Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Kxem
Sylvanus
Level 102
God Stats
105W - 88L
1,474 SR
Queue Stats
125W - 107L
1,399 Elo+
Solo
Mulan
Mulan
MrGars0n
Mulan
Level 103
God Stats
27W - 21L
1,489 SR
Queue Stats
126W - 128L
1,397 Elo+
Solo
Nemesis
Nemesis
ameliasghost2
Nemesis
Level 62
God Stats
17W - 18L
1,432 SR
Queue Stats
114W - 155L
1,349 Elo+
Solo
Neith
Neith
athilithis
Neith
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 46L
1,404 Elo+
Solo
Team Averages
Level 106
1,479 SR
1,410 Elo+

VS

Team Averages
Level 77
1,446 SR
1,371 Elo+
Scylla
Scylla
 
Scylla
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Guenstar38
Ah Muzen Cab
Level 59
God Stats
1W - 2L
1,357 SR
Queue Stats
16W - 35L
1,306 Elo+
Solo
Mercury
Mercury
JuvE_mOrNing
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 184L
1,387 Elo+
Solo
Atlas
Atlas
KooFoster-_-
Atlas
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 123L
1,284 Elo+
Solo
Izanami
Izanami
TreborMihawk
Izanami
Level 77
God Stats
20W - 22L
1,374 SR
Queue Stats
203W - 247L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 4 / 1
7,460
533
2,652
9,058
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
Kxem
Sylvanus
11
7 / 1 / 4
8,221
587
7,749
12,169
11,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
MrGars0n
Mulan
14
6 / 0 / 1
9,113
651
11,017
7,221
6,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
12
4 / 1 / 2
7,832
559
6,208
13,273
5,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
12
3 / 1 / 8
7,353
525
12,348
10,949
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 0 / 1
7,696
550
10,053
5,450
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Guenstar38
Ah Muzen Cab
12
0 / 6 / 0
6,820
487
2,708
11,750
4,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mercury
JuvE_mOrNing
Mercury
9
0 / 4 / 1
5,900
421
3,399
11,325
3,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8
0 / 5 / 2
6,176
441
5,343
14,873
11,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
TreborMihawk
Izanami
10
3 / 5 / 0
6,789
485
10,142
12,172
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
20
Kills
7
7
Deaths
20
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
4
1
0.13
L
Scylla
 
Scylla
4
0
1
4.5
L
Ah Muzen Cab
Guenstar38
Ah Muzen Cab
0
6
0
0
L
Mercury
JuvE_mOrNing
Mercury
0
4
1
0.13
L
0
5
2
0.2
W
Sylvanus
Kxem
Sylvanus
7
1
4
9
W
Mulan
MrGars0n
Mulan
6
0
1
6.5
L
Izanami
TreborMihawk
Izanami
3
5
0
0.6
W
Nemesis
4
1
2
5
W
Neith
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,974
Damage
31,645
52,670
Taken
55,570
31,953
Mitigated
25,675
23,665
Healing
8,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,652
48
0
2,029
9,058
4,241
1,152
5,133
3,402
42,673
0
L
Scylla
 
Scylla
10,053
330
0
1,020
5,450
2,026
648
1,694
3,574
53,450
0
L
Ah Muzen Cab
Guenstar38
Ah Muzen Cab
2,708
1,317
0
1,461
11,750
4,305
0
0
11,098
0
43,434
L
Mercury
JuvE_mOrNing
Mercury
3,399
1,781
0
94
11,325
3,778
588
1,924
9,205
0
30,990
L
5,343
2,424
379
2,323
14,873
11,462
0
3,722
11,151
19,484
0
W
Sylvanus
Kxem
Sylvanus
7,749
2,426
1,516
5,493
12,169
11,646
659
3,194
8,935
27,085
0
W
Mulan
MrGars0n
Mulan
11,017
1,461
0
4,448
7,221
6,201
1,098
0
7,221
0
59,664
L
Izanami
TreborMihawk
Izanami
10,142
6,583
0
3,327
12,172
4,104
0
2,811
9,361
0
46,906
W
Nemesis
6,208
3,066
0
4,528
13,273
5,539
73
3,586
9,459
0
60,657
W
Neith
12,348
6,196
0
5,651
10,949
4,326
0
2,692
8,257
0
49,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,979
Gold Earned
33,381
433
Minions Killed
327
0
Camps Cleared
0
1,337,043
Distance Traveled
1,255,833
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,460
533
93
7
0
229,319
2
L
Scylla
7,696
550
90
6
0
271,762
2
L
Ah Muzen Cab
6,820
487
84
6
0
220,465
0
L
Mercury
5,900
421
50
4
0
305,335
2
L
Atlas
6,176
441
28
2
0
237,725
2
W
Sylvanus
8,221
587
42
3
0
247,087
1
W
Mulan
9,113
651
126
9
0
276,327
0
L
Izanami
6,789
485
75
5
0
220,546
1
W
Nemesis
7,832
559
111
8
0
348,627
1
W
Neith
7,353
525
61
4
0
235,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role