Player Matchup

Ishtar
Ishtar
MeritedWig76352
Ishtar
Level 42
God Stats
4W - 2L
1,453 SR
Queue Stats
110W - 102L
1,516 Elo+
Party 2
Bacchus
Bacchus
MrsMagic10
Bacchus
Level 160
God Stats
12W - 14L
1,488 SR
Queue Stats
262W - 232L
1,504 Elo+
Party 2
Sylvanus
Sylvanus
Netzira
Sylvanus
Level 112
God Stats
1W - 0L
1,715 SR
Queue Stats
127W - 129L
1,565 Elo+
Party 2
Zeus
Zeus
PanchaKiller652
Zeus
Level 126
God Stats
4W - 0L
1,741 SR
Queue Stats
102W - 88L
1,521 Elo+
Party 2
Achilles
Achilles
TKN GRAVITY
Achilles
Level 147
God Stats
3W - 1L
1,673 SR
Queue Stats
148W - 131L
1,552 Elo+
Party 2
Team Averages
Level 117
1,614 SR
1,532 Elo+

VS

Team Averages
Level 90
1,542 SR
1,562 Elo+
Jing Wei
Jing Wei
DayBasket367573
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 9L
1,760 Elo+
Party 1
Serqet
Serqet
Guti2215
Serqet
Level 145
God Stats
0W - 1L
1,524 SR
Queue Stats
46W - 38L
1,560 Elo+
Solo
King Arthur
King Arthur
bald_murse
King Arthur
Level 152
God Stats
7W - 10L
1,514 SR
Queue Stats
769W - 780L
1,514 Elo+
Solo
Sylvanus
Sylvanus
gotoj
Sylvanus
Level 95
God Stats
0W - 2L
1,674 SR
Queue Stats
116W - 99L
1,559 Elo+
Party 1
Nu Wa
Nu Wa
prestigewwHI
Nu Wa
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 48L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 7
11,142
429
13,207
16,945
6,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
MrsMagic10
Bacchus
20
5 / 2 / 6
13,268
510
16,926
21,542
14,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Netzira
Sylvanus
19
3 / 5 / 7
11,319
435
10,238
23,813
26,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
2 / 5 / 5
11,915
458
16,812
14,595
5,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
TKN GRAVITY
Achilles
20
10 / 3 / 4
14,348
552
24,336
28,531
26,225
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
4 / 4 / 5
13,793
531
20,393
25,880
13,127
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Guti2215
Serqet
19
7 / 5 / 4
12,560
483
14,381
21,809
11,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
bald_murse
King Arthur
20
0 / 2 / 4
13,138
505
11,131
19,581
20,070
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
gotoj
Sylvanus
19
3 / 3 / 7
11,650
448
9,939
25,579
37,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 6 / 5
11,985
461
13,811
20,415
9,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
20
Kills
17
17
Deaths
20
29
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
4
4
5
1.63
L
Serqet
Guti2215
Serqet
7
5
4
1.8
W
0
2
7
1.75
W
Bacchus
MrsMagic10
Bacchus
5
2
6
4
W
Sylvanus
Netzira
Sylvanus
3
5
7
1.3
W
2
5
5
0.9
W
Achilles
TKN GRAVITY
Achilles
10
3
4
4
L
King Arthur
bald_murse
King Arthur
0
2
4
1
L
Sylvanus
gotoj
Sylvanus
3
3
7
2.17
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,519
Damage
69,655
105,426
Taken
113,264
80,154
Mitigated
90,943
33,066
Healing
27,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
20,393
15,342
0
9,555
25,880
13,127
4,132
7,683
18,170
0
149,299
L
Serqet
Guti2215
Serqet
14,381
2,913
0
1,299
21,809
11,263
0
9,797
11,748
0
104,195
W
13,207
6,712
0
6,632
16,945
6,649
572
2,502
14,308
0
90,965
W
Bacchus
MrsMagic10
Bacchus
16,926
1,934
0
7,809
21,542
14,752
177
2,980
17,876
123,364
0
W
Sylvanus
Netzira
Sylvanus
10,238
2,826
3,143
4,425
23,813
26,900
256
5,861
16,461
47,626
16,421
W
16,812
811
0
2,223
14,595
5,628
155
5,407
8,559
108,520
0
W
Achilles
TKN GRAVITY
Achilles
24,336
4,341
0
8,834
28,531
26,225
291
6,233
22,130
0
117,119
L
King Arthur
bald_murse
King Arthur
11,131
407
0
4,042
19,581
20,070
0
2,870
16,683
0
113,308
L
Sylvanus
gotoj
Sylvanus
9,939
2,447
3,733
9,137
25,579
37,307
352
10,854
14,530
52,157
4,922
L
13,811
3,514
0
230
20,415
9,176
0
11,511
8,387
87,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,992
Gold Earned
63,126
746
Minions Killed
788
0
Camps Cleared
0
2,405,489
Distance Traveled
2,321,239
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,793
531
235
9
0
463,846
1
L
Serqet
12,560
483
138
5
0
552,254
6
W
Ishtar
11,142
429
151
6
0
479,303
8
W
Bacchus
13,268
510
166
6
0
541,845
1
W
Sylvanus
11,319
435
87
3
0
434,779
0
W
Zeus
11,915
458
183
7
0
419,458
5
W
Achilles
14,348
552
159
6
0
530,104
1
L
King Arthur
13,138
505
196
8
0
459,427
7
L
Sylvanus
11,650
448
74
3
0
405,065
2
L
Nu Wa
11,985
461
145
6
0
440,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role