Player Matchup

Merlin
Merlin
DUBBSLIP1
Merlin
Level 68
God Stats
8W - 12L
1,395 SR
Queue Stats
204W - 239L
1,412 Elo+
Party 4
Agni
Agni
Delta Alpha NY
Agni
Level 129
God Stats
19W - 23L
1,519 SR
Queue Stats
279W - 286L
1,487 Elo+
Party 4
Nu Wa
Nu Wa
TheKing104
Nu Wa
Level 88
God Stats
3W - 4L
1,652 SR
Queue Stats
199W - 237L
1,481 Elo+
Party 2
Kukulkan
Kukulkan
Wohjay
Kukulkan
Level 126
God Stats
4W - 2L
1,654 SR
Queue Stats
582W - 617L
1,481 Elo+
Party 2
Sun Wukong
Sun Wukong
bossboyd
Sun Wukong
Level 83
God Stats
3W - 10L
1,339 SR
Queue Stats
98W - 89L
1,557 Elo+
Solo
Team Averages
Level 99
1,512 SR
1,483 Elo+

VS

Team Averages
Level 67
1,613 SR
1,567 Elo+
Cupid
Cupid
Baberham
Cupid
Level 28
God Stats
5W - 0L
1,670 SR
Queue Stats
24W - 11L
1,613 Elo+
Party 3
Tyr
Tyr
TheGoatJohnson
Tyr
Level 60
God Stats
16W - 4L
1,934 SR
Queue Stats
64W - 31L
1,719 Elo+
Party 3
Cliodhna
Cliodhna
Wandalpringl
Cliodhna
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
23W - 26L
1,608 Elo+
Solo
Hel
Hel
hectorm98
Hel
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 145L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
oreogirl2012
Nu Wa
Level 67
God Stats
32W - 37L
1,463 SR
Queue Stats
97W - 139L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DUBBSLIP1
Merlin
15
0 / 7 / 2
8,780
627
9,188
12,032
5,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 0
7,843
560
8,134
11,030
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
15
0 / 6 / 2
8,624
616
7,792
8,703
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
Wohjay
Kukulkan
18
3 / 3 / 0
10,258
733
6,944
8,654
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
bossboyd
Sun Wukong
14
0 / 6 / 1
8,812
629
7,105
20,719
27,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Baberham
Cupid
20
13 / 0 / 10
12,797
914
21,633
14,402
7,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
10 / 1 / 11
11,586
828
15,532
16,626
19,899
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
Wandalpringl
Cliodhna
15
0 / 2 / 6
9,232
659
3,076
9,453
4,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 0 / 8
10,518
751
7,131
11,249
5,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 0 / 7
9,873
705
7,623
11,986
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
67
3
Kills
25
25
Deaths
3
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cupid
Baberham
Cupid
13
0
10
18
L
Merlin
DUBBSLIP1
Merlin
0
7
2
0.14
L
0
3
0
0
W
10
1
11
15.5
L
Nu Wa
0
6
2
0.17
W
Cliodhna
Wandalpringl
Cliodhna
0
2
6
1.5
L
Kukulkan
Wohjay
Kukulkan
3
3
0
1
L
Sun Wukong
bossboyd
Sun Wukong
0
6
1
0.08
W
2
0
8
6
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,163
Damage
54,995
61,138
Taken
63,716
44,987
Mitigated
42,864
4,533
Healing
30,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Baberham
Cupid
21,633
12,653
490
7,906
14,402
7,401
5,873
6,079
7,909
0
78,405
L
Merlin
DUBBSLIP1
Merlin
9,188
117
0
0
12,032
5,661
48
1,933
10,099
38,331
0
L
8,134
264
31
581
11,030
4,310
0
948
10,082
14,692
0
W
15,532
1,872
0
3,161
16,626
19,899
99
4,865
10,960
0
28,215
L
Nu Wa
7,792
753
49
321
8,703
3,302
31
1,278
7,425
29,444
0
W
Cliodhna
Wandalpringl
Cliodhna
3,076
83
0
839
9,453
4,492
361
6,246
2,754
0
17,286
L
Kukulkan
Wohjay
Kukulkan
6,944
512
0
125
8,654
4,005
0
3,236
5,418
39,923
0
L
Sun Wukong
bossboyd
Sun Wukong
7,105
509
162
3,264
20,719
27,709
0
7,359
13,360
0
25,921
W
7,131
646
8,803
8,750
11,249
5,555
1,092
7,110
3,779
40,676
0
W
7,623
3,522
0
545
11,986
5,517
3,204
5,800
5,858
33,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,317
Gold Earned
54,006
256
Minions Killed
306
0
Camps Cleared
0
1,081,879
Distance Traveled
1,477,251
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,797
914
110
8
0
302,520
0
L
Merlin
8,780
627
70
5
0
233,876
0
L
Agni
7,843
560
17
1
0
134,895
1
W
Tyr
11,586
828
29
2
0
315,707
0
L
Nu Wa
8,624
616
44
3
0
221,974
0
W
Cliodhna
9,232
659
24
2
0
297,059
0
L
Kukulkan
10,258
733
102
7
0
231,279
2
L
Sun Wukong
8,812
629
23
2
0
259,855
0
W
Hel
10,518
751
82
6
0
290,517
0
W
Nu Wa
9,873
705
61
4
0
271,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role