Player Matchup

Da Ji
Da Ji
Bombincan
Da Ji
Level 149
God Stats
1W - 2L
1,441 SR
Queue Stats
68W - 63L
1,575 Elo+
Party 1
Jormungandr
Jormungandr
Dolphin9376
Jormungandr
Level 147
God Stats
0W - 2L
1,713 SR
Queue Stats
62W - 71L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
Fostey00
Nu Wa
Level 146
God Stats
2W - 3L
1,943 SR
Queue Stats
80W - 84L
1,529 Elo+
Party 1
Ymir
Ymir
SCYTHEWINDR
Ymir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,604 Elo+
Party 1
Chiron
Chiron
XTAceOfSpadesTX
Chiron
Level 104
God Stats
21W - 14L
1,639 SR
Queue Stats
691W - 748L
1,436 Elo+
Solo
Team Averages
Level 126
1,647 SR
1,532 Elo+

VS

Team Averages
Level 128
1,517 SR
1,492 Elo+
Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ma219teo
Ymir
Level 96
God Stats
1W - 1L
1,297 SR
Queue Stats
403W - 383L
1,485 Elo+
Solo
Arachne
Arachne
NephroToxic
Arachne
Level 118
God Stats
18W - 11L
1,610 SR
Queue Stats
130W - 133L
1,529 Elo+
Solo
Hercules
Hercules
Sugaluv413
Hercules
Level 143
God Stats
8W - 5L
1,660 SR
Queue Stats
297W - 312L
1,508 Elo+
Solo
Izanami
Izanami
bmoc49
Izanami
Level 159
God Stats
5W - 4L
1,517 SR
Queue Stats
487W - 478L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bombincan
Da Ji
5
1 / 0 / 0
3,242
648
2,274
3,603
964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Dolphin9376
Jormungandr
6
0 / 1 / 0
3,741
748
1,912
3,712
1,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nu Wa
Fostey00
Nu Wa
6
2 / 0 / 0
3,929
786
2,808
2,227
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 0
2,843
569
1,097
3,399
1,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
2,469
494
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
5
0 / 2 / 0
3,148
630
1,822
3,431
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
5
0 / 0 / 0
3,463
693
786
2,702
1,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arachne
NephroToxic
Arachne
4
0 / 1 / 0
2,985
597
932
4,614
1,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Sugaluv413
Hercules
6
1 / 0 / 0
3,821
764
2,538
3,934
1,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
bmoc49
Izanami
5
0 / 0 / 0
3,197
639
902
2,505
753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
2
0
0
L
Da Ji
Bombincan
Da Ji
1
0
0
1
L
Jormungandr
Dolphin9376
Jormungandr
0
1
0
0
L
Nu Wa
Fostey00
Nu Wa
2
0
0
2
W
Ymir
0
0
0
0
W
Arachne
NephroToxic
Arachne
0
1
0
0
L
0
0
0
0
W
Hercules
Sugaluv413
Hercules
1
0
0
1
L
0
0
0
0
W
Izanami
bmoc49
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,091
Damage
6,980
12,941
Taken
17,186
4,681
Mitigated
7,025
5,567
Healing
5,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,822
250
0
1,044
3,431
1,508
0
1,850
1,581
11,737
0
L
Da Ji
Bombincan
Da Ji
2,274
851
0
1,988
3,603
964
0
41
3,562
0
10,563
L
Jormungandr
Dolphin9376
Jormungandr
1,912
1,094
0
1,410
3,712
1,481
0
0
3,468
21,610
0
L
Nu Wa
Fostey00
Nu Wa
2,808
920
0
500
2,227
764
0
1,540
405
21,210
0
W
Ymir
786
0
0
643
2,702
1,390
96
669
2,033
8,699
1,610
W
Arachne
NephroToxic
Arachne
932
708
0
1,110
4,614
1,416
0
1,049
3,565
0
10,104
L
1,097
27
0
1,669
3,399
1,472
0
530
2,869
10,056
0
W
Hercules
Sugaluv413
Hercules
2,538
1,730
0
1,755
3,934
1,958
0
1,786
2,148
0
17,965
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
bmoc49
Izanami
902
573
0
1,056
2,505
753
342
463
2,042
0
22,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,224
Gold Earned
16,614
144
Minions Killed
138
0
Camps Cleared
0
389,450
Distance Traveled
470,487
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
3,148
630
20
4
0
97,940
1
L
Da Ji
3,242
648
29
6
0
114,426
1
L
Jormungandr
3,741
748
50
10
0
87,638
0
L
Nu Wa
3,929
786
51
10
0
95,603
1
W
Ymir
3,463
693
18
4
0
93,698
2
W
Arachne
2,985
597
23
5
0
102,478
0
L
Ymir
2,843
569
14
3
0
84,524
2
W
Hercules
3,821
764
32
6
0
90,339
0
L
Chiron
2,469
494
0
0
0
7,259
0
W
Izanami
3,197
639
45
9
0
86,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role