Player Matchup

Medusa
Medusa
Platinum II
Aprillis
Medusa
Platinum II
Level 149
God Stats
10W - 5L
1,633 SR
Queue Stats
161W - 161L
1,726 MMR
Party 2
Cthulhu
Cthulhu
Gold I
LuisitoPariente
Cthulhu
Gold I
Level 160
God Stats
5W - 4L
1,607 SR
Queue Stats
230W - 227L
1,699 MMR
Solo
Cerberus
Cerberus
Platinum V
Mangxkyou
Cerberus
Platinum V
Level 159
God Stats
1W - 2L
1,187 SR
Queue Stats
550W - 547L
1,681 MMR
Solo
Fenrir
Fenrir
Gold V
Scylark
Fenrir
Gold V
Level 31
God Stats
1W - 0L
1,876 SR
Queue Stats
6W - 2L
1,693 MMR
Party 2
Baron Samedi
Baron Samedi
Gold I
Unveranosinti
Baron Samedi
Gold I
Level 107
God Stats
29W - 31L
1,580 SR
Queue Stats
103W - 105L
1,758 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,577 SR
1,711 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,749 SR
1,711 MMR
Amaterasu
Amaterasu
Gold II
CuriousCoates
Amaterasu
Gold II
Level 155
God Stats
4W - 5L
1,769 SR
Queue Stats
163W - 165L
1,709 MMR
Solo
Set
Set
Platinum III
ExpBell
Set
Platinum III
Level 159
God Stats
7W - 4L
1,798 SR
Queue Stats
275W - 283L
1,738 MMR
Solo
Geb
Geb
Gold I
asfh34u8f4h
Geb
Gold I
Level 156
God Stats
20W - 19L
1,584 SR
Queue Stats
843W - 841L
1,663 MMR
Solo
Cupid
Cupid
Gold V
cTmprospect
Cupid
Gold V
Level 41
God Stats
1W - 3L
1,757 SR
Queue Stats
24W - 20L
1,678 MMR
Party 1
Agni
Agni
Gold V
vrilikz
Agni
Gold V
Level 143
God Stats
8W - 2L
1,840 SR
Queue Stats
21W - 15L
1,768 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aprillis
Medusa
11
1 / 1 / 2
6,212
621
2,874
5,866
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 0 / 2
6,464
646
4,173
5,748
5,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Mangxkyou
Cerberus
9
1 / 0 / 2
5,652
565
1,951
6,436
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
Scylark
Fenrir
9
3 / 0 / 2
6,055
606
3,858
9,080
2,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Unveranosinti
Baron Samedi
10
1 / 1 / 1
6,054
605
3,247
4,763
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Da JiVulcanThorCernunnos

VS

Bans
HadesLancelotNe ZhaIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CuriousCoates
Amaterasu
10
0 / 2 / 0
5,795
580
4,308
9,026
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
9
1 / 1 / 0
5,398
540
2,488
8,024
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 1
4,512
451
1,862
6,275
4,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 1 / 0
5,830
583
2,980
5,943
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
vrilikz
Agni
12
0 / 1 / 1
6,404
640
4,606
3,902
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
7
Kills
2
2
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aprillis
Medusa
1
1
2
2
L
Amaterasu
CuriousCoates
Amaterasu
0
2
0
0
L
Set
1
1
0
1
W
1
0
2
2
W
Cerberus
Mangxkyou
Cerberus
1
0
2
2
W
Fenrir
Scylark
Fenrir
3
0
2
4
W
Baron Samedi
Unveranosinti
Baron Samedi
1
1
1
1.5
L
0
2
1
0.25
L
1
1
0
1
L
Agni
vrilikz
Agni
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,103
Damage
16,244
31,893
Taken
33,170
16,046
Mitigated
14,935
12,437
Healing
10,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aprillis
Medusa
2,874
1,241
0
3,819
5,866
1,747
0
403
5,361
0
49,338
L
Amaterasu
CuriousCoates
Amaterasu
4,308
2,571
0
4,260
9,026
4,305
0
4,963
4,042
0
40,007
L
Set
2,488
1,058
0
449
8,024
2,889
0
844
7,111
0
36,783
W
4,173
873
79
1,387
5,748
5,330
0
239
5,509
42,009
0
W
Cerberus
Mangxkyou
Cerberus
1,951
64
0
2,894
6,436
3,835
0
2,310
3,927
11,527
1,503
W
Fenrir
Scylark
Fenrir
3,858
1,659
0
2,396
9,080
2,998
0
414
8,630
0
35,937
W
Baron Samedi
Unveranosinti
Baron Samedi
3,247
678
224
1,638
4,763
2,136
0
2,361
2,402
45,239
0
L
1,862
523
0
1,722
6,275
4,402
0
449
5,826
11,511
785
L
2,980
1,840
0
3,335
5,943
1,882
0
1,004
4,931
0
36,691
L
Agni
vrilikz
Agni
4,606
527
0
645
3,902
1,457
0
1,882
1,904
51,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,437
Gold Earned
27,939
362
Minions Killed
363
0
Camps Cleared
0
1,021,142
Distance Traveled
985,884
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,212
621
90
9
0
183,206
4
L
Amaterasu
5,795
580
85
9
0
200,700
3
L
Set
5,398
540
64
6
0
243,771
2
W
Cthulhu
6,464
646
78
8
0
204,277
5
W
Cerberus
5,652
565
35
4
0
197,229
5
W
Fenrir
6,055
606
65
7
0
243,151
2
W
Baron Samedi
6,054
605
94
9
0
193,279
4
L
Geb
4,512
451
17
2
0
136,081
1
L
Cupid
5,830
583
83
8
0
190,282
1
L
Agni
6,404
640
114
11
0
215,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role