Player Matchup

Neith
Neith
G_Mayhem187
Neith
Level 61
God Stats
26W - 31L
1,376 SR
Queue Stats
47W - 64L
1,270 Elo+
Solo
Nu Wa
Nu Wa
TomMecTis
Nu Wa
Level 88
God Stats
4W - 1L
1,697 SR
Queue Stats
26W - 42L
1,394 Elo+
Party 1
Chaac
Chaac
XLproxyy
Chaac
Level 22
God Stats
3W - 0L
1,682 SR
Queue Stats
19W - 26L
1,424 Elo+
Party 1
Team Averages
Level 57
1,585 SR
1,363 Elo+

VS

Team Averages
Level 62
1,418 SR
1,467 Elo+
Chaac
Chaac
SinfulReii
Chaac
Level 43
God Stats
17W - 15L
1,715 SR
Queue Stats
33W - 39L
1,658 Elo+
Solo
Merlin
Merlin
TheVitalPulse
Merlin
Level 37
God Stats
0W - 5L
1,388 SR
Queue Stats
8W - 17L
1,259 Elo+
Solo
Skadi
Skadi
ZacksHighAgain
Skadi
Level 105
God Stats
1W - 5L
1,152 SR
Queue Stats
357W - 398L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 3
10,181
679
9,245
12,838
6,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
TomMecTis
Nu Wa
16
3 / 4 / 3
10,532
702
12,798
10,584
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
XLproxyy
Chaac
16
1 / 1 / 5
9,962
664
10,389
13,560
17,294
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 2 / 2
9,226
615
7,707
16,094
9,237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 3 / 2
9,209
614
6,941
11,492
4,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
2 / 1 / 3
10,116
674
15,034
11,482
4,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
6
Kills
5
5
Deaths
6
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Chaac
2
2
2
1.5
L
1
3
2
0.67
W
Nu Wa
TomMecTis
Nu Wa
3
4
3
1.13
W
Chaac
XLproxyy
Chaac
1
1
5
3.5
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,432
Damage
29,682
36,982
Taken
39,068
27,447
Mitigated
17,966
9,136
Healing
12,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,245
3,712
656
2,732
12,838
6,354
1,299
1,819
11,019
0
47,066
L
Chaac
7,707
1,743
352
6,469
16,094
9,237
0
4,693
11,401
0
29,577
L
6,941
316
0
3,042
11,492
4,463
523
3,647
7,845
37,247
0
W
Nu Wa
TomMecTis
Nu Wa
12,798
4,870
229
672
10,584
3,799
1,942
2,056
8,528
34,282
0
W
Chaac
XLproxyy
Chaac
10,389
848
544
4,303
13,560
17,294
156
3,096
10,464
0
38,076
L
15,034
5,427
0
2,640
11,482
4,266
442
4,527
6,955
0
61,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,675
Gold Earned
28,551
181
Minions Killed
184
0
Camps Cleared
0
829,157
Distance Traveled
744,370
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,181
679
88
6
0
268,149
4
L
Chaac
9,226
615
34
2
0
235,293
1
L
Merlin
9,209
614
78
5
0
244,978
0
W
Nu Wa
10,532
702
55
4
0
259,852
1
W
Chaac
9,962
664
38
3
0
301,156
1
L
Skadi
10,116
674
72
5
0
264,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role