Player Matchup

Hel
Hel
SakataOsiris
Hel
Level 38
God Stats
7W - 9L
1,335 SR
Queue Stats
53W - 74L
1,297 Elo+
Party 1
Nemesis
Nemesis
Tyraxore
Nemesis
Level 76
God Stats
3W - 5L
1,309 SR
Queue Stats
82W - 102L
1,358 Elo+
Party 1
Cernunnos
Cernunnos
VulcaPrime45
Cernunnos
Level 87
God Stats
2W - 2L
1,647 SR
Queue Stats
82W - 105L
1,375 Elo+
Party 1
Neith
Neith
spooky-valeeeeee
Neith
Level 70
God Stats
0W - 1L
1,262 SR
Queue Stats
7W - 10L
1,348 Elo+
Solo
Olorun
Olorun
urfaveetwink
Olorun
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 65L
1,239 Elo+
Solo
Team Averages
Level 64
1,411 SR
1,323 Elo+

VS

Team Averages
Level 68
1,498 SR
1,374 Elo+
Osiris
Osiris
 
Osiris
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
GrimReaper860__
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 21L
1,134 Elo+
Party 2
Anubis
Anubis
Johnny_yorkkml14
Anubis
Level 88
God Stats
10W - 12L
1,474 SR
Queue Stats
165W - 189L
1,408 Elo+
Party 3
Neith
Neith
chubi1412
Neith
Level 88
God Stats
52W - 36L
1,499 SR
Queue Stats
147W - 138L
1,419 Elo+
Solo
Kali
Kali
danieldude999
Kali
Level 75
God Stats
21W - 17L
1,516 SR
Queue Stats
73W - 77L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
10,706
465
5,700
17,523
11,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Tyraxore
Nemesis
14
3 / 7 / 1
9,505
413
7,629
19,400
6,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
VulcaPrime45
Cernunnos
16
8 / 4 / 1
10,567
459
23,878
21,397
10,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 6 / 2
10,784
469
10,676
20,550
8,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
16
1 / 6 / 2
10,182
443
9,363
22,389
10,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
7 / 0 / 8
13,022
566
20,911
17,080
22,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 2 / 8
11,626
505
10,144
21,549
19,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 2 / 12
11,611
505
19,491
15,063
8,903
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
chubi1412
Neith
19
8 / 6 / 5
11,918
518
14,704
17,591
9,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 4 / 5
11,125
484
10,727
24,692
12,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
14
Kills
26
26
Deaths
14
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
7
0
8
11
W
4
2
8
4
W
3
2
12
4.5
L
2
3
6
1.67
L
Nemesis
Tyraxore
Nemesis
3
7
1
0.5
L
Cernunnos
VulcaPrime45
Cernunnos
8
4
1
2.13
W
Neith
chubi1412
Neith
8
6
5
1.75
W
4
4
5
1.63
L
0
6
2
0.17
L
Olorun
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,246
Damage
75,977
101,259
Taken
95,975
47,402
Mitigated
72,322
36,358
Healing
41,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
20,911
5,870
0
9,450
17,080
22,506
1,513
2,263
14,817
0
91,646
W
10,144
711
0
6,319
21,549
19,806
817
2,998
18,551
37,746
0
W
19,491
846
0
9,627
15,063
8,903
669
3,722
11,341
101,351
0
L
5,700
856
9,199
8,794
17,523
11,583
141
6,043
11,480
35,101
0
L
Nemesis
Tyraxore
Nemesis
7,629
3,325
16
1,824
19,400
6,486
0
5,946
13,454
0
52,024
L
Cernunnos
VulcaPrime45
Cernunnos
23,878
11,820
0
1,919
21,397
10,270
441
6,498
14,899
0
104,095
W
Neith
chubi1412
Neith
14,704
6,343
0
3,106
17,591
9,082
2,024
2,699
14,892
0
87,021
W
10,727
5,428
0
12,855
24,692
12,025
307
2,784
21,908
0
76,691
L
10,676
4,955
0
5,708
20,550
8,952
0
898
19,652
0
88,403
L
Olorun
9,363
5,127
921
7,977
22,389
10,111
1,582
10,250
12,139
77,461
7,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,744
Gold Earned
59,302
559
Minions Killed
573
0
Camps Cleared
0
1,815,136
Distance Traveled
2,054,264
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,022
566
159
7
0
427,158
5
W
Ares
11,626
505
50
2
0
414,574
0
W
Anubis
11,611
505
143
6
0
401,242
4
L
Hel
10,706
465
80
3
0
428,718
1
L
Nemesis
9,505
413
73
3
0
346,064
0
L
Cernunnos
10,567
459
119
5
0
362,655
2
W
Neith
11,918
518
111
5
0
370,080
0
W
Kali
11,125
484
110
5
0
441,210
4
L
Neith
10,784
469
166
7
0
324,961
2
L
Olorun
10,182
443
121
5
0
352,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role