Player Matchup

Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BagofTea
Kukulkan
Level 142
God Stats
4W - 2L
1,487 SR
Queue Stats
87W - 102L
1,466 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fedsmatic
Cu Chulainn
Level 141
God Stats
4W - 2L
1,598 SR
Queue Stats
95W - 102L
1,495 Elo+
Solo
Olorun
Olorun
RavenShadow
Olorun
Level 147
God Stats
3W - 1L
1,721 SR
Queue Stats
260W - 263L
1,468 Elo+
Solo
Achilles
Achilles
danslaststand
Achilles
Level 144
God Stats
3W - 3L
1,429 SR
Queue Stats
191W - 179L
1,529 Elo+
Solo
Team Averages
Level 146
1,547 SR
1,492 Elo+

VS

Team Averages
Level 97
1,346 SR
1,566 Elo+
Mercury
Mercury
Ghost13Mamba24
Mercury
Level 123
God Stats
2W - 4L
1,385 SR
Queue Stats
248W - 249L
1,553 Elo+
Party 1
Olorun
Olorun
Shemerson
Olorun
Level 62
God Stats
1W - 2L
1,308 SR
Queue Stats
288W - 333L
1,501 Elo+
Party 2
Ganesha
Ganesha
WorthlessCarpet
Ganesha
Level 129
God Stats
2W - 5L
1,319 SR
Queue Stats
413W - 471L
1,489 Elo+
Party 2
Chernobog
Chernobog
Zaknafeiner
Chernobog
Level 108
God Stats
3W - 7L
1,217 SR
Queue Stats
195W - 204L
1,478 Elo+
Party 2
Xing Tian
Xing Tian
thedeaderer
Xing Tian
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,805 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 2 / 23
9,091
909
8,379
14,059
18,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
BagofTea
Kukulkan
16
6 / 1 / 13
9,266
927
12,201
5,894
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Fedsmatic
Cu Chulainn
15
5 / 2 / 19
9,291
929
10,222
12,285
10,873
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
14
0 / 0 / 23
7,892
789
7,596
9,391
5,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
danslaststand
Achilles
16
16 / 3 / 8
9,898
990
17,429
12,095
9,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
6,952
695
4,335
12,122
5,415
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Shemerson
Olorun
13
1 / 5 / 3
6,702
670
9,108
11,918
6,272
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 4 / 3
7,460
746
8,234
12,387
15,155
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
Zaknafeiner
Chernobog
10
1 / 8 / 1
6,441
644
9,130
11,843
5,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
thedeaderer
Xing Tian
13
3 / 6 / 2
7,163
716
5,981
14,723
14,811
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
18
29
Kills
5
8
Deaths
29
86
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
23
6.75
W
Kukulkan
BagofTea
Kukulkan
6
1
13
12.5
W
Cu Chulainn
Fedsmatic
Cu Chulainn
5
2
19
7.25
L
0
6
4
0.33
W
Olorun
0
0
23
11.5
L
Olorun
Shemerson
Olorun
1
5
3
0.5
L
0
4
3
0.38
L
Chernobog
Zaknafeiner
Chernobog
1
8
1
0.19
W
Achilles
danslaststand
Achilles
16
3
8
6.67
L
Xing Tian
thedeaderer
Xing Tian
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,827
Damage
36,788
53,724
Taken
62,993
47,437
Mitigated
47,281
29,368
Healing
16,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,379
636
1,433
5,712
14,059
18,777
178
6,474
7,585
13,539
0
W
Kukulkan
BagofTea
Kukulkan
12,201
1,989
1,679
1,319
5,894
3,490
958
2,593
3,301
29,454
0
W
Cu Chulainn
Fedsmatic
Cu Chulainn
10,222
1,842
2,145
1,336
12,285
10,873
530
3,849
8,436
2,239
17,461
L
4,335
2,109
1,167
2,642
12,122
5,415
0
5,165
6,735
0
11,868
W
Olorun
7,596
2,563
7,430
5,317
9,391
5,053
2,744
4,178
5,213
13,385
0
L
Olorun
Shemerson
Olorun
9,108
4,587
3,414
3,620
11,918
6,272
0
5,769
6,021
15,718
0
L
8,234
488
1,447
2,209
12,387
15,155
0
6,943
5,215
17,705
0
L
Chernobog
Zaknafeiner
Chernobog
9,130
5,219
499
403
11,843
5,628
0
5,917
5,758
0
16,325
W
Achilles
danslaststand
Achilles
17,429
4,941
189
2,808
12,095
9,244
1,336
6,229
5,866
35
22,377
L
Xing Tian
thedeaderer
Xing Tian
5,981
300
539
383
14,723
14,811
0
5,228
9,094
11,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,438
Gold Earned
34,718
104
Minions Killed
73
0
Camps Cleared
0
989,244
Distance Traveled
905,872
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,091
909
10
1
0
213,299
1
W
Kukulkan
9,266
927
55
6
0
200,189
0
W
Cu Chulainn
9,291
929
17
2
0
177,484
2
L
Mercury
6,952
695
29
3
0
202,797
5
W
Olorun
7,892
789
11
1
0
188,824
2
L
Olorun
6,702
670
22
2
0
154,741
0
L
Ganesha
7,460
746
3
0
0
198,079
0
L
Chernobog
6,441
644
10
1
0
173,437
0
W
Achilles
9,898
990
11
1
0
209,448
0
L
Xing Tian
7,163
716
9
1
0
176,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role