Player Matchup

Kukulkan
Kukulkan
KansasKush12
Kukulkan
Level 67
God Stats
5W - 1L
1,776 SR
Queue Stats
152W - 167L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
Payroth
Cthulhu
Level 55
God Stats
3W - 0L
1,423 SR
Queue Stats
68W - 99L
1,365 Elo+
Solo
Skadi
Skadi
SOTA JayFresh87
Skadi
Level 128
God Stats
1W - 1L
1,270 SR
Queue Stats
125W - 141L
1,368 Elo+
Solo
Chaac
Chaac
SnifflyThread50
Chaac
Level 119
God Stats
9W - 7L
1,497 SR
Queue Stats
260W - 294L
1,357 Elo+
Party 2
Poseidon
Poseidon
i_HopeShe_18
Poseidon
Level 106
God Stats
1W - 1L
1,266 SR
Queue Stats
22W - 23L
1,400 Elo+
Solo
Team Averages
Level 95
1,447 SR
1,373 Elo+

VS

Team Averages
Level 126
1,514 SR
1,481 Elo+
Lancelot
Lancelot
 
Lancelot
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
BooFATTcryyy
Baba Yaga
Level 149
God Stats
4W - 6L
1,466 SR
Queue Stats
129W - 147L
1,392 Elo+
Party 1
Hachiman
Hachiman
Kraemer fla
Hachiman
Level 109
God Stats
3W - 4L
1,604 SR
Queue Stats
317W - 351L
1,389 Elo+
Solo
Tyr
Tyr
ZorroArtico99
Tyr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KansasKush12
Kukulkan
14
3 / 2 / 6
8,458
846
12,563
6,351
2,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Payroth
Cthulhu
14
1 / 3 / 9
8,743
874
9,388
12,759
13,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 3 / 3
8,097
810
4,533
7,703
3,207
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
3 / 2 / 5
8,252
825
3,629
9,997
11,258
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
i_HopeShe_18
Poseidon
15
3 / 3 / 10
8,783
878
11,630
8,533
3,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
6 / 4 / 3
8,906
891
5,197
9,654
4,888
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
 
Neith
15
2 / 1 / 5
8,188
819
9,129
8,251
4,215
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
BooFATTcryyy
Baba Yaga
16
2 / 1 / 8
8,412
841
10,420
7,778
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Kraemer fla
Hachiman
10
0 / 3 / 3
6,874
687
3,175
7,045
3,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 8
7,829
783
3,945
13,321
11,459
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
13
Kills
11
13
Deaths
13
33
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
6
4
3
1.88
L
Neith
 
Neith
2
1
5
4.5
L
Baba Yaga
BooFATTcryyy
Baba Yaga
2
1
8
6
W
Kukulkan
KansasKush12
Kukulkan
3
2
6
3
L
Hachiman
Kraemer fla
Hachiman
0
3
3
0.5
W
Cthulhu
Payroth
Cthulhu
1
3
9
1.83
W
3
3
3
1.5
W
3
2
5
2.75
L
1
4
8
1.25
W
Poseidon
i_HopeShe_18
Poseidon
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,743
Damage
31,866
45,343
Taken
46,049
34,903
Mitigated
27,907
16,898
Healing
17,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,197
1,030
582
850
9,654
4,888
1,306
6,012
3,642
0
13,011
L
Neith
 
Neith
9,129
1,531
366
4,526
8,251
4,215
345
6,285
1,966
0
24,358
L
Baba Yaga
BooFATTcryyy
Baba Yaga
10,420
847
1,186
3,504
7,778
4,176
1,220
5,261
2,517
21,603
0
W
Kukulkan
KansasKush12
Kukulkan
12,563
1,404
1,887
1,081
6,351
2,910
611
1,301
5,050
24,724
0
L
Hachiman
Kraemer fla
Hachiman
3,175
1,936
1,023
1,808
7,045
3,169
548
5,636
1,409
0
4,470
W
Cthulhu
Payroth
Cthulhu
9,388
583
970
2,468
12,759
13,934
173
2,299
10,460
16,059
0
W
4,533
1,081
1,251
843
7,703
3,207
1,528
2,390
5,313
0
7,958
W
3,629
185
839
4,234
9,997
11,258
395
2,410
7,587
0
6,039
L
3,945
644
528
2,632
13,321
11,459
752
10,387
2,934
0
8,978
W
Poseidon
i_HopeShe_18
Poseidon
11,630
1,518
1,683
1,642
8,533
3,594
1,394
2,020
6,513
31,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,333
Gold Earned
40,209
107
Minions Killed
88
0
Camps Cleared
0
913,991
Distance Traveled
930,150
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,906
891
20
2
0
200,139
0
L
Neith
8,188
819
25
3
0
208,484
3
L
Baba Yaga
8,412
841
32
3
0
179,769
1
W
Kukulkan
8,458
846
21
2
0
188,907
0
L
Hachiman
6,874
687
4
0
0
138,763
0
W
Cthulhu
8,743
874
7
1
0
185,328
0
W
Skadi
8,097
810
15
2
0
189,496
1
W
Chaac
8,252
825
6
1
0
175,439
0
L
Tyr
7,829
783
7
1
0
202,995
0
W
Poseidon
8,783
878
58
6
0
174,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role