Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Voodude2021
Arachne
Level 100
God Stats
2W - 1L
1,524 SR
Queue Stats
113W - 127L
1,398 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yanto187
Morgan Le Fay
Level 160
God Stats
1W - 2L
1,181 SR
Queue Stats
205W - 217L
1,409 Elo+
Party 2
Danzaburou
Danzaburou
zANHELLz
Danzaburou
Level 64
God Stats
6W - 6L
1,494 SR
Queue Stats
64W - 66L
1,418 Elo+
Solo
Team Averages
Level 122
1,440 SR
1,445 Elo+

VS

Team Averages
Level 116
1,512 SR
1,439 Elo+
Fenrir
Fenrir
PantruALenda
Fenrir
Level 69
God Stats
11W - 13L
1,426 SR
Queue Stats
228W - 278L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
SatiricCleric14
Kukulkan
Level 85
God Stats
17W - 10L
1,599 SR
Queue Stats
165W - 128L
1,438 Elo+
Solo
Heimdallr
Heimdallr
StayedThunder89
Heimdallr
Level 116
God Stats
1W - 3L
1,257 SR
Queue Stats
72W - 69L
1,446 Elo+
Solo
Ao Kuang
Ao Kuang
dhenriq
Ao Kuang
Level 154
God Stats
0W - 2L
1,770 SR
Queue Stats
1W - 3L
1,481 Elo+
Party 1
Jormungandr
Jormungandr
jouhbr
Jormungandr
Level 154
God Stats
2W - 1L
1,508 SR
Queue Stats
48W - 56L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 0 / 3
7,876
606
5,092
4,730
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
 
Amaterasu
14
1 / 1 / 0
7,845
603
4,832
10,411
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Voodude2021
Arachne
13
5 / 0 / 4
7,748
596
9,663
9,211
4,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Yanto187
Morgan Le Fay
10
0 / 2 / 4
6,302
485
4,823
10,380
6,837
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
zANHELLz
Danzaburou
10
3 / 2 / 2
6,450
496
5,396
8,002
2,885
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 1 / 2
6,069
467
3,115
9,298
3,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
11
1 / 5 / 0
6,494
500
4,221
8,973
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
StayedThunder89
Heimdallr
9
1 / 5 / 2
5,621
432
5,609
12,792
5,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
dhenriq
Ao Kuang
11
1 / 0 / 0
6,146
473
4,145
9,236
3,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
jouhbr
Jormungandr
8
1 / 2 / 2
6,035
464
4,524
11,458
8,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
5
5
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
3
5.5
W
Amaterasu
 
Amaterasu
1
1
0
1
L
Fenrir
1
1
2
2
L
Kukulkan
1
5
0
0.2
L
Heimdallr
StayedThunder89
Heimdallr
1
5
2
0.4
W
Arachne
Voodude2021
Arachne
5
0
4
7
W
Morgan Le Fay
Yanto187
Morgan Le Fay
0
2
4
1
L
Ao Kuang
dhenriq
Ao Kuang
1
0
0
1
L
Jormungandr
jouhbr
Jormungandr
1
2
2
1
W
Danzaburou
zANHELLz
Danzaburou
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,806
Damage
21,614
42,734
Taken
51,757
21,888
Mitigated
24,947
18,039
Healing
13,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,092
370
0
750
4,730
2,424
0
2,500
2,230
44,207
0
W
Amaterasu
 
Amaterasu
4,832
2,851
0
7,268
10,411
5,089
0
4,223
6,188
0
54,648
L
Fenrir
3,115
949
0
1,614
9,298
3,554
0
1,493
7,753
0
36,685
L
Kukulkan
4,221
148
0
1,170
8,973
3,711
0
3,014
5,601
49,605
0
L
Heimdallr
StayedThunder89
Heimdallr
5,609
1,874
0
3,942
12,792
5,079
32
2,684
10,108
0
35,833
W
Arachne
Voodude2021
Arachne
9,663
7,382
0
5,592
9,211
4,653
155
2,639
6,572
0
58,686
W
Morgan Le Fay
Yanto187
Morgan Le Fay
4,823
1,438
68
2,716
10,380
6,837
132
2,104
8,276
22,348
3,489
L
Ao Kuang
dhenriq
Ao Kuang
4,145
1,346
369
3,732
9,236
3,924
0
0
9,236
33,133
0
L
Jormungandr
jouhbr
Jormungandr
4,524
940
0
2,911
11,458
8,679
0
2,007
9,399
30,266
0
W
Danzaburou
zANHELLz
Danzaburou
5,396
2,269
0
1,645
8,002
2,885
559
1,424
6,578
0
35,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,221
Gold Earned
30,365
368
Minions Killed
282
0
Camps Cleared
0
1,354,763
Distance Traveled
1,258,323
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,876
606
93
7
0
275,472
3
W
Amaterasu
7,845
603
101
8
0
251,321
2
L
Fenrir
6,069
467
61
5
0
274,918
1
L
Kukulkan
6,494
500
94
7
0
242,427
2
L
Heimdallr
5,621
432
56
4
0
232,584
2
W
Arachne
7,748
596
101
8
0
347,777
3
W
Morgan Le Fay
6,302
485
35
3
0
222,700
0
L
Ao Kuang
6,146
473
32
2
0
258,462
1
L
Jormungandr
6,035
464
39
3
0
249,932
5
W
Danzaburou
6,450
496
38
3
0
257,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role