Player Matchup

Yu Huang
Yu Huang
RyTheCynic
Yu Huang
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,328 Elo+
Solo
Heimdallr
Heimdallr
Sneeko55Yani
Heimdallr
Level 64
God Stats
11W - 12L
1,495 SR
Queue Stats
26W - 47L
1,321 Elo+
Party 1
Thanatos
Thanatos
Sneeko97
Thanatos
Level 13
God Stats
6W - 3L
1,736 SR
Queue Stats
11W - 12L
1,392 Elo+
Party 1
Amaterasu
Amaterasu
luigil3593
Amaterasu
Level 63
God Stats
8W - 7L
1,511 SR
Queue Stats
126W - 132L
1,355 Elo+
Party 2
Cerberus
Cerberus
v_-Hush-_v
Cerberus
Level 38
God Stats
2W - 2L
1,758 SR
Queue Stats
61W - 89L
1,372 Elo+
Party 2
Team Averages
Level 43
1,600 SR
1,354 Elo+

VS

Team Averages
Level 79
1,443 SR
1,430 Elo+
Neith
Neith
ACEMystic10
Neith
Level 89
God Stats
31W - 31L
1,512 SR
Queue Stats
64W - 67L
1,462 Elo+
Party 3
Izanami
Izanami
ACEOptimum
Izanami
Level 100
God Stats
1W - 3L
1,148 SR
Queue Stats
66W - 75L
1,448 Elo+
Party 3
Hades
Hades
Chunfanyan
Hades
Level 36
God Stats
29W - 18L
1,648 SR
Queue Stats
34W - 35L
1,323 Elo+
Solo
Susano
Susano
Francesco0809
Susano
Level 126
God Stats
4W - 2L
1,406 SR
Queue Stats
19W - 20L
1,417 Elo+
Party 3
Baron Samedi
Baron Samedi
Johnny_Rocket731
Baron Samedi
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
RyTheCynic
Yu Huang
14
1 / 8 / 2
9,545
434
8,816
16,806
7,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Sneeko55Yani
Heimdallr
15
3 / 6 / 2
9,811
446
13,569
18,553
8,759
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Sneeko97
Thanatos
14
4 / 7 / 1
9,369
426
6,658
16,841
8,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
luigil3593
Amaterasu
19
1 / 5 / 0
11,654
530
8,501
24,971
22,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
v_-Hush-_v
Cerberus
13
1 / 6 / 1
8,895
404
7,200
25,976
27,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 11
10,531
479
13,653
16,965
7,263
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
ACEOptimum
Izanami
18
5 / 1 / 12
11,902
541
22,142
17,124
7,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
19
7 / 4 / 8
12,124
551
15,110
16,304
10,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
16 / 0 / 7
12,730
579
17,239
14,087
6,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Johnny_Rocket731
Baron Samedi
16
3 / 3 / 9
10,196
463
8,668
13,414
11,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
79
10
Kills
32
32
Deaths
10
6
Assists
47
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
W
Izanami
ACEOptimum
Izanami
5
1
12
11
W
Hades
7
4
8
2.75
W
16
0
7
19.5
W
Baron Samedi
Johnny_Rocket731
Baron Samedi
3
3
9
2.5
L
Yu Huang
RyTheCynic
Yu Huang
1
8
2
0.25
L
Heimdallr
Sneeko55Yani
Heimdallr
3
6
2
0.67
L
Thanatos
Sneeko97
Thanatos
4
7
1
0.64
L
Amaterasu
luigil3593
Amaterasu
1
5
0
0.2
L
Cerberus
v_-Hush-_v
Cerberus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,744
Damage
76,812
103,147
Taken
77,894
74,850
Mitigated
43,953
35,274
Healing
31,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,653
6,986
324
9,401
16,965
7,263
2,122
2,926
14,039
0
76,422
W
Izanami
ACEOptimum
Izanami
22,142
14,642
0
8,775
17,124
7,531
3,263
2,810
14,314
0
111,079
W
Hades
15,110
2,041
515
5,989
16,304
10,497
3,260
5,115
11,189
70,484
0
W
17,239
5,153
0
1,776
14,087
6,695
3,414
2,685
11,402
0
88,993
W
Baron Samedi
Johnny_Rocket731
Baron Samedi
8,668
1,495
912
3,679
13,414
11,967
618
2,252
11,162
37,049
0
L
Yu Huang
RyTheCynic
Yu Huang
8,816
1,265
56
3,699
16,806
7,265
2,201
7,507
9,299
71,780
0
L
Heimdallr
Sneeko55Yani
Heimdallr
13,569
8,480
0
6,910
18,553
8,759
0
4,684
13,869
0
70,701
L
Thanatos
Sneeko97
Thanatos
6,658
2,361
0
9,920
16,841
8,956
140
2,973
13,868
0
60,679
L
Amaterasu
luigil3593
Amaterasu
8,501
2,049
0
9,696
24,971
22,523
474
3,537
21,434
0
110,190
L
Cerberus
v_-Hush-_v
Cerberus
7,200
1,101
0
4,993
25,976
27,347
0
5,077
20,899
55,885
1,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,274
Gold Earned
57,483
672
Minions Killed
526
0
Camps Cleared
0
1,801,230
Distance Traveled
1,945,036
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,531
479
103
5
0
421,597
6
W
Izanami
11,902
541
145
7
0
311,147
4
W
Hades
12,124
551
111
5
0
395,298
0
W
Susano
12,730
579
115
5
0
465,055
3
W
Baron Samedi
10,196
463
52
2
0
351,939
2
L
Yu Huang
9,545
434
113
5
0
331,661
1
L
Heimdallr
9,811
446
105
5
0
312,149
2
L
Thanatos
9,369
426
74
3
0
367,476
0
L
Amaterasu
11,654
530
218
10
0
419,880
4
L
Cerberus
8,895
404
162
7
0
370,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role