Player Matchup

Zeus
Zeus
Kevinhaninge
Zeus
Level 89
God Stats
21W - 24L
1,463 SR
Queue Stats
23W - 29L
1,367 Elo+
Solo
Hercules
Hercules
SsgTheBest24
Hercules
Level 130
God Stats
0W - 2L
1,191 SR
Queue Stats
8W - 11L
1,364 Elo+
Party 2
Cerberus
Cerberus
sib518
Cerberus
Level 109
God Stats
19W - 23L
1,473 SR
Queue Stats
86W - 107L
1,421 Elo+
Party 2
Team Averages
Level 109
1,375 SR
1,384 Elo+

VS

Team Averages
Level 133
1,577 SR
1,570 Elo+
Scylla
Scylla
Avenged456
Scylla
Level 113
God Stats
1W - 1L
1,665 SR
Queue Stats
115W - 87L
1,587 Elo+
Party 1
Thor
Thor
Herculoser
Thor
Level 159
God Stats
16W - 19L
1,565 SR
Queue Stats
184W - 141L
1,587 Elo+
Party 1
Ullr
Ullr
MikeSisonFitness
Ullr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 70L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
6,425
584
5,468
5,002
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
SsgTheBest24
Hercules
10
1 / 4 / 1
7,217
656
4,299
18,023
16,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
sib518
Cerberus
11
2 / 5 / 0
7,563
688
8,231
17,236
18,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Avenged456
Scylla
13
2 / 3 / 11
8,371
761
10,724
7,619
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
7 / 0 / 5
9,022
820
14,125
10,997
5,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 0 / 8
9,329
848
8,657
7,642
3,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
13
13
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
Avenged456
Scylla
2
3
11
2.5
W
7
0
5
9.5
L
0
4
2
0.25
W
4
0
8
8
L
Hercules
SsgTheBest24
Hercules
1
4
1
0.38
L
Cerberus
sib518
Cerberus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,998
Damage
33,506
40,261
Taken
26,258
35,867
Mitigated
11,072
11,302
Healing
3,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Avenged456
Scylla
10,724
2,323
0
2,026
7,619
2,484
441
4,491
2,888
31,561
0
W
14,125
4,452
0
1,322
10,997
5,546
172
3,799
6,924
0
27,799
L
5,468
286
0
500
5,002
1,394
0
859
4,016
13,303
0
W
8,657
3,683
0
507
7,642
3,042
1,479
4,665
2,731
0
40,603
L
Hercules
SsgTheBest24
Hercules
4,299
766
545
4,278
18,023
16,337
0
4,908
12,549
0
7,904
L
Cerberus
sib518
Cerberus
8,231
370
443
5,536
17,236
18,136
0
4,984
11,729
21,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,205
Gold Earned
26,722
74
Minions Killed
136
0
Camps Cleared
0
514,261
Distance Traveled
625,581
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,371
761
34
3
0
210,347
3
W
Thor
9,022
820
32
3
0
210,026
3
L
Zeus
6,425
584
17
2
0
114,490
1
W
Ullr
9,329
848
70
6
0
205,208
1
L
Hercules
7,217
656
15
1
0
204,543
0
L
Cerberus
7,563
688
42
4
0
195,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role