Player Matchup

Hun Batz
Hun Batz
BuffMyElo
Hun Batz
Level 48
God Stats
2W - 1L
1,729 SR
Queue Stats
44W - 46L
1,397 Elo+
Party 1
Kuzenbo
Kuzenbo
FilthyGandhi
Kuzenbo
Level 141
God Stats
7W - 7L
1,582 SR
Queue Stats
613W - 731L
1,501 Elo+
Solo
Hera
Hera
WEEWEEBOl
Hera
Level 20
God Stats
3W - 2L
1,226 SR
Queue Stats
43W - 46L
1,382 Elo+
Party 1
Team Averages
Level 70
1,512 SR
1,427 Elo+

VS

Team Averages
Level 119
1,432 SR
1,424 Elo+
Nox
Nox
Berry1815
Nox
Level 108
God Stats
4W - 5L
1,524 SR
Queue Stats
145W - 162L
1,424 Elo+
Party 2
Charybdis
Charybdis
LowTempTerp
Charybdis
Level 129
God Stats
4W - 4L
1,506 SR
Queue Stats
276W - 332L
1,423 Elo+
Solo
Horus
Horus
StrokeNerSlow
Horus
Level 119
God Stats
0W - 2L
1,267 SR
Queue Stats
159W - 171L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BuffMyElo
Hun Batz
15
3 / 1 / 7
9,963
712
10,403
8,867
4,398
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
FilthyGandhi
Kuzenbo
16
2 / 0 / 8
10,824
773
10,069
12,073
19,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
16
5 / 0 / 4
10,582
756
18,369
11,362
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,272
591
6,608
10,552
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
LowTempTerp
Charybdis
14
0 / 5 / 1
8,681
620
10,551
14,946
5,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
1 / 2 / 0
9,243
660
5,351
21,729
13,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Hun Batz
BuffMyElo
Hun Batz
3
1
7
6.5
W
Kuzenbo
FilthyGandhi
Kuzenbo
2
0
8
6
L
Charybdis
LowTempTerp
Charybdis
0
5
1
0.1
L
1
2
0
0.5
W
Hera
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,841
Damage
22,510
32,302
Taken
47,227
29,668
Mitigated
24,148
5,494
Healing
19,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,608
961
0
1,780
10,552
4,598
0
8,383
2,169
34,717
0
W
Hun Batz
BuffMyElo
Hun Batz
10,403
2,244
0
281
8,867
4,398
130
1,191
7,676
0
46,045
W
Kuzenbo
FilthyGandhi
Kuzenbo
10,069
4,020
0
2,383
12,073
19,930
185
2,797
9,276
17,325
0
L
Charybdis
LowTempTerp
Charybdis
10,551
6,168
0
4,549
14,946
5,761
0
8,438
6,508
0
39,693
L
5,351
3,150
2,609
10,591
21,729
13,789
0
11,708
10,021
0
24,270
W
Hera
18,369
6,271
82
2,748
11,362
5,340
0
2,664
8,698
65,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,369
Gold Earned
26,196
167
Minions Killed
159
0
Camps Cleared
0
800,583
Distance Traveled
765,032
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,272
591
62
4
0
265,894
6
W
Hun Batz
9,963
712
70
5
0
272,153
2
W
Kuzenbo
10,824
773
11
1
0
265,426
4
L
Charybdis
8,681
620
68
5
0
212,599
0
L
Horus
9,243
660
29
2
0
286,539
2
W
Hera
10,582
756
86
6
0
263,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role