Player Matchup

Nu Wa
Nu Wa
TEMP0_807
Nu Wa
Level 89
God Stats
43W - 49L
1,458 SR
Queue Stats
51W - 57L
1,284 Elo+
Solo
Lancelot
Lancelot
TheAce_3
Lancelot
Level 43
God Stats
6W - 6L
1,475 SR
Queue Stats
42W - 46L
1,353 Elo+
Party 3
Tyr
Tyr
WPG14JONES
Tyr
Level 156
God Stats
1W - 1L
1,587 SR
Queue Stats
19W - 18L
1,404 Elo+
Solo
Apollo
Apollo
XxAjeezyxX
Apollo
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 107L
1,426 Elo+
Party 3
He Bo
He Bo
noideasnow
He Bo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 41L
1,235 Elo+
Party 3
Team Averages
Level 82
1,504 SR
1,340 Elo+

VS

Team Averages
Level 50
1,460 SR
1,327 Elo+
Zeus
Zeus
 
Zeus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
GrimReaper860__
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 21L
1,054 Elo+
Party 2
Lancelot
Lancelot
TeddyBear10105
Lancelot
Level 87
God Stats
12W - 8L
1,297 SR
Queue Stats
28W - 30L
1,081 Elo+
Party 1
Sun Wukong
Sun Wukong
missing_pickle07
Sun Wukong
Level 27
God Stats
11W - 6L
1,504 SR
Queue Stats
24W - 29L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
TEMP0_807
Nu Wa
12
0 / 2 / 0
7,190
423
4,680
7,366
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
TheAce_3
Lancelot
12
1 / 3 / 0
7,215
424
5,031
13,217
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 0
7,433
437
3,282
13,248
8,598
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
XxAjeezyxX
Apollo
12
1 / 2 / 0
7,358
433
8,459
16,147
6,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
12
0 / 3 / 1
7,091
417
1,202
7,255
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 0 / 2
8,708
512
5,263
6,041
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
 
Sylvanus
13
1 / 0 / 2
8,272
487
7,377
9,219
8,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
3 / 1 / 1
7,576
446
6,868
11,881
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
15
5 / 1 / 4
9,349
550
11,064
11,867
4,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
missing_pickle07
Sun Wukong
14
2 / 0 / 3
9,013
530
7,238
10,740
5,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
13
13
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
2
3
W
Sylvanus
 
Sylvanus
1
0
2
2
W
3
1
1
3.5
L
Nu Wa
TEMP0_807
Nu Wa
0
2
0
0
W
Lancelot
5
1
4
7
L
Lancelot
TheAce_3
Lancelot
1
3
0
0.33
L
0
3
0
0
L
Apollo
XxAjeezyxX
Apollo
1
2
0
0.5
W
Sun Wukong
missing_pickle07
Sun Wukong
2
0
3
3.5
L
He Bo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,654
Damage
37,810
57,233
Taken
49,748
24,607
Mitigated
25,102
13,000
Healing
15,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,263
957
0
2,007
6,041
2,162
0
738
5,303
68,960
0
W
Sylvanus
 
Sylvanus
7,377
3,551
364
3,956
9,219
8,413
256
2,556
6,663
48,256
0
W
6,868
4,488
0
5,070
11,881
4,350
728
953
10,928
0
40,505
L
Nu Wa
TEMP0_807
Nu Wa
4,680
1,456
0
319
7,366
2,365
184
1,777
5,589
57,420
0
W
Lancelot
11,064
2,286
0
0
11,867
4,926
2,334
910
10,957
0
75,696
L
Lancelot
TheAce_3
Lancelot
5,031
883
0
1,497
13,217
5,055
280
1,967
11,250
0
50,729
L
3,282
762
138
3,041
13,248
8,598
321
0
13,248
0
43,732
L
Apollo
XxAjeezyxX
Apollo
8,459
5,339
0
7,660
16,147
6,116
615
6,133
10,014
0
54,091
W
Sun Wukong
missing_pickle07
Sun Wukong
7,238
2,120
0
3,709
10,740
5,251
2,209
725
10,015
0
55,397
L
He Bo
1,202
367
0
345
7,255
2,473
294
2,763
4,492
35,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,287
Gold Earned
42,918
404
Minions Killed
450
0
Camps Cleared
0
1,439,573
Distance Traveled
1,615,744
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,708
512
120
7
0
310,754
0
W
Sylvanus
8,272
487
76
4
0
265,986
2
W
Apollo
7,576
446
57
3
0
302,470
0
L
Nu Wa
7,190
423
85
5
0
268,993
5
W
Lancelot
9,349
550
104
6
0
380,712
0
L
Lancelot
7,215
424
87
5
0
336,074
0
L
Tyr
7,433
437
74
4
0
274,355
6
L
Apollo
7,358
433
93
5
0
296,212
4
W
Sun Wukong
9,013
530
93
5
0
355,822
0
L
He Bo
7,091
417
65
4
0
263,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role