Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thor
Thor
 
Thor
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anhur
Anhur
IvarRagnarsson30
Anhur
Level 29
God Stats
2W - 4L
1,290 SR
Queue Stats
23W - 25L
1,402 Elo+
Party 1
Da Ji
Da Ji
WkolHik
Da Ji
Level 46
God Stats
9W - 10L
1,500 SR
Queue Stats
18W - 18L
1,466 Elo+
Party 4
Bacchus
Bacchus
xX ExoIDus Xx
Bacchus
Level 106
God Stats
13W - 15L
1,491 SR
Queue Stats
72W - 75L
1,410 Elo+
Party 1
Team Averages
Level 92
1,456 SR
1,456 Elo+

VS

Team Averages
Level 79
1,543 SR
1,420 Elo+
Cthulhu
Cthulhu
Bärengard
Cthulhu
Level 160
God Stats
2W - 1L
1,642 SR
Queue Stats
730W - 777L
1,376 Elo+
Solo
Neith
Neith
Mihai303
Neith
Level 48
God Stats
3W - 3L
1,529 SR
Queue Stats
17W - 22L
1,432 Elo+
Party 3
Yu Huang
Yu Huang
SleepyIndividual
Yu Huang
Level 42
God Stats
1W - 1L
1,890 SR
Queue Stats
56W - 65L
1,410 Elo+
Party 3
Amaterasu
Amaterasu
elemeblind
Amaterasu
Level 119
God Stats
2W - 3L
1,373 SR
Queue Stats
45W - 51L
1,447 Elo+
Party 2
Bastet
Bastet
mejlelijkemulle
Bastet
Level 26
God Stats
0W - 3L
1,280 SR
Queue Stats
41W - 49L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
7 / 3 / 3
9,734
573
13,765
7,338
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
 
Thor
15
4 / 0 / 4
9,089
535
13,623
12,568
8,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
8 / 4 / 3
8,903
524
10,396
15,447
5,943
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
WkolHik
Da Ji
13
2 / 0 / 3
8,020
472
2,565
11,016
4,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
12
1 / 2 / 10
8,200
482
5,688
11,967
13,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bärengard
Cthulhu
12
1 / 6 / 2
6,994
411
7,502
15,497
11,251
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Mihai303
Neith
12
3 / 5 / 3
7,744
456
10,214
13,435
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 2
8,396
494
4,829
10,809
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
elemeblind
Amaterasu
15
2 / 3 / 0
8,872
522
7,575
15,743
12,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 2
6,930
408
3,440
19,041
6,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
22
Kills
8
9
Deaths
22
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
7
3
3
2.83
W
Thor
 
Thor
4
0
4
6
L
Cthulhu
Bärengard
Cthulhu
1
6
2
0.33
W
8
4
3
2.38
L
Neith
Mihai303
Neith
3
5
3
0.9
L
2
4
2
0.75
W
Da Ji
WkolHik
Da Ji
2
0
3
3.5
L
Amaterasu
elemeblind
Amaterasu
2
3
0
0.67
L
0
4
2
0.25
W
Bacchus
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,037
Damage
33,560
58,336
Taken
74,525
35,458
Mitigated
38,666
16,510
Healing
18,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
13,765
814
0
1,503
7,338
3,540
300
2,834
4,504
88,923
0
W
Thor
 
Thor
13,623
2,430
0
2,361
12,568
8,327
498
1,644
10,924
0
65,886
L
Cthulhu
Bärengard
Cthulhu
7,502
1,077
0
108
15,497
11,251
0
6,634
8,753
40,323
0
W
10,396
4,670
0
5,524
15,447
5,943
534
4,069
11,378
0
49,686
L
Neith
Mihai303
Neith
10,214
5,763
0
5,338
13,435
4,233
0
2,799
10,485
0
46,685
L
4,829
281
0
819
10,809
3,852
0
3,403
7,295
61,354
0
W
Da Ji
WkolHik
Da Ji
2,565
312
0
5,332
11,016
4,607
0
1,870
9,146
0
44,946
L
Amaterasu
elemeblind
Amaterasu
7,575
3,796
0
5,031
15,743
12,593
255
3,115
11,847
0
58,567
L
3,440
840
0
6,909
19,041
6,737
0
3,263
15,729
0
51,865
W
Bacchus
5,688
683
0
1,790
11,967
13,041
165
1,914
10,053
26,465
1,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,946
Gold Earned
38,936
468
Minions Killed
449
0
Camps Cleared
0
1,632,347
Distance Traveled
1,449,504
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,734
573
149
9
0
295,912
6
W
Thor
9,089
535
113
7
0
347,036
4
L
Cthulhu
6,994
411
57
3
0
282,269
4
W
Anhur
8,903
524
81
5
0
315,367
3
L
Neith
7,744
456
65
4
0
268,860
0
L
Yu Huang
8,396
494
124
7
0
273,930
6
W
Da Ji
8,020
472
88
5
0
348,435
0
L
Amaterasu
8,872
522
132
8
0
330,783
0
L
Bastet
6,930
408
71
4
0
293,662
0
W
Bacchus
8,200
482
37
2
0
325,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role