Player Matchup

Scylla
Scylla
Auríel
Scylla
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 18L
1,738 Elo+
Party 2
Chaac
Chaac
Snackorama
Chaac
Level 125
God Stats
1W - 0L
1,732 SR
Queue Stats
33W - 14L
1,710 Elo+
Party 2
Danzaburou
Danzaburou
mkneso
Danzaburou
Level 46
God Stats
2W - 0L
1,752 SR
Queue Stats
28W - 14L
1,619 Elo+
Party 2
Team Averages
Level 97
1,662 SR
1,689 Elo+

VS

Team Averages
Level 73
1,427 SR
1,451 Elo+
Baron Samedi
Baron Samedi
Arneaux
Baron Samedi
Level 108
God Stats
2W - 5L
1,407 SR
Queue Stats
189W - 167L
1,531 Elo+
Party 1
Tyr
Tyr
BishopExdge
Tyr
Level 35
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 4L
1,286 Elo+
Solo
Artemis
Artemis
Tetobigbro
Artemis
Level 76
God Stats
8W - 7L
1,571 SR
Queue Stats
163W - 151L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Auríel
Scylla
14
10 / 0 / 4
8,928
893
8,998
5,327
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
12
3 / 2 / 10
7,689
769
12,380
11,593
7,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
mkneso
Danzaburou
13
1 / 0 / 13
8,022
802
8,661
5,586
2,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arneaux
Baron Samedi
11
0 / 5 / 2
6,236
624
4,572
11,468
5,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 5 / 0
6,841
684
2,462
11,226
6,120
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Tetobigbro
Artemis
11
0 / 4 / 1
6,214
621
5,987
12,176
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
14
Kills
2
2
Deaths
14
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Arneaux
Baron Samedi
0
5
2
0.2
W
Scylla
Auríel
Scylla
10
0
4
12
L
2
5
0
0.4
W
Chaac
3
2
10
4
L
Artemis
Tetobigbro
Artemis
0
4
1
0.13
W
Danzaburou
mkneso
Danzaburou
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,039
Damage
13,021
22,506
Taken
34,870
11,785
Mitigated
14,887
5,173
Healing
5,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Arneaux
Baron Samedi
4,572
201
433
2,617
11,468
5,186
0
2,975
8,267
20,968
0
W
Scylla
Auríel
Scylla
8,998
1,121
0
250
5,327
1,931
706
369
4,958
34,020
0
L
2,462
718
0
705
11,226
6,120
0
2,708
8,183
0
14,321
W
Chaac
12,380
3,417
0
3,332
11,593
7,649
477
3,074
8,519
0
25,059
L
Artemis
Tetobigbro
Artemis
5,987
1,897
0
1,872
12,176
3,581
0
3,365
8,453
0
20,157
W
Danzaburou
mkneso
Danzaburou
8,661
4,485
0
1,591
5,586
2,205
1,679
1,189
4,397
0
35,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,639
Gold Earned
19,291
137
Minions Killed
82
0
Camps Cleared
0
543,942
Distance Traveled
490,512
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,236
624
28
3
0
160,146
1
W
Scylla
8,928
893
57
6
0
186,144
2
L
Tyr
6,841
684
13
1
0
170,419
2
W
Chaac
7,689
769
31
3
0
171,153
0
L
Artemis
6,214
621
41
4
0
159,947
0
W
Danzaburou
8,022
802
49
5
0
186,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role