Player Matchup

Cerberus
Cerberus
Au_BlurryFace
Cerberus
Level 81
God Stats
5W - 2L
1,319 SR
Queue Stats
292W - 306L
1,447 Elo+
Party 2
Awilix
Awilix
DaGoatTyy
Awilix
Level 65
God Stats
11W - 6L
1,613 SR
Queue Stats
144W - 156L
1,358 Elo+
Solo
Cernunnos
Cernunnos
Dizzzzzzzzzzy
Cernunnos
Level 148
God Stats
13W - 14L
1,590 SR
Queue Stats
431W - 402L
1,557 Elo+
Party 3
Mulan
Mulan
beanstock_69
Mulan
Level 49
God Stats
37W - 34L
1,481 SR
Queue Stats
118W - 149L
1,347 Elo+
Party 2
Hel
Hel
qkita
Hel
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 69
1,500 SR
1,442 Elo+

VS

Team Averages
Level 69
1,464 SR
1,286 Elo+
Scylla
Scylla
Dark-Storm309
Scylla
Level 27
God Stats
0W - 4L
1,167 SR
Queue Stats
14W - 21L
1,048 Elo+
Party 4
Thanatos
Thanatos
ParaMid_
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,511 Elo+
Party 1
Heimdallr
Heimdallr
casiomak2
Heimdallr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,434 Elo+
Party 1
Tyr
Tyr
theusmatias
Tyr
Level 129
God Stats
3W - 2L
1,652 SR
Queue Stats
190W - 210L
1,340 Elo+
Solo
Ares
Ares
xXTurrK_POWERXx
Ares
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 59L
1,100 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Au_BlurryFace
Cerberus
13
3 / 1 / 6
10,017
527
8,405
19,058
23,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
DaGoatTyy
Awilix
14
0 / 1 / 4
8,771
462
8,160
12,683
5,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Dizzzzzzzzzzy
Cernunnos
20
9 / 1 / 3
12,911
680
22,568
17,696
8,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
4 / 0 / 1
10,316
543
10,124
11,982
11,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
qkita
Hel
16
2 / 3 / 3
10,206
537
10,554
12,386
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
8,971
472
10,160
8,955
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
ParaMid_
Thanatos
12
3 / 3 / 3
8,208
432
9,116
19,823
7,742
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
casiomak2
Heimdallr
13
2 / 8 / 0
8,281
436
7,257
17,793
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 1
9,511
501
9,265
20,631
19,542
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 2 / 3
8,193
431
6,966
19,311
22,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
18
Kills
6
6
Deaths
18
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Au_BlurryFace
Cerberus
3
1
6
6
W
Awilix
DaGoatTyy
Awilix
0
1
4
2
L
0
2
1
0.25
W
Cernunnos
Dizzzzzzzzzzy
Cernunnos
9
1
3
10.5
L
Thanatos
ParaMid_
Thanatos
3
3
3
1.5
W
4
0
1
4.5
L
Heimdallr
casiomak2
Heimdallr
2
8
0
0.25
W
Hel
qkita
Hel
2
3
3
1.17
L
1
3
1
0.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,811
Damage
42,764
73,805
Taken
86,513
54,194
Mitigated
58,230
34,152
Healing
20,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Au_BlurryFace
Cerberus
8,405
812
0
4,729
19,058
23,722
224
6,214
12,558
36,045
6,868
W
Awilix
DaGoatTyy
Awilix
8,160
3,744
0
750
12,683
5,084
0
1,636
10,987
0
69,143
L
10,160
1,794
0
1,456
8,955
4,202
1,252
3,821
5,134
71,209
0
W
Cernunnos
Dizzzzzzzzzzy
Cernunnos
22,568
13,647
0
12,732
17,696
8,859
7,677
2,725
14,971
0
144,924
L
Thanatos
ParaMid_
Thanatos
9,116
1,671
0
10,063
19,823
7,742
0
1,294
18,529
0
54,968
W
10,124
1,981
0
7,014
11,982
11,122
1,182
845
11,117
0
60,849
L
Heimdallr
casiomak2
Heimdallr
7,257
2,532
114
3,331
17,793
4,600
0
1,389
16,404
0
47,297
W
Hel
qkita
Hel
10,554
971
2,917
6,010
12,386
5,407
1,394
5,580
6,556
80,915
0
L
9,265
1,110
0
2,724
20,631
19,542
264
5,596
15,035
0
79,362
L
6,966
968
0
2,693
19,311
22,144
198
5,616
13,695
33,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,221
Gold Earned
43,164
645
Minions Killed
457
0
Camps Cleared
0
1,941,617
Distance Traveled
1,756,684
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,017
527
78
4
0
379,010
2
W
Awilix
8,771
462
95
5
0
459,658
0
L
Scylla
8,971
472
142
7
0
350,099
5
W
Cernunnos
12,911
680
209
11
0
381,125
4
L
Thanatos
8,208
432
61
3
0
360,850
3
W
Mulan
10,316
543
114
6
0
364,655
4
L
Heimdallr
8,281
436
88
5
0
309,073
2
W
Hel
10,206
537
149
8
0
357,169
8
L
Tyr
9,511
501
132
7
0
357,892
6
L
Ares
8,193
431
34
2
0
378,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role