Player Matchup

Pele
Pele
Luvluss
Pele
Level 114
God Stats
2W - 1L
1,124 SR
Queue Stats
300W - 262L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
Nekluss
Cthulhu
Level 18
God Stats
2W - 4L
1,543 SR
Queue Stats
14W - 17L
1,512 Elo+
Party 2
Ra
Ra
Tracy_McGravyy
Ra
Level 126
God Stats
20W - 14L
1,643 SR
Queue Stats
134W - 119L
1,611 Elo+
Party 1
Achilles
Achilles
bigfrogwatson23
Achilles
Level 76
God Stats
38W - 30L
1,610 SR
Queue Stats
106W - 94L
1,557 Elo+
Party 1
Cernunnos
Cernunnos
steincooler33
Cernunnos
Level 106
God Stats
14W - 7L
1,699 SR
Queue Stats
84W - 65L
1,530 Elo+
Party 1
Team Averages
Level 88
1,524 SR
1,549 Elo+

VS

Team Averages
Level 90
1,438 SR
1,565 Elo+
Athena
Athena
IceWalker9
Athena
Level 123
God Stats
1W - 1L
1,780 SR
Queue Stats
41W - 39L
1,511 Elo+
Party 3
Thanatos
Thanatos
JARVY507
Thanatos
Level 104
God Stats
1W - 3L
1,268 SR
Queue Stats
94W - 97L
1,557 Elo+
Party 4
Kukulkan
Kukulkan
MortalKahn
Kukulkan
Level 148
God Stats
15W - 21L
1,501 SR
Queue Stats
286W - 307L
1,500 Elo+
Solo
Ra
Ra
Spurgy507
Ra
Level 49
God Stats
6W - 16L
1,337 SR
Queue Stats
144W - 129L
1,562 Elo+
Party 4
Neith
Neith
xCOYOTExxDEADx
Neith
Level 26
God Stats
3W - 3L
1,302 SR
Queue Stats
4W - 4L
1,696 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Luvluss
Pele
20
14 / 3 / 3
13,270
632
19,928
17,957
8,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Nekluss
Cthulhu
15
1 / 4 / 8
10,391
495
6,934
17,212
19,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
4 / 2 / 9
12,503
595
13,797
9,698
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
17
1 / 2 / 9
11,607
553
11,320
20,068
19,344
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
steincooler33
Cernunnos
20
6 / 2 / 0
13,551
645
13,182
20,644
10,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
IceWalker9
Athena
15
4 / 5 / 6
9,458
450
6,413
21,565
25,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
JARVY507
Thanatos
15
1 / 6 / 6
9,408
448
7,846
20,631
10,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
MortalKahn
Kukulkan
16
0 / 6 / 4
9,774
465
9,539
15,757
6,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
6 / 6 / 4
11,429
544
12,897
15,230
6,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 4 / 1
10,196
486
10,724
12,637
5,150
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
26
Kills
13
13
Deaths
27
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Athena
IceWalker9
Athena
4
5
6
1.4
L
Thanatos
JARVY507
Thanatos
1
6
6
0.67
W
Pele
Luvluss
Pele
14
3
3
5.17
L
Kukulkan
MortalKahn
Kukulkan
0
6
4
0.33
W
Cthulhu
Nekluss
Cthulhu
1
4
8
1.25
L
6
6
4
1.33
W
4
2
9
4.25
W
Achilles
1
2
9
2.75
W
Cernunnos
steincooler33
Cernunnos
6
2
0
3
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,161
Damage
47,419
85,579
Taken
85,820
61,775
Mitigated
54,287
36,635
Healing
28,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
IceWalker9
Athena
6,413
1,598
704
1,978
21,565
25,231
15
7,375
14,190
35,667
0
L
Thanatos
JARVY507
Thanatos
7,846
2,105
0
14,347
20,631
10,551
0
3,723
16,908
0
83,525
W
Pele
Luvluss
Pele
19,928
5,224
0
5,355
17,957
8,421
1,854
7,752
10,205
0
111,690
L
Kukulkan
MortalKahn
Kukulkan
9,539
428
0
2,858
15,757
6,619
29
3,161
12,596
80,662
0
W
Cthulhu
Nekluss
Cthulhu
6,934
565
125
2,555
17,212
19,318
418
7,828
9,384
29,703
0
L
12,897
1,824
1,942
3,528
15,230
6,736
0
5,383
9,847
85,473
0
W
13,797
476
2,750
4,528
9,698
4,636
666
3,974
5,724
122,925
0
W
Achilles
11,320
1,354
0
7,803
20,068
19,344
1,184
8,580
11,488
0
72,416
W
Cernunnos
steincooler33
Cernunnos
13,182
6,839
0
13,519
20,644
10,056
480
3,142
17,502
0
150,772
L
10,724
4,216
0
3,498
12,637
5,150
2,087
1,089
11,548
0
76,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,322
Gold Earned
50,265
696
Minions Killed
571
0
Camps Cleared
0
2,093,514
Distance Traveled
1,844,009
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,458
450
53
3
0
422,828
3
L
Thanatos
9,408
448
111
5
0
378,007
3
W
Pele
13,270
632
132
6
0
454,090
4
L
Kukulkan
9,774
465
141
7
0
338,042
1
W
Cthulhu
10,391
495
43
2
0
444,978
0
L
Ra
11,429
544
140
7
0
375,991
2
W
Ra
12,503
595
198
9
0
414,568
5
W
Achilles
11,607
553
118
6
0
431,838
9
W
Cernunnos
13,551
645
205
10
0
348,040
10
L
Neith
10,196
486
126
6
0
329,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role