Player Matchup

Khepri
Khepri
ASPrincess
Khepri
Level 128
God Stats
3W - 3L
1,684 SR
Queue Stats
365W - 338L
1,587 Elo+
Party 2
Izanami
Izanami
BigBootyBetty
Izanami
Level 127
God Stats
2W - 1L
1,616 SR
Queue Stats
62W - 66L
1,532 Elo+
Solo
Geb
Geb
Fallen_Atombomb
Geb
Level 160
God Stats
33W - 29L
1,554 SR
Queue Stats
702W - 622L
1,607 Elo+
Party 1
Ganesha
Ganesha
Ltksolidice
Ganesha
Level 149
God Stats
10W - 11L
1,704 SR
Queue Stats
312W - 275L
1,617 Elo+
Party 2
Chronos
Chronos
Uncle__Father
Chronos
Level 159
God Stats
1W - 2L
1,170 SR
Queue Stats
341W - 337L
1,603 Elo+
Party 1
Team Averages
Level 145
1,545 SR
1,589 Elo+

VS

Team Averages
Level 143
1,503 SR
1,559 Elo+
Anhur
Anhur
 
Anhur
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Aerosong
Raijin
Level 149
God Stats
5W - 3L
1,677 SR
Queue Stats
213W - 203L
1,572 Elo+
Solo
Medusa
Medusa
JustPaarthurnax
Medusa
Level 156
God Stats
2W - 4L
1,295 SR
Queue Stats
207W - 214L
1,596 Elo+
Solo
Ao Kuang
Ao Kuang
Okami Doku
Ao Kuang
Level 136
God Stats
4W - 4L
1,485 SR
Queue Stats
991W - 1,010L
1,556 Elo+
Solo
Izanami
Izanami
Thator609
Izanami
Level 123
God Stats
16W - 17L
1,561 SR
Queue Stats
387W - 392L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ASPrincess
Khepri
18
6 / 3 / 11
11,596
828
6,214
19,505
21,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
19
10 / 2 / 6
11,588
828
14,298
11,704
6,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 5 / 11
9,749
696
7,364
18,530
25,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ganesha
Ltksolidice
Ganesha
19
1 / 1 / 21
11,706
836
16,375
14,589
12,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
18
5 / 2 / 13
10,949
782
13,742
15,834
8,720
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
2 / 4 / 5
9,840
703
9,522
11,194
5,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
Aerosong
Raijin
15
1 / 8 / 6
9,115
651
10,593
15,996
6,707
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
4 / 6 / 6
10,156
725
16,479
13,224
4,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Okami Doku
Ao Kuang
15
4 / 4 / 4
9,295
664
4,218
12,001
6,994
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Thator609
Izanami
17
1 / 3 / 6
9,279
663
12,326
9,441
3,819
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
39
25
Kills
12
13
Deaths
25
62
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
4
5
1.13
W
Khepri
ASPrincess
Khepri
6
3
11
3.83
L
Raijin
Aerosong
Raijin
1
8
6
0.5
W
Izanami
10
2
6
6.5
W
3
5
11
1.7
L
4
6
6
1.17
W
Ganesha
Ltksolidice
Ganesha
1
1
21
11.5
L
Ao Kuang
Okami Doku
Ao Kuang
4
4
4
1.5
L
Izanami
Thator609
Izanami
1
3
6
1.33
W
Chronos
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,993
Damage
53,138
80,162
Taken
61,856
74,863
Mitigated
27,484
28,313
Healing
13,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,522
5,147
649
1,491
11,194
5,192
71
5,960
5,234
0
22,557
W
Khepri
ASPrincess
Khepri
6,214
0
2,277
2,685
19,505
21,167
160
2,866
15,561
12,140
0
L
Raijin
Aerosong
Raijin
10,593
1,020
1,720
3,148
15,996
6,707
0
10,441
5,555
17,066
0
W
Izanami
14,298
8,636
268
2,169
11,704
6,738
5,488
2,891
8,813
0
37,335
W
7,364
74
2,178
1,592
18,530
25,706
171
3,379
15,151
8,346
0
L
16,479
6,276
532
1,322
13,224
4,772
0
12,302
922
0
34,726
W
Ganesha
Ltksolidice
Ganesha
16,375
192
5,701
6,019
14,589
12,532
495
2,785
11,804
43,186
0
L
Ao Kuang
Okami Doku
Ao Kuang
4,218
1,255
403
2,213
12,001
6,994
0
7,657
4,344
6,611
0
L
Izanami
Thator609
Izanami
12,326
6,505
564
1,273
9,441
3,819
359
7,335
2,106
0
35,995
W
Chronos
13,742
2,506
2,121
3,303
15,834
8,720
3,532
2,607
13,165
33,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,588
Gold Earned
47,685
148
Minions Killed
153
0
Camps Cleared
0
1,410,991
Distance Traveled
1,079,576
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,840
703
20
1
0
196,529
4
W
Khepri
11,596
828
19
1
0
282,099
1
L
Raijin
9,115
651
23
2
0
204,700
4
W
Izanami
11,588
828
70
5
0
267,520
1
W
Geb
9,749
696
10
1
0
234,257
3
L
Medusa
10,156
725
42
3
0
240,144
5
W
Ganesha
11,706
836
0
0
0
293,486
1
L
Ao Kuang
9,295
664
3
0
0
195,881
1
L
Izanami
9,279
663
65
5
0
242,322
1
W
Chronos
10,949
782
49
4
0
333,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role