Player Matchup

Kukulkan
Kukulkan
Boobala1442
Kukulkan
Level 103
God Stats
2W - 2L
1,548 SR
Queue Stats
11W - 16L
1,373 Elo+
Solo
Medusa
Medusa
Sillemanneke
Medusa
Level 65
God Stats
14W - 14L
1,536 SR
Queue Stats
189W - 252L
1,385 Elo+
Solo
Hades
Hades
globe agneau13
Hades
Level 124
God Stats
71W - 80L
1,573 SR
Queue Stats
72W - 80L
1,536 Elo+
Solo
Team Averages
Level 97
1,552 SR
1,431 Elo+

VS

Team Averages
Level 111
1,539 SR
1,400 Elo+
Anubis
Anubis
AigleLeader1119
Anubis
Level 125
God Stats
8W - 5L
1,482 SR
Queue Stats
115W - 151L
1,353 Elo+
Solo
Sun Wukong
Sun Wukong
Spetter134
Sun Wukong
Level 113
God Stats
7W - 6L
1,512 SR
Queue Stats
96W - 114L
1,436 Elo+
Party 1
Maui
Maui
ZiTy Shield
Maui
Level 94
God Stats
13W - 8L
1,623 SR
Queue Stats
138W - 144L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Boobala1442
Kukulkan
20
6 / 5 / 3
20,604
710
38,294
19,960
10,719
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
20
2 / 8 / 8
17,636
608
25,958
24,346
11,164
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 10 / 6
18,450
636
18,278
34,323
27,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 12
18,506
638
17,111
22,994
16,850
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Spetter134
Sun Wukong
20
17 / 2 / 5
23,498
810
29,276
43,790
52,605
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 1 / 19
20,901
721
15,752
40,132
89,484
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
11
Kills
23
23
Deaths
11
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
8
12
1.25
L
Kukulkan
Boobala1442
Kukulkan
6
5
3
1.5
L
Medusa
2
8
8
0.75
W
Sun Wukong
Spetter134
Sun Wukong
17
2
5
9.75
W
2
1
19
11.5
L
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,530
Damage
62,139
78,629
Taken
106,916
49,276
Mitigated
158,939
12,707
Healing
28,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,111
498
1,392
4,346
22,994
16,850
1,065
11,759
11,235
107,062
0
L
Kukulkan
Boobala1442
Kukulkan
38,294
2,536
0
3,399
19,960
10,719
1,675
6,818
13,142
144,232
0
L
Medusa
25,958
7,365
0
2,405
24,346
11,164
722
11,384
12,962
0
68,154
W
Sun Wukong
Spetter134
Sun Wukong
29,276
7,302
1,586
16,616
43,790
52,605
2,261
26,216
17,574
0
161,254
W
15,752
2,772
0
4,122
40,132
89,484
765
18,970
21,162
84,005
0
L
18,278
829
311
6,592
34,323
27,393
1,284
14,706
19,617
95,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,690
Gold Earned
62,905
319
Minions Killed
373
0
Camps Cleared
0
1,409,935
Distance Traveled
1,515,466
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
18,506
638
123
4
0
432,940
4
L
Kukulkan
20,604
710
142
5
0
517,347
11
L
Medusa
17,636
608
55
2
0
464,814
1
W
Sun Wukong
23,498
810
177
6
0
543,799
1
W
Maui
20,901
721
73
3
0
538,727
10
L
Hades
18,450
636
122
4
0
427,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role