Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Sikatriz
Erlang Shen
Level 89
God Stats
5W - 2L
1,461 SR
Queue Stats
34W - 37L
1,484 Elo+
Solo
Chiron
Chiron
Txm4s
Chiron
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 132
1,487 SR
1,495 Elo+

VS

Team Averages
Level 127
1,551 SR
1,437 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Darlamhue
Zeus
Level 148
God Stats
1W - 7L
1,447 SR
Queue Stats
55W - 59L
1,547 Elo+
Solo
Charybdis
Charybdis
Pancetamiaumiau
Charybdis
Level 72
God Stats
0W - 1L
1,705 SR
Queue Stats
2W - 5L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 0 / 4
6,157
880
4,156
7,452
4,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Sikatriz
Erlang Shen
10
1 / 1 / 3
5,977
854
3,020
5,983
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Txm4s
Chiron
13
7 / 0 / 2
7,540
1,077
7,754
5,767
2,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 1 / 0
5,582
797
1,982
4,769
2,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
8
0 / 5 / 0
4,796
685
4,179
5,947
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Pancetamiaumiau
Charybdis
8
0 / 3 / 1
5,015
716
3,894
6,839
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
1
1
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
4
3
L
Atlas
 
Atlas
1
1
0
1
L
Zeus
0
5
0
0
L
Charybdis
Pancetamiaumiau
Charybdis
0
3
1
0.17
W
Erlang Shen
Sikatriz
Erlang Shen
1
1
3
2.5
W
Chiron
Txm4s
Chiron
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,930
Damage
10,055
19,202
Taken
17,555
9,622
Mitigated
6,894
9,397
Healing
2,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,156
835
0
4,184
7,452
4,766
1,725
2,286
5,166
23,520
0
L
Atlas
 
Atlas
1,982
771
0
1,022
4,769
2,626
0
1,283
3,486
9,180
0
L
Zeus
4,179
1,038
0
0
5,947
1,842
0
1,525
4,422
8,670
0
L
Charybdis
Pancetamiaumiau
Charybdis
3,894
2,283
0
1,677
6,839
2,426
0
1,371
5,468
0
11,845
W
Erlang Shen
Sikatriz
Erlang Shen
3,020
1,209
0
1,911
5,983
2,658
422
2,036
3,271
0
18,283
W
Chiron
Txm4s
Chiron
7,754
3,896
679
2,623
5,767
2,198
153
1,899
3,868
0
36,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,674
Gold Earned
15,393
119
Minions Killed
48
0
Camps Cleared
0
422,596
Distance Traveled
275,033
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,157
880
36
5
0
125,215
3
L
Atlas
5,582
797
11
2
0
76,815
1
L
Zeus
4,796
685
15
2
0
104,319
3
L
Charybdis
5,015
716
22
3
0
93,899
1
W
Erlang Shen
5,977
854
25
4
0
152,417
2
W
Chiron
7,540
1,077
58
8
0
144,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role