Player Matchup

Da Ji
Da Ji
Platinum V
 
Da Ji
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Platinum III
 
Vamana
Platinum III
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum IV
Yorrgret
Hachiman
Platinum IV
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,718 MMR
Solo
Cerberus
Cerberus
Silver II
prozz38
Cerberus
Silver II
Level 134
God Stats
0W - 1L
1,951 SR
Queue Stats
17W - 21L
1,611 MMR
Solo
Vulcan
Vulcan
Gold II
raki33
Vulcan
Gold II
Level 159
God Stats
16W - 16L
1,610 SR
Queue Stats
225W - 225L
1,624 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,612 SR
1,591 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,515 SR
1,677 MMR
Ishtar
Ishtar
Gold II
AppleJuicee
Ishtar
Gold II
Level 80
God Stats
3W - 3L
1,566 SR
Queue Stats
16W - 15L
1,735 MMR
Party 2
Aphrodite
Aphrodite
Platinum V
Danega
Aphrodite
Platinum V
Level 145
God Stats
9W - 5L
1,602 SR
Queue Stats
160W - 155L
1,756 MMR
Party 1
Kali
Kali
Gold III
JaggerWocky
Kali
Gold III
Level 129
God Stats
5W - 5L
1,408 SR
Queue Stats
152W - 148L
1,556 MMR
Party 1
Bacchus
Bacchus
Gold II
MyNameIsPetru
Bacchus
Gold II
Level 125
God Stats
3W - 5L
1,380 SR
Queue Stats
149W - 157L
1,606 MMR
Solo
Chang'e
Chang'e
Gold II
Wolf234
Chang'e
Gold II
Level 134
God Stats
8W - 7L
1,620 SR
Queue Stats
25W - 20L
1,735 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
6 / 9 / 6
13,196
550
16,081
26,730
11,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
 
Vamana
19
5 / 5 / 5
12,975
541
19,432
31,914
26,096
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Yorrgret
Hachiman
16
0 / 8 / 2
10,502
438
16,032
26,245
11,267
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
prozz38
Cerberus
15
0 / 5 / 9
10,282
428
9,194
27,930
31,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
raki33
Vulcan
17
4 / 6 / 1
11,882
495
20,213
15,016
7,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
The MorriganMauiHadesAo Kuang

VS

Bans
MulanLancelotThorAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
20
6 / 2 / 8
15,041
627
20,829
27,403
14,143
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
Danega
Aphrodite
20
8 / 5 / 13
13,598
567
20,703
20,299
12,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
9 / 4 / 9
13,892
579
21,104
30,894
17,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
19
7 / 1 / 16
13,852
577
13,632
27,342
49,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
Wolf234
Chang'e
20
3 / 3 / 11
14,475
603
22,732
24,561
17,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
90
15
Kills
33
33
Deaths
15
23
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
9
6
1
L
Vamana
 
Vamana
5
5
5
1.5
W
Ishtar
6
2
8
5
W
Aphrodite
Danega
Aphrodite
8
5
13
2.9
W
9
4
9
3.38
W
Bacchus
7
1
16
15
W
Chang'e
Wolf234
Chang'e
3
3
11
2.83
L
Hachiman
Yorrgret
Hachiman
0
8
2
0.13
L
Cerberus
prozz38
Cerberus
0
5
9
0.9
L
Vulcan
raki33
Vulcan
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,952
Damage
99,000
127,835
Taken
130,499
87,967
Mitigated
110,460
31,646
Healing
60,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
16,081
2,831
0
6,366
26,730
11,489
0
11,699
15,031
0
99,776
L
Vamana
 
Vamana
19,432
9,913
0
6,093
31,914
26,096
0
20,452
11,462
0
113,541
W
Ishtar
20,829
13,227
0
12,679
27,403
14,143
10,525
3,441
23,546
0
155,616
W
Aphrodite
Danega
Aphrodite
20,703
3,359
10,869
10,722
20,299
12,020
881
6,445
13,854
97,840
0
W
21,104
14,045
0
7,662
30,894
17,328
120
7,076
23,637
0
123,289
W
Bacchus
13,632
2,431
0
2,524
27,342
49,432
685
10,904
16,438
41,286
4,051
W
Chang'e
Wolf234
Chang'e
22,732
2,258
5,953
9,888
24,561
17,537
2,454
3,776
20,785
131,089
0
L
Hachiman
Yorrgret
Hachiman
16,032
9,905
0
8,629
26,245
11,267
0
5,187
21,058
0
94,037
L
Cerberus
prozz38
Cerberus
9,194
432
0
9,662
27,930
31,801
0
14,213
13,717
33,921
0
L
Vulcan
raki33
Vulcan
20,213
3,702
0
896
15,016
7,314
0
6,219
8,797
129,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,837
Gold Earned
70,858
722
Minions Killed
769
0
Camps Cleared
0
2,079,318
Distance Traveled
2,408,213
30
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,196
550
128
5
0
432,758
6
L
Vamana
12,975
541
197
8
0
412,739
5
W
Ishtar
15,041
627
226
9
0
455,092
11
W
Aphrodite
13,598
567
157
7
0
488,875
5
W
Kali
13,892
579
122
5
0
506,202
8
W
Bacchus
13,852
577
39
2
0
495,384
8
W
Chang'e
14,475
603
225
9
0
462,660
11
L
Hachiman
10,502
438
147
6
0
342,444
9
L
Cerberus
10,282
428
72
3
0
439,015
5
L
Vulcan
11,882
495
178
7
0
452,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role