Player Matchup

Arachne
Arachne
DiamD3signs
Arachne
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 124L
1,475 Elo+
Party 2
Ares
Ares
HxG_TRuKi
Ares
Level 108
God Stats
0W - 2L
1,386 SR
Queue Stats
145W - 107L
1,487 Elo+
Party 2
Hera
Hera
Noir_Spaceman
Hera
Level 81
God Stats
0W - 2L
1,242 SR
Queue Stats
150W - 146L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
The_Roiste
Cthulhu
Level 126
God Stats
28W - 18L
1,592 SR
Queue Stats
375W - 396L
1,479 Elo+
Party 1
Skadi
Skadi
iKeA_rascayu01
Skadi
Level 37
God Stats
2W - 3L
1,466 SR
Queue Stats
44W - 37L
1,446 Elo+
Party 2
Team Averages
Level 97
1,437 SR
1,475 Elo+

VS

Team Averages
Level 93
1,621 SR
1,493 Elo+
Kumbhakarna
Kumbhakarna
XxRUY_xX
Kumbhakarna
Level 104
God Stats
2W - 2L
1,855 SR
Queue Stats
38W - 36L
1,510 Elo+
Party 3
Medusa
Medusa
camaroncillo007
Medusa
Level 123
God Stats
22W - 23L
1,425 SR
Queue Stats
141W - 155L
1,406 Elo+
Party 3
Ao Kuang
Ao Kuang
khartie
Ao Kuang
Level 42
God Stats
1W - 0L
2,018 SR
Queue Stats
25W - 10L
1,710 Elo+
Party 3
Lancelot
Lancelot
piu_de_goma
Lancelot
Level 67
God Stats
1W - 2L
1,286 SR
Queue Stats
309W - 336L
1,448 Elo+
Solo
Nu Wa
Nu Wa
vitox53
Nu Wa
Level 127
God Stats
6W - 5L
1,519 SR
Queue Stats
83W - 93L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DiamD3signs
Arachne
12
2 / 6 / 0
8,238
412
5,554
22,309
9,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
1 / 6 / 1
8,098
405
11,929
22,117
25,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 5 / 1
9,604
480
11,813
10,594
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
The_Roiste
Cthulhu
14
0 / 4 / 1
9,287
464
13,010
21,276
16,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 3 / 0
9,882
494
7,810
16,625
7,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
XxRUY_xX
Kumbhakarna
15
1 / 0 / 13
10,007
500
7,131
17,527
22,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 1 / 3
10,425
521
11,375
13,108
5,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
khartie
Ao Kuang
20
15 / 0 / 2
12,651
633
30,012
22,868
12,641
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
piu_de_goma
Lancelot
17
3 / 3 / 5
10,740
537
7,689
17,148
8,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
vitox53
Nu Wa
15
1 / 3 / 10
9,339
467
13,416
12,665
5,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
7
Kills
24
24
Deaths
7
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Arachne
DiamD3signs
Arachne
2
6
0
0.33
L
Ares
1
6
1
0.25
L
3
5
1
0.7
L
Cthulhu
The_Roiste
Cthulhu
0
4
1
0.13
W
Kumbhakarna
XxRUY_xX
Kumbhakarna
1
0
13
7.5
W
4
1
3
5.5
L
1
3
0
0.33
W
Ao Kuang
khartie
Ao Kuang
15
0
2
16
W
Lancelot
piu_de_goma
Lancelot
3
3
5
1.83
W
Nu Wa
vitox53
Nu Wa
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,116
Damage
69,623
92,921
Taken
83,316
62,672
Mitigated
55,249
16,432
Healing
27,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DiamD3signs
Arachne
5,554
3,913
0
3,264
22,309
9,012
0
11,184
11,125
0
62,303
L
Ares
11,929
632
0
2,007
22,117
25,161
0
12,625
9,492
22,410
0
L
11,813
2,824
0
972
10,594
4,825
144
7,153
3,441
85,924
0
L
Cthulhu
The_Roiste
Cthulhu
13,010
583
272
4,374
21,276
16,483
280
15,407
5,869
65,373
0
W
Kumbhakarna
XxRUY_xX
Kumbhakarna
7,131
884
0
3,155
17,527
22,554
100
7,159
10,262
38,903
0
W
11,375
6,359
0
4,982
13,108
5,761
1,574
3,890
9,134
0
90,912
L
7,810
3,364
0
5,543
16,625
7,191
486
4,210
12,415
0
83,517
W
Ao Kuang
khartie
Ao Kuang
30,012
7,123
0
15,389
22,868
12,641
664
11,823
10,431
123,698
0
W
Lancelot
piu_de_goma
Lancelot
7,689
852
0
750
17,148
8,532
0
4,936
12,162
20
96,707
W
Nu Wa
vitox53
Nu Wa
13,416
3,359
0
3,113
12,665
5,761
1,011
7,996
4,575
71,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,109
Gold Earned
53,162
534
Minions Killed
626
0
Camps Cleared
0
1,813,928
Distance Traveled
2,054,410
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,238
412
96
5
0
362,484
1
L
Ares
8,098
405
9
0
0
354,102
2
L
Hera
9,604
480
154
8
0
360,757
7
L
Cthulhu
9,287
464
135
7
0
391,007
2
W
Kumbhakarna
10,007
500
54
3
0
413,318
1
W
Medusa
10,425
521
135
7
0
361,114
3
L
Skadi
9,882
494
140
7
0
345,578
0
W
Ao Kuang
12,651
633
166
8
0
445,378
5
W
Lancelot
10,740
537
154
8
0
471,068
1
W
Nu Wa
9,339
467
117
6
0
363,532
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role