1,197
0
3,486
9,476
3,666
0
2,394
7,082
0
37,308
W
Heimdallr
PapaHachi
Heimdallr
10,619
6,230
0
6,389
9,120
3,953
224
2,532
6,588
0
61,927
W
Geb
3,890
389
0
1,186
8,088
4,948
0
1,022
7,066
12,009
0
W
Yu Huang
SackWright
Yu Huang
7,433
815
0
1,000
5,408
2,064
28
1,510
3,898
55,006
0
W
Tiamat
3,818
513
0
4,188
7,328
4,762
0
0
7,328
48,413
0
L
Maui
ToesTea
Maui
4,317
959
1,835
2,371
13,533
6,732
0
3,560
9,973
19,706
2,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,651
Gold Earned
35,566
393
Minions Killed
427
0
Camps Cleared
0
1,219,814
Distance Traveled
1,276,168
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,258
481
79
6
0
247,017
3
L
Baron Samedi
5,865
451
83
6
0
237,075
1
L
Bellona
7,430
572
140
11
0
224,028
2
W
Thanatos
8,065
620
97
7
0
304,255
1
L
Da Ji
6,098
469
66
5
0
273,377
4
W
Heimdallr
7,041
542
101
8
0
219,129
2
W
Geb
6,052
466
15
1
0
264,507
1
W
Yu Huang
7,509
578
112
9
0
255,279
6
W
Tiamat
6,899
531
102
8
0
232,998
2
L
Maui
6,000
462
25
2
0
238,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role