Player Matchup

Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BrashGod
He Bo
Level 62
God Stats
2W - 1L
1,266 SR
Queue Stats
37W - 47L
1,365 Elo+
Solo
Charybdis
Charybdis
GODTHEFATHER69
Charybdis
Level 58
God Stats
2W - 5L
1,766 SR
Queue Stats
24W - 33L
1,470 Elo+
Solo
Horus
Horus
Keloooooooo
Horus
Level 96
God Stats
1W - 2L
1,194 SR
Queue Stats
303W - 301L
1,374 Elo+
Solo
Terra
Terra
emikaske
Terra
Level 83
God Stats
11W - 8L
1,550 SR
Queue Stats
252W - 257L
1,434 Elo+
Solo
Team Averages
Level 85
1,455 SR
1,429 Elo+

VS

Team Averages
Level 92
1,496 SR
1,423 Elo+
Athena
Athena
 
Athena
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rigby0307
Morgan Le Fay
Level 158
God Stats
16W - 26L
1,396 SR
Queue Stats
184W - 209L
1,371 Elo+
Solo
Skadi
Skadi
Sl3nd3r0
Skadi
Level 76
God Stats
0W - 1L
1,674 SR
Queue Stats
117W - 129L
1,387 Elo+
Solo
Ne Zha
Ne Zha
SosaChronos
Ne Zha
Level 67
God Stats
7W - 9L
1,521 SR
Queue Stats
52W - 67L
1,405 Elo+
Solo
Nemesis
Nemesis
prenutbutter8
Nemesis
Level 68
God Stats
5W - 7L
1,391 SR
Queue Stats
138W - 141L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 0 / 2
7,285
560
4,978
9,102
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
BrashGod
He Bo
12
3 / 1 / 1
7,342
565
4,843
7,280
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
GODTHEFATHER69
Charybdis
11
1 / 1 / 3
6,826
525
5,133
7,630
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 1 / 2
7,469
575
7,844
10,381
6,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
emikaske
Terra
11
2 / 0 / 4
7,325
563
3,978
8,509
6,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 1 / 0
6,684
514
6,498
10,925
5,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Rigby0307
Morgan Le Fay
10
0 / 2 / 0
5,883
453
6,968
6,893
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Sl3nd3r0
Skadi
11
1 / 1 / 1
6,510
501
6,271
5,919
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
8
1 / 2 / 1
5,977
460
4,019
12,677
7,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
11
0 / 2 / 0
6,115
470
3,515
10,801
4,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
3
3
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
2
1
L
Athena
 
Athena
1
1
0
1
W
He Bo
BrashGod
He Bo
3
1
1
3.5
W
Charybdis
GODTHEFATHER69
Charybdis
1
1
3
2.5
W
2
1
2
3
L
Morgan Le Fay
Rigby0307
Morgan Le Fay
0
2
0
0
L
Skadi
Sl3nd3r0
Skadi
1
1
1
1.5
L
Ne Zha
1
2
1
0.75
W
Terra
emikaske
Terra
2
0
4
4
L
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,776
Damage
27,271
42,902
Taken
47,215
21,690
Mitigated
22,782
21,541
Healing
10,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,978
1,265
0
4,500
9,102
4,235
2,434
4,807
4,295
46,503
4,945
L
Athena
 
Athena
6,498
2,137
0
2,990
10,925
5,884
0
1,192
9,098
45,474
0
W
He Bo
BrashGod
He Bo
4,843
355
0
3,464
7,280
2,135
0
1,087
6,193
49,003
0
W
Charybdis
GODTHEFATHER69
Charybdis
5,133
3,049
0
3,245
7,630
1,805
1,410
0
7,630
0
30,855
W
7,844
3,821
434
3,712
10,381
6,958
492
6,068
4,313
0
43,621
L
Morgan Le Fay
Rigby0307
Morgan Le Fay
6,968
1,101
0
504
6,893
2,950
0
3,395
3,450
37,463
0
L
Skadi
Sl3nd3r0
Skadi
6,271
3,086
0
2,057
5,919
2,297
12
1,242
4,677
0
48,056
L
Ne Zha
4,019
1,215
0
2,694
12,677
7,460
0
4,288
8,301
0
16,951
W
Terra
emikaske
Terra
3,978
801
2,167
4,019
8,509
6,557
0
1,504
7,005
22,682
3,295
L
Nemesis
3,515
826
0
2,346
10,801
4,191
0
3,006
7,707
0
51,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,247
Gold Earned
31,169
376
Minions Killed
348
0
Camps Cleared
0
1,309,373
Distance Traveled
1,252,135
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,285
560
101
8
0
255,463
1
L
Athena
6,684
514
92
7
0
241,880
7
W
He Bo
7,342
565
101
8
0
264,934
4
W
Charybdis
6,826
525
60
5
0
243,123
0
W
Horus
7,469
575
75
6
0
271,348
0
L
Morgan Le Fay
5,883
453
64
5
0
216,242
1
L
Skadi
6,510
501
80
6
0
225,709
1
L
Ne Zha
5,977
460
20
2
0
263,517
1
W
Terra
7,325
563
39
3
0
274,505
4
L
Nemesis
6,115
470
92
7
0
304,787
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role