Player Matchup

Olorun
Olorun
Cardinav
Olorun
Level 22
God Stats
18W - 17L
1,435 SR
Queue Stats
26W - 32L
1,389 Elo+
Party 3
Gilgamesh
Gilgamesh
MasterSkeleton
Gilgamesh
Level 62
God Stats
22W - 17L
1,514 SR
Queue Stats
62W - 75L
1,406 Elo+
Party 3
Sylvanus
Sylvanus
SirFeedsAlot23
Sylvanus
Level 156
God Stats
21W - 22L
1,555 SR
Queue Stats
67W - 63L
1,459 Elo+
Party 3
Skadi
Skadi
VelkaTak
Skadi
Level 17
God Stats
15W - 21L
1,400 SR
Queue Stats
19W - 29L
1,366 Elo+
Party 3
Medusa
Medusa
amosco
Medusa
Level 25
God Stats
9W - 8L
1,530 SR
Queue Stats
31W - 38L
1,401 Elo+
Party 3
Team Averages
Level 56
1,487 SR
1,404 Elo+

VS

Team Averages
Level 47
1,401 SR
1,427 Elo+
Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
AmusedWindow
Vulcan
Level 83
God Stats
2W - 1L
1,594 SR
Queue Stats
24W - 25L
1,436 Elo+
Party 2
Tiamat
Tiamat
TUwUna
Tiamat
Level 8
God Stats
1W - 4L
1,245 SR
Queue Stats
7W - 8L
1,435 Elo+
Party 2
Yemoja
Yemoja
XenaPrincesa
Yemoja
Level 63
God Stats
0W - 3L
1,164 SR
Queue Stats
106W - 141L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
xiDodo
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 106L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cardinav
Olorun
17
3 / 0 / 12
11,253
1,125
12,134
11,715
5,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
MasterSkeleton
Gilgamesh
16
4 / 0 / 11
11,994
1,199
13,475
13,876
11,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
16
6 / 1 / 11
10,907
1,091
19,614
16,308
8,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
VelkaTak
Skadi
16
2 / 0 / 8
10,168
1,017
4,822
2,659
945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
amosco
Medusa
17
2 / 1 / 12
10,091
1,009
7,532
6,431
2,571
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

276

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 1 / 2
9,176
918
5,771
5,723
2,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
15
1 / 3 / 1
9,756
976
14,217
9,595
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
TUwUna
Tiamat
15
1 / 3 / 1
9,513
951
12,148
11,595
7,084
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
15
0 / 4 / 2
9,035
904
5,119
15,591
16,691
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
xiDodo
Cthulhu
15
0 / 6 / 2
9,068
907
10,282
18,331
22,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
17
Kills
2
2
Deaths
17
54
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
2
1
L
Vulcan
1
3
1
0.5
W
Olorun
Cardinav
Olorun
3
0
12
9
W
Gilgamesh
MasterSkeleton
Gilgamesh
4
0
11
9.5
W
Sylvanus
6
1
11
11.5
L
Tiamat
TUwUna
Tiamat
1
3
1
0.5
W
Skadi
VelkaTak
Skadi
2
0
8
6
L
Yemoja
0
4
2
0.25
W
Medusa
amosco
Medusa
2
1
12
8
L
Cthulhu
xiDodo
Cthulhu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,577
Damage
47,537
50,989
Taken
60,835
29,286
Mitigated
53,054
25,729
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,771
2,832
0
482
5,723
2,721
0
2,083
3,640
0
24,605
L
Vulcan
14,217
4,094
0
260
9,595
4,213
0
6,371
3,224
51,737
0
W
Olorun
Cardinav
Olorun
12,134
6,447
1,805
4,993
11,715
5,923
0
8,977
2,233
46,327
0
W
Gilgamesh
MasterSkeleton
Gilgamesh
13,475
4,933
2,260
2,404
13,876
11,008
0
9,668
3,657
0
27,248
W
Sylvanus
19,614
5,548
6,081
7,931
16,308
8,839
0
12,826
2,802
28,954
0
L
Tiamat
TUwUna
Tiamat
12,148
978
0
1,418
11,595
7,084
0
5,219
6,376
23,415
0
W
Skadi
VelkaTak
Skadi
4,822
1,581
0
22
2,659
945
0
2,476
125
0
23,656
L
Yemoja
5,119
1,155
3,565
1,909
15,591
16,691
0
8,538
7,053
11,733
0
W
Medusa
amosco
Medusa
7,532
3,771
0
233
6,431
2,571
0
5,763
406
0
22,541
L
Cthulhu
xiDodo
Cthulhu
10,282
634
242
862
18,331
22,345
0
9,537
8,794
15,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,413
Gold Earned
46,548
216
Minions Killed
203
14
Camps Cleared
4
992,777
Distance Traveled
909,814
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,176
918
48
5
1
156,355
0
L
Vulcan
9,756
976
84
8
0
208,202
0
W
Olorun
11,253
1,125
71
7
10
188,780
0
W
Gilgamesh
11,994
1,199
24
2
0
218,971
0
W
Sylvanus
10,907
1,091
31
3
0
183,502
0
L
Tiamat
9,513
951
33
3
3
186,338
0
W
Skadi
10,168
1,017
51
5
0
203,069
3
L
Yemoja
9,035
904
21
2
0
168,676
0
W
Medusa
10,091
1,009
39
4
4
198,455
0
L
Cthulhu
9,068
907
17
2
0
190,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role