Player Matchup

Loki
Loki
ChatMortel
Loki
Level 77
God Stats
3W - 0L
1,617 SR
Queue Stats
13W - 17L
1,326 Elo+
Party 2
Discordia
Discordia
DA1K0
Discordia
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,113 Elo+
Party 2
Bacchus
Bacchus
ShikaDanMaru
Bacchus
Level 102
God Stats
5W - 3L
1,447 SR
Queue Stats
110W - 109L
1,321 Elo+
Party 2
Izanami
Izanami
Yujiro II
Izanami
Level 12
God Stats
3W - 0L
1,498 SR
Queue Stats
4W - 9L
1,164 Elo+
Party 2
Bellona
Bellona
jetAnguineClien
Bellona
Level 5
God Stats
1W - 3L
1,076 SR
Queue Stats
4W - 6L
1,199 Elo+
Party 2
Team Averages
Level 40
1,428 SR
1,225 Elo+

VS

Team Averages
Level 80
1,403 SR
1,305 Elo+
Shiva
Shiva
Antique_Serpent
Shiva
Level 141
God Stats
25W - 25L
1,490 SR
Queue Stats
891W - 1,167L
1,324 Elo+
Party 1
Neith
Neith
DiaTagg
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
JeonLetiii
Bellona
Level 102
God Stats
17W - 28L
1,363 SR
Queue Stats
416W - 596L
1,297 Elo+
Party 1
Kukulkan
Kukulkan
SOULeag1e
Kukulkan
Level 48
God Stats
0W - 3L
1,226 SR
Queue Stats
7W - 27L
1,058 Elo+
Party 3
Arachne
Arachne
huntf0rt
Arachne
Level 103
God Stats
8W - 10L
1,435 SR
Queue Stats
53W - 69L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 2
6,082
608
2,718
5,947
1,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
DA1K0
Discordia
8
0 / 0 / 2
4,677
468
945
1,958
693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ShikaDanMaru
Bacchus
8
2 / 0 / 4
5,622
562
3,263
5,031
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Yujiro II
Izanami
8
4 / 0 / 2
5,601
560
3,693
5,287
1,554
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 2 / 1
5,189
519
6,096
7,458
6,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,650
465
786
6,376
4,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
DiaTagg
Neith
6
0 / 6 / 0
4,207
421
585
5,209
1,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
JeonLetiii
Bellona
9
1 / 1 / 1
5,279
528
3,839
9,453
5,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
SOULeag1e
Kukulkan
8
0 / 2 / 0
4,936
494
1,336
2,915
1,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
huntf0rt
Arachne
8
0 / 3 / 0
4,687
469
3,100
8,243
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
2
2
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
5
0
2
6
W
Discordia
DA1K0
Discordia
0
0
2
1
L
Neith
DiaTagg
Neith
0
6
0
0
L
Bellona
JeonLetiii
Bellona
1
1
1
1.5
L
Kukulkan
SOULeag1e
Kukulkan
0
2
0
0
W
Bacchus
ShikaDanMaru
Bacchus
2
0
4
4
W
Izanami
Yujiro II
Izanami
4
0
2
5
L
Arachne
huntf0rt
Arachne
0
3
0
0
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,715
Damage
9,646
25,681
Taken
32,196
14,577
Mitigated
15,802
6,753
Healing
5,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
786
123
0
567
6,376
4,315
0
334
6,042
0
21,738
W
2,718
1,396
0
2,282
5,947
1,780
1,004
350
5,597
0
30,741
W
Discordia
DA1K0
Discordia
945
0
0
0
1,958
693
152
852
1,106
13,977
0
L
Neith
DiaTagg
Neith
585
413
0
14
5,209
1,677
0
795
4,414
0
9,231
L
Bellona
JeonLetiii
Bellona
3,839
1,502
0
2,830
9,453
5,488
0
0
9,453
0
34,626
L
Kukulkan
SOULeag1e
Kukulkan
1,336
23
0
339
2,915
1,382
0
740
2,175
20,598
0
W
Bacchus
ShikaDanMaru
Bacchus
3,263
989
76
1,678
5,031
3,821
0
134
4,897
19,241
0
W
Izanami
Yujiro II
Izanami
3,693
2,051
0
528
5,287
1,554
561
0
5,287
0
31,375
L
Arachne
huntf0rt
Arachne
3,100
1,840
0
1,396
8,243
2,940
0
2,339
5,904
0
26,081
W
6,096
2,484
0
2,189
7,458
6,729
0
0
7,458
0
28,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,171
Gold Earned
23,759
239
Minions Killed
211
0
Camps Cleared
0
966,669
Distance Traveled
911,668
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,650
465
39
4
0
179,274
0
W
Loki
6,082
608
68
7
0
220,152
1
W
Discordia
4,677
468
30
3
0
161,598
2
L
Neith
4,207
421
20
2
0
170,507
0
L
Bellona
5,279
528
70
7
0
178,552
3
L
Kukulkan
4,936
494
33
3
0
167,520
1
W
Bacchus
5,622
562
34
3
0
208,938
2
W
Izanami
5,601
560
62
6
0
183,363
0
L
Arachne
4,687
469
49
5
0
215,815
1
W
Bellona
5,189
519
45
5
0
192,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role