Player Matchup

Merlin
Merlin
B-RAYNE96
Merlin
Level 159
God Stats
37W - 31L
1,532 SR
Queue Stats
765W - 732L
1,551 Elo+
Party 1
Chang'e
Chang'e
BeArxXxDoWn22
Chang'e
Level 148
God Stats
27W - 15L
1,813 SR
Queue Stats
57W - 60L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
Foxtrot573
Tsukuyomi
Level 158
God Stats
187W - 134L
1,624 SR
Queue Stats
923W - 877L
1,563 Elo+
Party 1
Terra
Terra
RapLifeAdventure
Terra
Level 144
God Stats
1W - 1L
1,198 SR
Queue Stats
6W - 6L
1,284 Elo+
Party 1
Izanami
Izanami
xSpaceJamJx
Izanami
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,390 Elo+
Party 1
Team Averages
Level 151
1,533 SR
1,462 Elo+

VS

Team Averages
Level 107
1,548 SR
1,400 Elo+
Lancelot
Lancelot
DaNightmare296
Lancelot
Level 106
God Stats
2W - 3L
1,751 SR
Queue Stats
4W - 5L
1,296 Elo+
Solo
Danzaburou
Danzaburou
EL MAURO XD8771
Danzaburou
Level 64
God Stats
3W - 4L
1,337 SR
Queue Stats
38W - 48L
1,314 Elo+
Party 3
Cthulhu
Cthulhu
Fox5in
Cthulhu
Level 107
God Stats
0W - 3L
1,599 SR
Queue Stats
249W - 279L
1,465 Elo+
Party 2
Hades
Hades
Wilsmith4
Hades
Level 100
God Stats
1W - 3L
1,400 SR
Queue Stats
169W - 166L
1,402 Elo+
Party 3
Sun Wukong
Sun Wukong
tonebonetony
Sun Wukong
Level 160
God Stats
6W - 5L
1,655 SR
Queue Stats
509W - 516L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
B-RAYNE96
Merlin
20
9 / 0 / 11
14,464
556
24,000
12,138
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
20
6 / 4 / 7
14,434
555
17,861
25,581
10,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Foxtrot573
Tsukuyomi
19
4 / 5 / 10
13,245
509
13,940
24,122
11,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 2 / 14
13,009
500
5,591
26,341
23,270
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
xSpaceJamJx
Izanami
20
8 / 4 / 5
16,964
652
20,511
33,561
14,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
4 / 3 / 3
11,974
461
15,694
25,942
11,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
EL MAURO XD8771
Danzaburou
19
2 / 8 / 2
12,427
478
8,058
21,075
6,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Fox5in
Cthulhu
15
3 / 5 / 4
10,329
397
6,560
23,549
28,397
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
Wilsmith4
Hades
15
2 / 7 / 1
10,507
404
11,215
22,351
10,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
tonebonetony
Sun Wukong
18
2 / 5 / 4
12,380
476
15,076
26,071
31,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
28
Kills
13
15
Deaths
28
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
B-RAYNE96
Merlin
9
0
11
14.5
W
Chang'e
6
4
7
2.38
L
Lancelot
4
3
3
1.83
L
Danzaburou
EL MAURO XD8771
Danzaburou
2
8
2
0.38
L
Cthulhu
Fox5in
Cthulhu
3
5
4
1
W
Tsukuyomi
Foxtrot573
Tsukuyomi
4
5
10
1.8
W
1
2
14
4
L
Hades
Wilsmith4
Hades
2
7
1
0.36
L
Sun Wukong
tonebonetony
Sun Wukong
2
5
4
0.8
W
Izanami
xSpaceJamJx
Izanami
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,903
Damage
56,603
121,743
Taken
118,988
66,297
Mitigated
89,098
53,249
Healing
34,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
B-RAYNE96
Merlin
24,000
1,083
0
4,180
12,138
6,134
2,145
3,444
8,694
114,356
0
W
Chang'e
17,861
387
4,152
12,321
25,581
10,755
1,479
5,471
20,110
103,290
0
L
Lancelot
15,694
1,502
0
8,974
25,942
11,326
0
9,339
16,603
0
115,349
L
Danzaburou
EL MAURO XD8771
Danzaburou
8,058
3,329
0
4,910
21,075
6,731
2,982
9,811
11,264
0
93,917
L
Cthulhu
Fox5in
Cthulhu
6,560
656
532
1,452
23,549
28,397
0
7,684
15,865
35,711
0
W
Tsukuyomi
Foxtrot573
Tsukuyomi
13,940
3,826
0
2,737
24,122
11,365
1,446
3,595
20,527
0
116,539
W
5,591
300
7,089
6,779
26,341
23,270
805
6,520
19,821
21,659
0
L
Hades
Wilsmith4
Hades
11,215
901
662
6,287
22,351
10,737
0
10,803
11,548
67,419
0
L
Sun Wukong
tonebonetony
Sun Wukong
15,076
4,105
0
11,350
26,071
31,907
0
10,863
15,208
0
99,360
W
Izanami
xSpaceJamJx
Izanami
20,511
15,526
0
15,991
33,561
14,773
9,928
8,143
25,166
0
211,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,116
Gold Earned
57,617
766
Minions Killed
611
0
Camps Cleared
0
2,514,194
Distance Traveled
2,386,539
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,464
556
163
6
0
516,661
9
W
Chang'e
14,434
555
163
6
0
462,110
4
L
Lancelot
11,974
461
136
5
0
589,053
2
L
Danzaburou
12,427
478
140
5
0
410,470
0
L
Cthulhu
10,329
397
54
2
0
450,478
5
W
Tsukuyomi
13,245
509
134
5
0
561,184
5
W
Terra
13,009
500
26
1
0
519,291
7
L
Hades
10,507
404
108
4
0
434,789
8
L
Sun Wukong
12,380
476
173
7
0
501,749
6
W
Izanami
16,964
652
280
11
0
454,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role