Player Matchup

Ymir
Ymir
Burnchy
Ymir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,548 Elo+
Party 2
Kukulkan
Kukulkan
Etharewyn
Kukulkan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
TunaMayo
Danzaburou
Level 157
God Stats
3W - 1L
1,828 SR
Queue Stats
37W - 29L
1,678 Elo+
Party 2
Arachne
Arachne
WolfScout6
Arachne
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 84L
1,525 Elo+
Solo
Guan Yu
Guan Yu
xShyn0x
Guan Yu
Level 128
God Stats
0W - 1L
1,643 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 131
1,594 SR
1,550 Elo+

VS

Team Averages
Level 140
1,605 SR
1,575 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MrFijiWiji01
Merlin
Level 159
God Stats
6W - 6L
1,624 SR
Queue Stats
346W - 297L
1,583 Elo+
Party 1
Maui
Maui
Rebuffedstorm4
Maui
Level 138
God Stats
8W - 4L
1,562 SR
Queue Stats
220W - 181L
1,610 Elo+
Party 1
Lancelot
Lancelot
RoyalSpudz
Lancelot
Level 127
God Stats
4W - 1L
1,664 SR
Queue Stats
100W - 84L
1,591 Elo+
Party 1
King Arthur
King Arthur
Violet Embers25
King Arthur
Level 149
God Stats
4W - 3L
1,675 SR
Queue Stats
236W - 200L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Burnchy
Ymir
13
1 / 4 / 1
7,944
441
4,167
15,718
15,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Etharewyn
Kukulkan
13
0 / 5 / 1
8,228
457
6,536
9,320
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TunaMayo
Danzaburou
15
2 / 4 / 1
9,241
513
9,805
11,285
4,748
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
WolfScout6
Arachne
15
2 / 4 / 3
8,903
495
6,361
19,746
12,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
xShyn0x
Guan Yu
13
5 / 5 / 3
8,681
482
10,293
17,518
22,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
7 / 2 / 4
10,804
600
11,505
15,176
7,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
16
4 / 1 / 9
9,899
550
15,381
6,591
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 0 / 13
10,094
561
3,046
14,403
13,864
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
RoyalSpudz
Lancelot
16
4 / 2 / 10
10,149
564
11,299
14,134
6,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Violet Embers25
King Arthur
16
4 / 5 / 6
10,400
578
11,448
21,058
20,291
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
10
Kills
22
22
Deaths
10
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
2
4
4.5
L
Ymir
Burnchy
Ymir
1
4
1
0.38
L
Kukulkan
Etharewyn
Kukulkan
0
5
1
0.1
W
Merlin
4
1
9
8.5
W
3
0
13
9.5
W
Lancelot
RoyalSpudz
Lancelot
4
2
10
4.5
L
Danzaburou
TunaMayo
Danzaburou
2
4
1
0.63
W
King Arthur
Violet Embers25
King Arthur
4
5
6
1.4
L
Arachne
WolfScout6
Arachne
2
4
3
0.88
L
Guan Yu
xShyn0x
Guan Yu
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,162
Damage
52,679
73,587
Taken
71,362
59,266
Mitigated
50,746
18,505
Healing
18,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,505
5,869
0
7,037
15,176
7,343
5,938
3,361
11,815
0
74,891
L
Ymir
Burnchy
Ymir
4,167
890
0
2,210
15,718
15,866
381
6,028
9,690
27,215
0
L
Kukulkan
Etharewyn
Kukulkan
6,536
545
235
1,136
9,320
3,904
726
1,623
7,697
60,055
0
W
Merlin
15,381
834
132
1,327
6,591
2,832
2,198
534
6,057
101,824
0
W
3,046
986
3,139
3,117
14,403
13,864
516
3,082
11,321
13,303
2,328
W
Lancelot
RoyalSpudz
Lancelot
11,299
2,605
0
95
14,134
6,416
0
1,417
12,552
23
83,146
L
Danzaburou
TunaMayo
Danzaburou
9,805
5,716
0
4,802
11,285
4,748
678
1,571
9,714
0
74,921
W
King Arthur
Violet Embers25
King Arthur
11,448
1,238
0
3,850
21,058
20,291
0
2,571
17,708
87
67,781
L
Arachne
WolfScout6
Arachne
6,361
3,667
0
4,598
19,746
12,323
0
4,690
15,056
0
80,202
L
Guan Yu
xShyn0x
Guan Yu
10,293
1,751
490
5,034
17,518
22,425
565
4,139
13,379
0
41,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,997
Gold Earned
51,346
475
Minions Killed
548
0
Camps Cleared
0
1,614,016
Distance Traveled
1,817,885
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,804
600
128
7
0
311,410
4
L
Ymir
7,944
441
37
2
0
303,478
9
L
Kukulkan
8,228
457
123
7
0
306,626
1
W
Merlin
9,899
550
153
9
0
343,728
6
W
Maui
10,094
561
38
2
0
372,077
4
W
Lancelot
10,149
564
115
6
0
435,924
0
L
Danzaburou
9,241
513
120
7
0
318,502
5
W
King Arthur
10,400
578
114
6
0
354,746
1
L
Arachne
8,903
495
136
8
0
355,665
6
L
Guan Yu
8,681
482
59
3
0
329,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role