Player Matchup

Achilles
Achilles
DEATH SHROOM96
Achilles
Level 109
God Stats
4W - 2L
1,619 SR
Queue Stats
15W - 9L
1,625 Elo+
Party 2
Ra
Ra
Psyko_OpS_Killer
Ra
Level 124
God Stats
9W - 13L
1,350 SR
Queue Stats
47W - 67L
1,332 Elo+
Solo
Artemis
Artemis
SageNico
Artemis
Level 145
God Stats
3W - 0L
1,423 SR
Queue Stats
33W - 24L
1,608 Elo+
Party 2
Team Averages
Level 126
1,464 SR
1,522 Elo+

VS

Team Averages
Level 98
1,594 SR
1,403 Elo+
King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
N0_-Mercy-_4Y0U
Thoth
Level 87
God Stats
0W - 2L
1,530 SR
Queue Stats
13W - 16L
1,345 Elo+
Party 1
Kali
Kali
Zero_gravity_bro
Kali
Level 84
God Stats
0W - 1L
1,753 SR
Queue Stats
11W - 18L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
3 / 2 / 5
8,142
740
5,237
10,902
9,870
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 0 / 7
8,375
761
5,050
5,217
2,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
SageNico
Artemis
15
5 / 1 / 5
9,145
831
14,207
7,785
3,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 5 / 3
6,803
618
7,526
12,896
10,148
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 3 / 1
8,310
755
7,176
7,443
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 2
7,170
652
2,488
9,265
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
3
3
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
3
0.3
W
Achilles
3
2
5
2.75
L
2
3
1
0.83
W
3
0
7
6.5
W
Artemis
SageNico
Artemis
5
1
5
7.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,494
Damage
17,190
23,904
Taken
29,604
15,572
Mitigated
18,350
8,530
Healing
3,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,526
1,389
0
500
12,896
10,148
0
2,683
10,213
0
16,887
W
Achilles
5,237
953
0
894
10,902
9,870
93
3,086
7,816
0
15,373
L
7,176
221
0
350
7,443
2,822
0
869
6,574
45,390
0
W
5,050
164
4,284
2,411
5,217
2,337
273
2,364
2,853
39,186
0
W
Artemis
SageNico
Artemis
14,207
6,064
0
941
7,785
3,365
1,367
1,810
5,975
0
42,978
L
2,488
965
0
3,009
9,265
5,380
0
1,543
7,722
0
18,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,662
Gold Earned
22,283
154
Minions Killed
129
0
Camps Cleared
0
645,513
Distance Traveled
598,883
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,803
618
21
2
0
206,691
3
W
Achilles
8,142
740
20
2
0
231,903
1
L
Thoth
8,310
755
80
7
0
200,048
1
W
Ra
8,375
761
75
7
0
212,613
1
W
Artemis
9,145
831
59
5
0
200,997
3
L
Kali
7,170
652
28
3
0
192,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role