Player Matchup

Gilgamesh
Gilgamesh
LeNeyDeTic
Gilgamesh
Level 70
God Stats
2W - 1L
1,834 SR
Queue Stats
152W - 149L
1,550 Elo+
Party 2
Set
Set
NeYiiiio
Set
Level 107
God Stats
1W - 3L
1,444 SR
Queue Stats
446W - 422L
1,541 Elo+
Party 2
Anubis
Anubis
OLVERION
Anubis
Level 87
God Stats
0W - 2L
1,283 SR
Queue Stats
175W - 168L
1,522 Elo+
Party 2
Skadi
Skadi
Woodyfer99
Skadi
Level 107
God Stats
26W - 15L
1,630 SR
Queue Stats
215W - 204L
1,500 Elo+
Party 3
Bacchus
Bacchus
rock_lobster_913
Bacchus
Level 106
God Stats
13W - 11L
1,512 SR
Queue Stats
175W - 157L
1,499 Elo+
Party 3
Team Averages
Level 95
1,541 SR
1,522 Elo+

VS

Team Averages
Level 92
1,503 SR
1,524 Elo+
Bellona
Bellona
Dark-_-lsHere
Bellona
Level 108
God Stats
7W - 4L
1,559 SR
Queue Stats
348W - 299L
1,537 Elo+
Party 1
Janus
Janus
DoD_Gladiator
Janus
Level 100
God Stats
2W - 2L
1,373 SR
Queue Stats
466W - 486L
1,511 Elo+
Solo
Ah Puch
Ah Puch
Kek-_-IsHere
Ah Puch
Level 84
God Stats
4W - 2L
1,728 SR
Queue Stats
190W - 143L
1,548 Elo+
Party 1
Artemis
Artemis
KingEatzU
Artemis
Level 108
God Stats
9W - 4L
1,310 SR
Queue Stats
302W - 269L
1,501 Elo+
Party 1
Ganesha
Ganesha
taylor_w9
Ganesha
Level 61
God Stats
15W - 11L
1,547 SR
Queue Stats
49W - 44L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LeNeyDeTic
Gilgamesh
8
2 / 4 / 1
4,957
496
4,313
9,710
6,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 1
5,559
556
3,841
9,663
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
OLVERION
Anubis
10
1 / 3 / 2
6,007
601
3,481
5,991
3,490
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
9
2 / 3 / 2
5,647
565
6,758
8,910
2,625
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 0 / 3
5,637
564
5,034
7,707
5,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
7 / 0 / 0
7,420
742
9,067
8,496
9,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 2 / 3
6,164
616
2,494
6,038
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Kek-_-IsHere
Ah Puch
11
2 / 2 / 2
6,198
620
4,395
6,354
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
KingEatzU
Artemis
10
3 / 1 / 0
5,610
561
5,668
7,337
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
taylor_w9
Ganesha
9
0 / 2 / 2
5,614
561
2,790
7,565
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
7
Kills
14
14
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
7
0
0
7
W
2
2
3
1.75
W
Ah Puch
Kek-_-IsHere
Ah Puch
2
2
2
1.5
W
Artemis
KingEatzU
Artemis
3
1
0
3
L
Gilgamesh
LeNeyDeTic
Gilgamesh
2
4
1
0.63
L
1
4
1
0.38
L
Anubis
OLVERION
Anubis
1
3
2
0.67
L
Skadi
2
3
2
1
L
1
0
3
2.5
W
Ganesha
taylor_w9
Ganesha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,427
Damage
24,414
41,981
Taken
35,790
22,916
Mitigated
19,426
10,696
Healing
15,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
9,067
3,171
0
4,837
8,496
9,021
642
0
8,496
0
56,375
W
2,494
178
0
2,110
6,038
1,712
0
1,626
4,412
30,269
0
W
Ah Puch
Kek-_-IsHere
Ah Puch
4,395
161
0
1,365
6,354
1,981
0
3,036
3,318
42,764
0
W
Artemis
KingEatzU
Artemis
5,668
2,483
0
4,258
7,337
2,439
0
1,866
5,471
0
32,840
L
Gilgamesh
LeNeyDeTic
Gilgamesh
4,313
1,567
0
2,162
9,710
6,684
0
1,012
8,698
0
19,305
L
3,841
1,986
0
851
9,663
4,246
0
1,796
7,867
0
39,540
L
Anubis
OLVERION
Anubis
3,481
40
0
1,769
5,991
3,490
0
3,954
2,037
43,917
0
L
Skadi
6,758
3,173
0
3,015
8,910
2,625
1,270
1,485
7,425
0
35,322
L
5,034
870
232
2,667
7,707
5,871
29
1,432
6,275
20,568
2,681
W
Ganesha
taylor_w9
Ganesha
2,790
445
274
3,081
7,565
4,273
0
1,704
5,861
16,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,807
Gold Earned
31,006
320
Minions Killed
333
0
Camps Cleared
0
977,125
Distance Traveled
1,006,666
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,420
742
111
11
0
243,100
2
W
Janus
6,164
616
69
7
0
211,403
2
W
Ah Puch
6,198
620
83
8
0
175,062
2
W
Artemis
5,610
561
70
7
0
167,715
0
L
Gilgamesh
4,957
496
27
3
0
200,401
2
L
Set
5,559
556
78
8
0
212,642
1
L
Anubis
6,007
601
114
11
0
178,119
3
L
Skadi
5,647
565
64
6
0
176,025
1
L
Bacchus
5,637
564
37
4
0
209,938
3
W
Ganesha
5,614
561
0
0
0
209,386
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role