Player Matchup

Yemoja
Yemoja
TreKkat
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,301 Elo+
Party 1
Bakasura
Bakasura
XAssassin_alexX
Bakasura
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,456 Elo+
Party 1
Chang'e
Chang'e
XxviralxX5
Chang'e
Level 116
God Stats
1W - 0L
1,296 SR
Queue Stats
75W - 62L
1,524 Elo+
Party 1
Sun Wukong
Sun Wukong
bisou-neutre
Sun Wukong
Level 16
God Stats
8W - 8L
1,373 SR
Queue Stats
21W - 12L
1,461 Elo+
Party 1
Geb
Geb
faze_Piano_nyan
Geb
Level 119
God Stats
7W - 1L
1,742 SR
Queue Stats
367W - 305L
1,522 Elo+
Party 1
Team Averages
Level 65
1,482 SR
1,453 Elo+

VS

Team Averages
Level 107
1,462 SR
1,372 Elo+
Hou Yi
Hou Yi
Erlaitz06
Hou Yi
Level 127
God Stats
24W - 30L
1,472 SR
Queue Stats
251W - 271L
1,471 Elo+
Party 2
Xing Tian
Xing Tian
WalvaWest
Xing Tian
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 53L
1,348 Elo+
Party 2
Chaac
Chaac
Waserto910
Chaac
Level 67
God Stats
2W - 3L
1,456 SR
Queue Stats
64W - 109L
1,284 Elo+
Party 2
Chang'e
Chang'e
ruso28928
Chang'e
Level 104
God Stats
0W - 1L
1,374 SR
Queue Stats
72W - 101L
1,346 Elo+
Party 2
Loki
Loki
wissface
Loki
Level 153
God Stats
3W - 3L
1,508 SR
Queue Stats
354W - 327L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
TreKkat
Yemoja
16
0 / 0 / 12
12,060
416
8,600
18,907
22,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
20
2 / 3 / 18
13,295
458
15,570
28,189
14,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
XxviralxX5
Chang'e
20
14 / 3 / 10
15,507
535
46,549
39,509
21,675
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
bisou-neutre
Sun Wukong
20
6 / 4 / 5
14,469
499
22,297
31,086
32,237
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 2 / 9
12,615
435
19,254
25,820
15,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Erlaitz06
Hou Yi
20
4 / 5 / 2
13,132
453
21,452
26,594
13,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
WalvaWest
Xing Tian
16
0 / 2 / 4
11,483
396
13,658
32,505
49,818
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
16
3 / 8 / 2
11,666
402
22,670
36,981
33,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
ruso28928
Chang'e
19
3 / 9 / 3
13,218
456
24,872
29,973
16,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
20
2 / 3 / 1
13,656
471
7,032
26,296
12,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
24
27
Kills
12
12
Deaths
27
54
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Erlaitz06
Hou Yi
4
5
2
1
W
Yemoja
TreKkat
Yemoja
0
0
12
6
L
Xing Tian
WalvaWest
Xing Tian
0
2
4
1
L
Chaac
3
8
2
0.5
W
Bakasura
2
3
18
3.67
W
Chang'e
XxviralxX5
Chang'e
14
3
10
6.33
W
Sun Wukong
bisou-neutre
Sun Wukong
6
4
5
2.13
W
5
2
9
4.75
L
Chang'e
ruso28928
Chang'e
3
9
3
0.5
L
Loki
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,270
Damage
89,684
143,511
Taken
152,349
106,313
Mitigated
126,134
60,191
Healing
40,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Erlaitz06
Hou Yi
21,452
7,606
0
4,815
26,594
13,700
4,170
15,945
10,594
0
129,536
W
Yemoja
TreKkat
Yemoja
8,600
2,528
11,020
3,713
18,907
22,715
1,604
6,375
12,532
32,927
0
L
Xing Tian
WalvaWest
Xing Tian
13,658
493
0
4,570
32,505
49,818
0
18,798
12,799
40,745
0
L
Chaac
22,670
8,713
0
10,144
36,981
33,614
714
15,492
21,109
0
86,151
W
Bakasura
15,570
9,409
0
8,049
28,189
14,655
387
6,687
21,502
0
94,036
W
Chang'e
XxviralxX5
Chang'e
46,549
2,148
7,321
21,012
39,509
21,675
1,195
15,360
24,149
168,089
0
W
Sun Wukong
bisou-neutre
Sun Wukong
22,297
6,185
0
8,576
31,086
32,237
2,483
5,870
25,216
0
108,256
W
19,254
972
0
500
25,820
15,031
320
4,728
21,092
91,410
0
L
Chang'e
ruso28928
Chang'e
24,872
2,159
5,019
9,312
29,973
16,306
1,404
14,801
15,087
119,278
0
L
Loki
7,032
1,873
0
6,665
26,296
12,696
1,188
9,645
16,568
0
145,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,946
Gold Earned
63,155
688
Minions Killed
704
0
Camps Cleared
0
2,887,942
Distance Traveled
2,474,115
5
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,132
453
182
6
0
451,003
16
W
Yemoja
12,060
416
54
2
0
516,225
2
L
Xing Tian
11,483
396
31
1
0
545,271
5
L
Chaac
11,666
402
107
4
0
505,524
0
W
Bakasura
13,295
458
140
5
0
659,338
1
W
Chang'e
15,507
535
197
7
0
589,958
1
W
Sun Wukong
14,469
499
199
7
0
538,795
0
W
Geb
12,615
435
98
3
0
583,626
1
L
Chang'e
13,218
456
163
6
0
493,889
9
L
Loki
13,656
471
221
8
0
478,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role