Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DaddyMayCry
Discordia
Level 126
God Stats
0W - 3L
1,161 SR
Queue Stats
125W - 96L
1,555 Elo+
Solo
Chronos
Chronos
HunterXII
Chronos
Level 159
God Stats
10W - 18L
1,375 SR
Queue Stats
939W - 1,000L
1,574 Elo+
Solo
Merlin
Merlin
Simona21
Merlin
Level 94
God Stats
5W - 1L
1,694 SR
Queue Stats
54W - 47L
1,586 Elo+
Solo
Team Averages
Level 129
1,446 SR
1,543 Elo+

VS

Team Averages
Level 126
1,458 SR
1,536 Elo+
Freya
Freya
Geheimrat
Freya
Level 156
God Stats
3W - 0L
1,704 SR
Queue Stats
142W - 151L
1,506 Elo+
Solo
Heimdallr
Heimdallr
Lexungton
Heimdallr
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,622 Elo+
Party 1
Ao Kuang
Ao Kuang
Ryorer
Ao Kuang
Level 139
God Stats
1W - 2L
1,154 SR
Queue Stats
112W - 101L
1,539 Elo+
Solo
Cliodhna
Cliodhna
UncleПлатон
Cliodhna
Level 159
God Stats
1W - 0L
1,434 SR
Queue Stats
2W - 3L
1,427 Elo+
Solo
Vamana
Vamana
Ваtman
Vamana
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 74L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
6 / 8 / 8
12,027
668
20,421
27,929
47,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
 
Scylla
20
5 / 5 / 8
11,803
656
16,219
16,133
8,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
DaddyMayCry
Discordia
18
4 / 6 / 7
11,250
625
25,960
14,253
7,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Chronos
HunterXII
Chronos
19
1 / 5 / 9
11,569
643
15,531
18,084
9,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Merlin
Simona21
Merlin
18
2 / 7 / 12
11,329
629
21,351
16,308
8,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Geheimrat
Freya
20
8 / 4 / 10
13,730
763
21,116
24,995
16,565
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
Lexungton
Heimdallr
19
3 / 4 / 13
12,282
682
18,315
15,563
9,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Ryorer
Ao Kuang
20
12 / 2 / 10
14,847
825
21,731
34,148
59,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
6 / 4 / 14
13,476
749
16,880
18,680
14,289
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Ваtman
Vamana
20
2 / 4 / 12
13,374
743
11,879
30,951
52,838
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
90
18
Kills
31
31
Deaths
18
44
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
6
8
8
1.25
L
Scylla
 
Scylla
5
5
8
1.8
L
Discordia
DaddyMayCry
Discordia
4
6
7
1.25
W
Freya
Geheimrat
Freya
8
4
10
3.25
L
Chronos
HunterXII
Chronos
1
5
9
1.1
W
Heimdallr
Lexungton
Heimdallr
3
4
13
2.38
W
Ao Kuang
Ryorer
Ao Kuang
12
2
10
8.5
L
Merlin
Simona21
Merlin
2
7
12
1.14
W
6
4
14
3.25
W
Vamana
Ваtman
Vamana
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,482
Damage
89,921
92,707
Taken
124,337
81,296
Mitigated
152,593
25,226
Healing
68,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
20,421
760
1,440
7,164
27,929
47,616
0
13,913
14,016
0
28,947
L
Scylla
 
Scylla
16,219
2,177
2,313
4,204
16,133
8,537
0
5,891
10,239
36,022
0
L
Discordia
DaddyMayCry
Discordia
25,960
1,143
1,356
1,710
14,253
7,698
0
6,942
7,311
40,680
0
W
Freya
Geheimrat
Freya
21,116
6,209
4,116
12,833
24,995
16,565
1,660
16,603
8,392
54,812
0
L
Chronos
HunterXII
Chronos
15,531
4,230
1,589
3,014
18,084
9,417
0
8,452
9,632
33,656
0
W
Heimdallr
Lexungton
Heimdallr
18,315
5,243
1,665
3,185
15,563
9,525
2,838
10,013
5,550
0
42,348
W
Ao Kuang
Ryorer
Ao Kuang
21,731
1,545
6,544
17,126
34,148
59,376
2,228
21,445
12,703
28,241
0
L
Merlin
Simona21
Merlin
21,351
1,206
0
2,436
16,308
8,028
0
7,649
8,659
42,511
0
W
16,880
1,958
4,180
4,018
18,680
14,289
1,851
10,485
8,195
0
35,776
W
Vamana
Ваtman
Vamana
11,879
3,761
2,787
11,879
30,951
52,838
528
20,515
10,436
0
33,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,978
Gold Earned
67,709
190
Minions Killed
209
0
Camps Cleared
0
1,692,071
Distance Traveled
1,782,200
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,027
668
19
1
0
381,021
1
L
Scylla
11,803
656
54
3
0
345,259
0
L
Discordia
11,250
625
33
2
0
337,484
1
W
Freya
13,730
763
64
4
0
338,041
4
L
Chronos
11,569
643
44
2
0
332,689
0
W
Heimdallr
12,282
682
52
3
0
319,487
2
W
Ao Kuang
14,847
825
17
1
0
361,042
0
L
Merlin
11,329
629
40
2
0
295,618
0
W
Cliodhna
13,476
749
42
2
0
382,395
3
W
Vamana
13,374
743
34
2
0
381,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role