Player Matchup

Awilix
Awilix
Grandmaster
 
Awilix
Grandmaster
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
STRYTER56765
Janus
Masters
Level 155
God Stats
13W - 16L
1,579 SR
Queue Stats
247W - 225L
2,586 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
Tite192
Ah Muzen Cab
Diamond IV
Level 41
God Stats
17W - 3L
2,040 SR
Queue Stats
37W - 10L
2,545 MMR
Party 2
The Morrigan
The Morrigan
Masters
Zeгef
The Morrigan
Masters
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
292W - 298L
3,097 MMR
Solo
Khepri
Khepri
Diamond III
perunski4
Khepri
Diamond III
Level 159
God Stats
18W - 15L
1,644 SR
Queue Stats
176W - 153L
2,512 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 114
1,653 SR
2,448 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,625 SR
2,842 MMR
Hera
Hera
Masters
ATX-Galaxiz_Foxe
Hera
Masters
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 235L
2,422 MMR
Solo
Ne Zha
Ne Zha
Gold V
Haf3rbr3
Ne Zha
Gold V
Level 139
God Stats
1W - 0L
1,621 SR
Queue Stats
88W - 73L
2,278 MMR
Solo
Rama
Rama
Masters
Jupéx
Rama
Masters
Level 96
God Stats
5W - 8L
1,504 SR
Queue Stats
368W - 305L
3,250 MMR
Party 1
Chang'e
Chang'e
Masters
Pyddels
Chang'e
Masters
Level 160
God Stats
2W - 4L
1,782 SR
Queue Stats
119W - 84L
3,181 MMR
Solo
Horus
Horus
Masters
nikkenakke00
Horus
Masters
Level 137
God Stats
9W - 5L
1,716 SR
Queue Stats
178W - 133L
3,081 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
5 / 5 / 3
9,531
561
15,872
16,176
7,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 2 / 2
9,300
547
10,500
12,489
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Tite192
Ah Muzen Cab
14
0 / 5 / 1
8,294
488
10,997
12,075
4,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Zeгef
The Morrigan
11
1 / 4 / 1
6,893
405
1,791
7,209
5,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
perunski4
Khepri
12
2 / 2 / 2
8,081
475
2,772
12,853
12,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AthenaThorSusano

VS

Bans
HadesKaliHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
9,866
580
9,874
10,315
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Haf3rbr3
Ne Zha
14
3 / 3 / 2
8,981
528
5,415
15,333
6,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
Jupéx
Rama
16
6 / 1 / 2
10,403
612
10,622
15,464
6,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Pyddels
Chang'e
16
5 / 3 / 2
10,569
622
10,463
14,932
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 11
9,287
546
7,280
14,639
13,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
12
Kills
18
18
Deaths
12
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
5
3
1.3
W
3
4
2
1
W
Ne Zha
Haf3rbr3
Ne Zha
3
3
2
1.33
W
Rama
Jupéx
Rama
6
1
2
7
W
Chang'e
Pyddels
Chang'e
5
3
2
2
L
4
2
2
2.5
L
Ah Muzen Cab
Tite192
Ah Muzen Cab
0
5
1
0.1
L
The Morrigan
Zeгef
The Morrigan
1
4
1
0.38
W
1
1
11
6.5
L
Khepri
perunski4
Khepri
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,932
Damage
43,654
60,802
Taken
70,683
34,671
Mitigated
35,874
13,834
Healing
28,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
15,872
6,850
0
2,360
16,176
7,257
0
6,940
9,236
0
86,787
W
9,874
3,233
0
2,100
10,315
4,333
476
3,776
6,539
85,444
0
W
Ne Zha
Haf3rbr3
Ne Zha
5,415
1,158
0
6,355
15,333
6,215
0
4,265
11,068
0
68,644
W
Rama
Jupéx
Rama
10,622
8,267
0
8,401
15,464
6,346
2,680
2,010
13,454
22
90,577
W
Chang'e
Pyddels
Chang'e
10,463
1,252
216
7,037
14,932
5,881
2,108
2,591
12,341
86,639
0
L
10,500
900
190
2,910
12,489
5,165
0
4,234
8,255
94,873
0
L
Ah Muzen Cab
Tite192
Ah Muzen Cab
10,997
3,019
0
2,200
12,075
4,397
37
394
11,681
0
92,462
L
The Morrigan
Zeгef
The Morrigan
1,791
1,006
0
1,776
7,209
5,481
0
5,300
1,909
33,508
0
W
7,280
2,704
953
3,738
14,639
13,099
0
2,532
12,107
183
24,180
L
Khepri
perunski4
Khepri
2,772
195
2,052
2,346
12,853
12,371
0
3,674
9,179
10,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,099
Gold Earned
49,106
527
Minions Killed
594
0
Camps Cleared
0
1,498,548
Distance Traveled
1,649,362
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,531
561
134
8
0
367,348
1
W
Hera
9,866
580
143
8
0
327,486
7
W
Ne Zha
8,981
528
109
6
0
394,742
3
W
Rama
10,403
612
151
9
0
301,706
3
W
Chang'e
10,569
622
152
9
0
289,124
3
L
Janus
9,300
547
167
10
0
360,181
3
L
Ah Muzen Cab
8,294
488
156
9
0
322,476
3
L
The Morrigan
6,893
405
56
3
0
112,142
0
W
Horus
9,287
546
39
2
0
336,304
4
L
Khepri
8,081
475
14
1
0
336,401
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role