Player Matchup

Sun Wukong
Sun Wukong
FR0ST BL1TZ
Sun Wukong
Level 160
God Stats
5W - 3L
1,756 SR
Queue Stats
684W - 623L
1,675 Elo+
Party 1
Freya
Freya
Gxliath
Freya
Level 160
God Stats
5W - 6L
1,598 SR
Queue Stats
507W - 446L
1,689 Elo+
Party 1
Thanatos
Thanatos
Portdergree
Thanatos
Level 81
God Stats
34W - 16L
1,644 SR
Queue Stats
187W - 150L
1,616 Elo+
Party 1
Hercules
Hercules
QwQ4709
Hercules
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 101L
1,645 Elo+
Party 1
Baron Samedi
Baron Samedi
flashgordo2
Baron Samedi
Level 160
God Stats
20W - 13L
1,717 SR
Queue Stats
444W - 424L
1,667 Elo+
Party 1
Team Averages
Level 122
1,643 SR
1,658 Elo+

VS

Team Averages
Level 57
1,512 SR
1,527 Elo+
Thanatos
Thanatos
IMPOSTER_TAYLOR
Thanatos
Level 43
God Stats
0W - 4L
1,315 SR
Queue Stats
42W - 66L
1,358 Elo+
Solo
Cthulhu
Cthulhu
SubxP1
Cthulhu
Level 49
God Stats
7W - 6L
1,578 SR
Queue Stats
19W - 19L
1,534 Elo+
Party 3
Izanami
Izanami
aManNowPerished
Izanami
Level 88
God Stats
45W - 38L
1,588 SR
Queue Stats
578W - 599L
1,590 Elo+
Party 2
Bellona
Bellona
broken-liberty0
Bellona
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 98L
1,597 Elo+
Party 2
Merlin
Merlin
lDGNNN
Merlin
Level 77
God Stats
50W - 47L
1,579 SR
Queue Stats
57W - 49L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FR0ST BL1TZ
Sun Wukong
12
2 / 0 / 8
7,604
634
5,307
7,624
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
Gxliath
Freya
13
5 / 0 / 1
7,766
647
9,335
5,594
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Portdergree
Thanatos
12
5 / 0 / 2
7,122
594
4,788
9,829
4,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
QwQ4709
Hercules
11
0 / 2 / 0
6,112
509
3,590
9,607
5,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
flashgordo2
Baron Samedi
13
4 / 3 / 3
7,273
606
7,152
7,868
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
3 / 4 / 2
6,452
538
4,742
9,174
4,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
SubxP1
Cthulhu
9
0 / 3 / 1
5,760
480
3,433
9,545
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 5 / 0
5,824
485
1,873
11,080
3,709
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 0 / 1
7,508
626
6,269
8,222
7,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
lDGNNN
Merlin
10
1 / 4 / 0
5,789
482
4,460
6,137
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
5
5
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FR0ST BL1TZ
Sun Wukong
2
0
8
6
W
Freya
Gxliath
Freya
5
0
1
5.5
L
Thanatos
3
4
2
1
W
Thanatos
Portdergree
Thanatos
5
0
2
6
W
Hercules
QwQ4709
Hercules
0
2
0
0
L
Cthulhu
SubxP1
Cthulhu
0
3
1
0.17
L
0
5
0
0
L
1
0
1
1.5
W
Baron Samedi
flashgordo2
Baron Samedi
4
3
3
1.83
L
Merlin
lDGNNN
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,172
Damage
20,777
40,522
Taken
44,158
22,653
Mitigated
23,902
22,895
Healing
16,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FR0ST BL1TZ
Sun Wukong
5,307
769
0
2,660
7,624
6,409
0
2,044
5,580
0
34,108
W
Freya
Gxliath
Freya
9,335
2,578
0
3,307
5,594
2,410
0
818
4,776
57,630
3,768
L
Thanatos
4,742
1,050
0
7,186
9,174
4,153
0
1,689
7,485
0
34,420
W
Thanatos
Portdergree
Thanatos
4,788
1,100
0
10,830
9,829
4,580
0
1,877
7,952
0
50,700
W
Hercules
QwQ4709
Hercules
3,590
1,370
0
3,785
9,607
5,397
0
302
9,305
0
37,630
L
Cthulhu
SubxP1
Cthulhu
3,433
33
218
1,511
9,545
6,305
0
4,660
4,789
23,958
0
L
1,873
1,019
0
2,530
11,080
3,709
0
7,695
3,059
0
43,535
L
6,269
2,160
0
4,895
8,222
7,403
0
0
7,525
0
59,480
W
Baron Samedi
flashgordo2
Baron Samedi
7,152
957
281
2,032
7,868
3,857
0
3,566
4,302
54,175
0
L
Merlin
lDGNNN
Merlin
4,460
44
0
560
6,137
2,332
0
1,921
4,176
34,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,877
Gold Earned
31,333
434
Minions Killed
353
0
Camps Cleared
0
1,231,690
Distance Traveled
1,273,666
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,604
634
41
3
0
246,333
2
W
Freya
7,766
647
125
10
0
235,950
6
L
Thanatos
6,452
538
52
4
0
283,718
0
W
Thanatos
7,122
594
84
7
0
282,053
2
W
Hercules
6,112
509
83
7
0
243,869
3
L
Cthulhu
5,760
480
34
3
0
270,545
8
L
Izanami
5,824
485
88
7
0
224,331
4
L
Bellona
7,508
626
118
10
0
266,695
0
W
Baron Samedi
7,273
606
101
8
0
223,485
2
L
Merlin
5,789
482
61
5
0
228,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role