Player Matchup

Hercules
Hercules
Morthanian
Hercules
Level 131
God Stats
6W - 3L
1,818 SR
Queue Stats
92W - 37L
1,867 Elo+
Party 1
Persephone
Persephone
beatlesboy67
Persephone
Level 159
God Stats
1W - 0L
1,887 SR
Queue Stats
70W - 27L
1,832 Elo+
Party 1
Mulan
Mulan
samletthedane
Mulan
Level 148
God Stats
13W - 10L
1,720 SR
Queue Stats
86W - 39L
1,838 Elo+
Party 1
Team Averages
Level 146
1,809 SR
1,846 Elo+

VS

Team Averages
Level 83
1,598 SR
1,483 Elo+
Susano
Susano
Hum1l1ation
Susano
Level 68
God Stats
2W - 2L
1,686 SR
Queue Stats
85W - 94L
1,483 Elo+
Party 2
Nu Wa
Nu Wa
KawaiiGanguro
Nu Wa
Level 61
God Stats
11W - 8L
1,607 SR
Queue Stats
84W - 93L
1,483 Elo+
Party 2
Terra
Terra
N3grodamus
Terra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 82L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Morthanian
Hercules
16
3 / 0 / 10
11,311
808
10,027
20,804
25,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Persephone
beatlesboy67
Persephone
17
5 / 3 / 6
11,800
843
17,520
14,917
6,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 1 / 8
10,506
750
9,801
15,970
19,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
2 / 5 / 3
9,519
680
13,882
15,365
6,474
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 0
9,644
689
10,178
9,359
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
12
0 / 6 / 3
9,176
655
4,406
17,491
21,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
14
Kills
5
4
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Susano
2
5
3
0.7
L
3
3
0
1
W
Hercules
Morthanian
Hercules
3
0
10
8
L
Terra
0
6
3
0.25
W
Persephone
beatlesboy67
Persephone
5
3
6
2.67
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,348
Damage
28,466
51,691
Taken
42,215
50,764
Mitigated
31,433
17,100
Healing
6,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
13,882
1,690
0
946
15,365
6,474
0
5,748
8,885
0
31,224
L
10,178
4,353
0
1,482
9,359
3,772
573
4,742
4,430
40,677
0
W
Hercules
Morthanian
Hercules
10,027
2,679
3,321
7,747
20,804
25,136
479
5,510
15,294
129
35,168
L
Terra
4,406
1,721
956
3,058
17,491
21,187
0
7,316
9,425
20,247
0
W
Persephone
beatlesboy67
Persephone
17,520
1,458
303
3,700
14,917
6,225
1,304
4,291
10,341
76,825
0
W
9,801
1,579
0
2,029
15,970
19,403
682
4,855
11,115
0
28,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,617
Gold Earned
28,339
196
Minions Killed
139
0
Camps Cleared
0
851,014
Distance Traveled
716,315
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,519
680
38
3
0
264,227
1
L
Nu Wa
9,644
689
76
5
0
200,918
1
W
Hercules
11,311
808
27
2
0
307,473
5
L
Terra
9,176
655
25
2
0
251,170
3
W
Persephone
11,800
843
141
10
0
261,790
4
W
Mulan
10,506
750
28
2
0
281,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role