Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Cheva571
Scylla
Level 85
God Stats
5W - 5L
1,239 SR
Queue Stats
63W - 78L
1,392 Elo+
Solo
Athena
Athena
SsgTheBest24
Athena
Level 130
God Stats
1W - 1L
1,620 SR
Queue Stats
8W - 15L
1,350 Elo+
Party 3
Mulan
Mulan
joschua1501
Mulan
Level 106
God Stats
5W - 14L
1,257 SR
Queue Stats
162W - 166L
1,420 Elo+
Party 3
Izanami
Izanami
sib518
Izanami
Level 109
God Stats
1W - 4L
1,281 SR
Queue Stats
132W - 134L
1,433 Elo+
Party 3
Team Averages
Level 113
1,380 SR
1,419 Elo+

VS

Team Averages
Level 121
1,506 SR
1,423 Elo+
Cabrakan
Cabrakan
AsSaSsInEuKnow
Cabrakan
Level 123
God Stats
6W - 2L
1,348 SR
Queue Stats
22W - 26L
1,387 Elo+
Party 1
Arachne
Arachne
Gm_Boss_Ragnar
Arachne
Level 157
God Stats
12W - 6L
1,543 SR
Queue Stats
203W - 255L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
Scalett666
Nu Wa
Level 85
God Stats
46W - 50L
1,445 SR
Queue Stats
154W - 207L
1,405 Elo+
Party 1
Bacchus
Bacchus
Soro_double_G
Bacchus
Level 97
God Stats
11W - 4L
1,609 SR
Queue Stats
58W - 48L
1,418 Elo+
Party 2
Ymir
Ymir
White_Fireball
Ymir
Level 143
God Stats
3W - 3L
1,586 SR
Queue Stats
186W - 171L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 4 / 0
7,350
490
7,635
14,137
5,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Cheva571
Scylla
14
0 / 2 / 0
7,727
515
2,673
7,367
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
9
1 / 3 / 1
6,642
443
6,356
13,330
11,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 9 / 2
5,955
397
4,876
15,809
11,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
sib518
Izanami
12
1 / 4 / 1
7,209
481
6,269
10,885
4,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
6 / 2 / 1
10,373
692
7,487
10,465
7,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 2 / 3
9,772
651
11,477
20,831
8,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
15
2 / 0 / 3
9,545
636
5,472
4,464
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
14
1 / 1 / 6
8,994
600
4,476
7,974
8,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 1 / 3
9,035
602
11,303
10,306
6,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
22
22
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
4
0
1
W
Cabrakan
6
2
1
3.25
L
Scylla
Cheva571
Scylla
0
2
0
0
W
8
2
3
4.75
W
Nu Wa
2
0
3
3.5
W
Bacchus
1
1
6
4
L
Athena
1
3
1
0.5
W
5
1
3
6.5
L
0
9
2
0.11
L
Izanami
sib518
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,809
Damage
40,215
61,528
Taken
54,040
37,097
Mitigated
33,262
11,287
Healing
22,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,635
2,335
0
2,229
14,137
5,859
0
4,690
9,447
0
44,459
W
Cabrakan
7,487
1,118
0
4,309
10,465
7,994
2,345
59
10,028
66,584
0
L
Scylla
Cheva571
Scylla
2,673
178
0
1,554
7,367
3,029
0
2,391
4,976
76,661
0
W
11,477
9,675
0
8,660
20,831
8,504
862
3,649
17,032
0
82,647
W
Nu Wa
5,472
1,910
0
1,821
4,464
1,718
2,716
1,443
3,021
68,998
0
W
Bacchus
4,476
922
619
3,101
7,974
8,461
0
2,380
5,555
18,417
4,604
L
Athena
6,356
1,229
467
2,345
13,330
11,600
35
4,712
8,618
21,512
0
W
11,303
3,357
0
3,666
10,306
6,585
0
1,925
8,337
61,721
8,938
L
4,876
1,014
0
1,529
15,809
11,684
0
8,219
7,590
0
33,021
L
Izanami
sib518
Izanami
6,269
4,864
296
2,867
10,885
4,925
267
7,080
3,805
0
68,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,883
Gold Earned
47,719
396
Minions Killed
520
0
Camps Cleared
0
1,362,244
Distance Traveled
1,462,409
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,350
490
83
6
0
284,091
2
W
Cabrakan
10,373
692
138
9
0
260,747
0
L
Scylla
7,727
515
128
9
0
265,919
3
W
Arachne
9,772
651
109
7
0
329,844
3
W
Nu Wa
9,545
636
114
8
0
281,377
7
W
Bacchus
8,994
600
32
2
0
311,040
0
L
Athena
6,642
443
17
1
0
316,181
0
W
Ymir
9,035
602
127
8
0
279,401
3
L
Mulan
5,955
397
46
3
0
259,443
0
L
Izanami
7,209
481
122
8
0
236,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role