Player Matchup

Guan Yu
Guan Yu
GeneralAokiji
Guan Yu
Level 69
God Stats
24W - 15L
1,607 SR
Queue Stats
556W - 514L
1,500 Elo+
Party 1
Chang'e
Chang'e
Jake899
Chang'e
Level 109
God Stats
341W - 345L
1,493 SR
Queue Stats
531W - 563L
1,446 Elo+
Solo
Kukulkan
Kukulkan
Josh7916
Kukulkan
Level 126
God Stats
4W - 1L
1,459 SR
Queue Stats
60W - 70L
1,463 Elo+
Solo
Lancelot
Lancelot
ahan123
Lancelot
Level 126
God Stats
2W - 1L
1,286 SR
Queue Stats
57W - 63L
1,474 Elo+
Solo
Terra
Terra
son_of_Bandit
Terra
Level 129
God Stats
7W - 4L
1,703 SR
Queue Stats
242W - 176L
1,470 Elo+
Party 1
Team Averages
Level 112
1,510 SR
1,471 Elo+

VS

Team Averages
Level 91
1,455 SR
1,415 Elo+
Ares
Ares
 
Ares
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
DragneelXIII
Charybdis
Level 67
God Stats
0W - 2L
1,223 SR
Queue Stats
14W - 18L
1,416 Elo+
Party 2
He Bo
He Bo
UtkuxA
He Bo
Level 109
God Stats
1W - 2L
1,423 SR
Queue Stats
33W - 43L
1,417 Elo+
Party 2
Hun Batz
Hun Batz
sivasli_furkan58
Hun Batz
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,331 Elo+
Party 2
Chronos
Chronos
temp-159561
Chronos
Level 136
God Stats
11W - 10L
1,627 SR
Queue Stats
189W - 206L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
6 / 1 / 4
10,685
1,069
12,290
13,479
15,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Jake899
Chang'e
16
1 / 0 / 9
10,635
1,064
11,046
10,820
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
Josh7916
Kukulkan
16
3 / 0 / 6
10,945
1,095
16,361
3,545
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
ahan123
Lancelot
16
2 / 1 / 5
10,780
1,078
5,633
7,993
3,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 0 / 9
11,190
1,119
5,575
9,264
11,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

269

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
0 / 2 / 1
9,314
931
2,622
9,849
7,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
DragneelXIII
Charybdis
15
2 / 2 / 0
9,981
998
10,334
11,170
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
UtkuxA
He Bo
15
0 / 5 / 1
9,374
937
7,056
12,062
4,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 2 / 2
9,379
938
5,632
10,506
4,751
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
temp-159561
Chronos
15
0 / 2 / 1
9,565
957
15,548
11,074
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
13
Kills
2
2
Deaths
13
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
1
0.25
L
Charybdis
DragneelXIII
Charybdis
2
2
0
1
W
Guan Yu
6
1
4
8
W
Chang'e
Jake899
Chang'e
1
0
9
5.5
W
Kukulkan
Josh7916
Kukulkan
3
0
6
6
L
He Bo
UtkuxA
He Bo
0
5
1
0.1
W
Lancelot
ahan123
Lancelot
2
1
5
4.5
L
0
2
2
0.5
W
1
0
9
5.5
L
Chronos
temp-159561
Chronos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,905
Damage
41,192
45,101
Taken
54,661
36,621
Mitigated
26,430
24,394
Healing
4,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,622
0
0
312
9,849
7,458
0
7,289
2,236
15,137
0
L
Charybdis
DragneelXIII
Charybdis
10,334
6,438
0
800
11,170
4,774
0
6,382
4,496
0
26,413
W
Guan Yu
12,290
1,247
3,284
4,827
13,479
15,343
0
6,507
6,972
0
18,335
W
Chang'e
Jake899
Chang'e
11,046
613
2,379
3,482
10,820
4,559
0
7,638
3,182
32,949
0
W
Kukulkan
Josh7916
Kukulkan
16,361
581
0
393
3,545
1,440
0
2,513
1,032
49,667
0
L
He Bo
UtkuxA
He Bo
7,056
530
0
1,260
12,062
4,811
0
7,322
4,477
30,188
0
W
Lancelot
ahan123
Lancelot
5,633
1,081
0
1,588
7,993
3,354
0
3,892
4,101
0
28,859
L
5,632
749
0
0
10,506
4,751
0
6,152
4,083
0
10,171
W
5,575
527
3,966
4,475
9,264
11,925
0
4,676
4,588
13,414
0
L
Chronos
temp-159561
Chronos
15,548
2,120
0
2,276
11,074
4,636
0
5,221
5,566
51,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,235
Gold Earned
47,613
222
Minions Killed
218
12
Camps Cleared
6
1,059,872
Distance Traveled
1,053,281
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,314
931
28
3
0
212,005
0
L
Charybdis
9,981
998
44
4
2
192,765
1
W
Guan Yu
10,685
1,069
11
1
1
224,464
0
W
Chang'e
10,635
1,064
79
8
0
207,206
1
W
Kukulkan
10,945
1,095
89
9
2
215,919
0
L
He Bo
9,374
937
58
6
1
198,801
3
W
Lancelot
10,780
1,078
31
3
8
204,732
1
L
Hun Batz
9,379
938
9
1
2
222,103
0
W
Terra
11,190
1,119
12
1
1
207,551
1
L
Chronos
9,565
957
79
8
1
227,607
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role