Player Matchup

Bastet
Bastet
DayBasket367573
Bastet
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 9L
1,733 Elo+
Party 1
Horus
Horus
Dhogz
Horus
Level 42
God Stats
18W - 10L
1,670 SR
Queue Stats
34W - 30L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
Kroosia
Gilgamesh
Level 126
God Stats
37W - 22L
1,629 SR
Queue Stats
532W - 518L
1,479 Elo+
Party 2
Medusa
Medusa
VeryMidGamer
Medusa
Level 39
God Stats
2W - 0L
1,808 SR
Queue Stats
101W - 61L
1,623 Elo+
Solo
Raijin
Raijin
gotoj
Raijin
Level 95
God Stats
1W - 0L
1,262 SR
Queue Stats
116W - 99L
1,531 Elo+
Party 1
Team Averages
Level 65
1,574 SR
1,574 Elo+

VS

Team Averages
Level 70
1,455 SR
1,489 Elo+
Pele
Pele
AlHalGaming_
Pele
Level 143
God Stats
1W - 4L
1,513 SR
Queue Stats
119W - 118L
1,549 Elo+
Party 3
Achilles
Achilles
LiLDemonEmperor
Achilles
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,294 Elo+
Solo
Anubis
Anubis
T-Flex-K
Anubis
Level 117
God Stats
10W - 11L
1,471 SR
Queue Stats
322W - 328L
1,450 Elo+
Party 3
Sobek
Sobek
Zelumaron
Sobek
Level 36
God Stats
1W - 2L
1,476 SR
Queue Stats
118W - 68L
1,672 Elo+
Solo
Medusa
Medusa
jnordike10
Medusa
Level 19
God Stats
6W - 6L
1,313 SR
Queue Stats
34W - 31L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 9
12,934
562
19,852
25,778
11,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Dhogz
Horus
15
2 / 2 / 9
11,638
506
5,190
17,109
16,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Kroosia
Gilgamesh
20
7 / 1 / 7
15,345
667
15,469
22,710
23,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
20
4 / 1 / 8
14,346
624
24,697
18,853
9,309
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
gotoj
Raijin
18
3 / 8 / 6
12,658
550
8,061
18,722
7,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 1
12,490
543
21,762
23,101
12,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
16
1 / 5 / 3
9,719
423
9,139
21,102
19,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
T-Flex-K
Anubis
16
1 / 7 / 4
9,916
431
9,800
17,603
9,424
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sobek
Zelumaron
Sobek
14
0 / 2 / 6
9,647
419
11,661
25,644
35,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
jnordike10
Medusa
17
1 / 3 / 1
10,111
440
6,090
16,447
6,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
20
Kills
14
15
Deaths
20
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
11
3
1
3.83
W
4
3
9
2.83
W
Horus
Dhogz
Horus
2
2
9
3.25
W
Gilgamesh
Kroosia
Gilgamesh
7
1
7
10.5
L
Achilles
1
5
3
0.5
L
Anubis
T-Flex-K
Anubis
1
7
4
0.43
W
Medusa
4
1
8
8
L
Sobek
Zelumaron
Sobek
0
2
6
1.5
W
Raijin
gotoj
Raijin
3
8
6
0.75
L
Medusa
jnordike10
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,269
Damage
58,452
103,172
Taken
103,897
69,110
Mitigated
83,888
44,779
Healing
26,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,762
4,811
0
5,076
23,101
12,663
0
1,043
21,691
0
141,474
W
19,852
5,580
0
14,221
25,778
11,879
546
4,006
21,684
0
119,454
W
Horus
Dhogz
Horus
5,190
2,287
1,013
5,612
17,109
16,374
246
8,327
8,633
0
19,341
W
Gilgamesh
Kroosia
Gilgamesh
15,469
3,567
0
7,290
22,710
23,975
630
4,793
17,090
554
91,789
L
Achilles
9,139
1,800
0
4,826
21,102
19,223
940
751
19,392
0
55,501
L
Anubis
T-Flex-K
Anubis
9,800
565
0
3,614
17,603
9,424
0
2,102
15,034
87,830
0
W
Medusa
24,697
13,157
0
13,182
18,853
9,309
4,455
3,073
15,732
0
182,615
L
Sobek
Zelumaron
Sobek
11,661
716
0
9,172
25,644
35,983
0
3,553
21,427
38,106
0
W
Raijin
gotoj
Raijin
8,061
1,036
0
3,461
18,722
7,573
910
4,552
13,976
109,599
0
L
Medusa
jnordike10
Medusa
6,090
2,026
0
4,032
16,447
6,595
1,512
0
16,447
0
82,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,921
Gold Earned
51,883
723
Minions Killed
569
0
Camps Cleared
0
2,278,092
Distance Traveled
2,164,072
14
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,490
543
182
8
0
502,992
1
W
Bastet
12,934
562
155
7
0
534,248
2
W
Horus
11,638
506
26
1
0
470,973
2
W
Gilgamesh
15,345
667
163
7
0
453,398
5
L
Achilles
9,719
423
80
3
0
434,125
3
L
Anubis
9,916
431
140
6
0
364,094
23
W
Medusa
14,346
624
214
9
0
426,647
1
L
Sobek
9,647
419
36
2
0
422,283
9
W
Raijin
12,658
550
165
7
0
392,826
4
L
Medusa
10,111
440
131
6
0
440,578
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role