Player Matchup

Sylvanus
Sylvanus
Ballbags
Sylvanus
Level 46
God Stats
2W - 1L
1,706 SR
Queue Stats
106W - 97L
1,532 Elo+
Party 2
Hou Yi
Hou Yi
Terrim
Hou Yi
Level 160
God Stats
19W - 12L
1,612 SR
Queue Stats
1,235W - 1,252L
1,497 Elo+
Solo
Susano
Susano
WyZz732
Susano
Level 124
God Stats
6W - 8L
1,514 SR
Queue Stats
711W - 710L
1,514 Elo+
Solo
Thoth
Thoth
XanderY
Thoth
Level 58
God Stats
3W - 3L
1,505 SR
Queue Stats
171W - 146L
1,541 Elo+
Party 2
Zeus
Zeus
Yinseyo
Zeus
Level 78
God Stats
5W - 4L
1,504 SR
Queue Stats
193W - 173L
1,517 Elo+
Party 2
Team Averages
Level 93
1,568 SR
1,520 Elo+

VS

Team Averages
Level 137
1,465 SR
1,480 Elo+
Guan Yu
Guan Yu
Azymuth
Guan Yu
Level 144
God Stats
2W - 1L
1,535 SR
Queue Stats
101W - 100L
1,453 Elo+
Party 1
Heimdallr
Heimdallr
D33n_17
Heimdallr
Level 142
God Stats
8W - 7L
1,493 SR
Queue Stats
420W - 439L
1,506 Elo+
Solo
Ao Kuang
Ao Kuang
DerErsticker
Ao Kuang
Level 125
God Stats
4W - 1L
1,679 SR
Queue Stats
116W - 117L
1,464 Elo+
Solo
Maui
Maui
Eloquente
Maui
Level 127
God Stats
1W - 3L
1,300 SR
Queue Stats
207W - 216L
1,522 Elo+
Solo
Xing Tian
Xing Tian
Zabici
Xing Tian
Level 148
God Stats
1W - 1L
1,318 SR
Queue Stats
101W - 101L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ballbags
Sylvanus
13
0 / 3 / 3
7,445
745
7,508
11,743
11,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
Terrim
Hou Yi
13
5 / 4 / 1
8,152
815
11,170
8,794
4,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
WyZz732
Susano
13
1 / 5 / 5
7,495
750
11,489
10,274
5,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
XanderY
Thoth
13
0 / 3 / 3
7,325
733
13,659
6,811
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
Yinseyo
Zeus
12
0 / 6 / 3
6,833
683
10,470
8,212
3,787
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Azymuth
Guan Yu
16
6 / 2 / 12
9,018
902
10,105
18,293
18,241
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
D33n_17
Heimdallr
16
9 / 2 / 8
9,693
969
15,417
12,450
8,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
DerErsticker
Ao Kuang
15
4 / 1 / 12
9,238
924
5,351
12,343
10,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maui
15
0 / 0 / 18
8,103
810
5,565
13,374
12,863
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Xing Tian
Zabici
Xing Tian
14
2 / 2 / 14
8,860
886
6,471
15,542
20,017
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
6
Kills
21
21
Deaths
7
15
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Azymuth
Guan Yu
6
2
12
6
L
Sylvanus
Ballbags
Sylvanus
0
3
3
0.5
W
Heimdallr
D33n_17
Heimdallr
9
2
8
6.5
W
Ao Kuang
DerErsticker
Ao Kuang
4
1
12
10
W
Maui
0
0
18
9
L
Hou Yi
Terrim
Hou Yi
5
4
1
1.38
L
Susano
WyZz732
Susano
1
5
5
0.7
L
Thoth
XanderY
Thoth
0
3
3
0.5
L
Zeus
Yinseyo
Zeus
0
6
3
0.25
W
Xing Tian
Zabici
Xing Tian
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,296
Damage
42,909
45,834
Taken
72,002
28,301
Mitigated
69,484
10,669
Healing
38,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Azymuth
Guan Yu
10,105
1,870
12,604
7,750
18,293
18,241
1,039
6,721
11,572
0
17,962
L
Sylvanus
Ballbags
Sylvanus
7,508
897
4,249
3,512
11,743
11,682
0
4,207
7,536
10,374
0
W
Heimdallr
D33n_17
Heimdallr
15,417
8,799
1,077
2,481
12,450
8,026
2,519
5,432
7,018
0
37,069
W
Ao Kuang
DerErsticker
Ao Kuang
5,351
1,165
1,684
3,759
12,343
10,337
538
4,905
7,438
7,865
0
W
Maui
5,565
657
2,143
3,026
13,374
12,863
349
7,148
6,226
10,847
0
L
Hou Yi
Terrim
Hou Yi
11,170
4,842
0
704
8,794
4,336
0
3,623
5,171
0
17,946
L
Susano
WyZz732
Susano
11,489
1,390
99
722
10,274
5,525
0
3,178
7,096
0
20,283
L
Thoth
XanderY
Thoth
13,659
981
537
846
6,811
2,971
0
3,303
3,508
26,428
0
L
Zeus
Yinseyo
Zeus
10,470
1,294
0
0
8,212
3,787
0
3,076
5,136
20,668
0
W
Xing Tian
Zabici
Xing Tian
6,471
681
1,768
1,756
15,542
20,017
222
7,431
8,111
13,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,250
Gold Earned
44,912
95
Minions Killed
104
0
Camps Cleared
0
887,100
Distance Traveled
1,047,719
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,018
902
15
2
0
236,621
1
L
Sylvanus
7,445
745
4
0
0
169,399
0
W
Heimdallr
9,693
969
53
5
0
167,232
0
W
Ao Kuang
9,238
924
7
1
0
196,707
0
W
Maui
8,103
810
13
1
0
227,704
1
L
Hou Yi
8,152
815
14
1
0
168,785
2
L
Susano
7,495
750
14
1
0
174,566
1
L
Thoth
7,325
733
39
4
0
210,267
0
L
Zeus
6,833
683
24
2
0
164,083
0
W
Xing Tian
8,860
886
16
2
0
219,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role